Anyone else notice the bass in Super Aleste is too loud?
Yeah, I have the US version here (Space Megaforce) and each bass drum hit have sound peaks, very annoying and pretty much ruins it.
Anyone else notice the bass in Super Aleste is too loud?
so overall are you guys pretty pleased with the quality of hikachi? i've been holding off cause i"ve been busy with work since last friday, but could start testing this tonight.
I'm gonna hold off for a while until it is more ironed out. Some builds work some don't and overall it seems like its going somewhere but I don't want to constantly updated it each time more features and game compatibilities become available.
Quote for a new page. Anyone else having this issue?
NANDC size: 290.6MB, used: 7.7MB, free: 267.9MB
Used by games: 0.3MB
Used by save-states: 0.0MB
Used by other files (mods, configs, etc.): 7.3MB
Available for games: 268.2MB
I just closed that window and proceeded to add games then sync. The same thing came up for me and I was able to just close it. Make sure your SNES actually has the red light on at the point that your done flashing and installing drivers.
I don't get it. I can't get past this.
Kernel flashed succesfully. Driver has been installed. Whats the issue?
Id agree with this. Best Super Bomberman 2 (US) box is dingy at best.I think it'd be useful if the people who were cleaning up or source higher resolution, cleaner scans of original game box art contribute that art to TheGamesDB.net -- that's the default source for Hakchi and it'd be ideal if the bulk of people could benefit from peoples' efforts. I just checked a bunch of box arts and was unpleasantly surprised at how crummy they were in quality.
Id agree with this. Best Super Bomberman 2 (US) box is dingy at best.
So my issue was due to me doing this in a virtualbox VM. You need to install the host extensions and enable ehci usb 2.0 for it to work on the rom moving steps.
Got it working.
Ripped games with retrode added them and they all worked.
NBA JAM!!!!!
The Quintet trilogy consisting of Soul Blazer, Illusion of Gaia/Time and Terranigma (I think, haven't played it) play more like a Zelda game, where you find and collect your power-ups via solving puzzles and clearing rooms of enemies instead of leveling up.
I don't get it. I can't get past this.
Kernel flashed succesfully. Driver has been installed. Whats the issue?
If he was running "from" the RAR, he would have really been runig from a temp folder. If that got cleaned up, then anything in that temp folder was deleted.
Did you revert to the stock kernel before upgrading to 2.21b and flashing the new kernel? Or did you just flash over your existing hacked system?
Can't find good box art for The Great Circus Mystery either.
I read somewhere that save states wouldn't work when using retroarch, but somehow they do work with my NES roms. How come?
I think it'd be useful if the people who were cleaning up or source higher resolution, cleaner scans of original game box art contribute that art to TheGamesDB.net -- that's the default source for Hakchi and it'd be ideal if the bulk of people could benefit from peoples' efforts. I just checked a bunch of box arts and was unpleasantly surprised at how crummy they were in quality.
Yeah, I have the US version here (Space Megaforce) and each bass drum hit have sound peaks, very annoying and pretty much ruins it.
Alright, done for now. All icons converted, UI updated and cleaned up, background swapped, etc. Need to work on some more frames soon. Once I get a few more frames together, I'll put all of my icons/frames/borders/etc. in my Drive folder and organize it for ease of access.
Anyone have a recommendation for what version of FF4 to load on this thing, like which translation? I'd love to just have the original game but it's hard to go back to the version with all the removed stuff.
I just flashed to v2.21b then added some games, but while it was adding the games it told me to reflash or something to get the original games? I'm not sure where they went. Did I delete them accidentally? I am using the extra space module. What do I need to do to get them back? They show up as zig zags (no box art) in the "Original games" folder on my SNES mini when I turned it on on my tv. I wanted extra space, but I didn't intend to delete them if that's essentially what's happening.
You need to Flash Custom Kernel.
2.21c Released
Minor update, nothing special.
- Altered free space calculation.
- Minor fixes for mods, "extra_space" mod is more safe now.
- "Turbo A/B" hack working correctly now.
- Scripts autoupdate, so you don't need to reflash custom kernel after every update.
- Updated translations, added Portuguese (Brazil).
- Force NTSC patching for SNES games is removed.
- Tiny fixes.
I think by DKC3 all of Europe had said f this to Super NES business and ran with the US style NOE cover. Even SCN, the most consistently NCL styled region after AUS, went with the NOE box:
http://www.tvspels-nostalgi.com/Bilder/Tvspel/N64/dkc3.jpg
Australia is the only NCL style cover I have been able to find:
http://www.mario-museum.net/images/collec_snes_dkc3_aus.jpg
2.21c Released
Minor update, nothing special.
- Altered free space calculation.
- Minor fixes for mods, "extra_space" mod is more safe now.
- "Turbo A/B" hack working correctly now.
- Scripts autoupdate, so you don't need to reflash custom kernel after every update.
- Updated translations, added Portuguese (Brazil).
- Force NTSC patching for SNES games is removed.
- Tiny fixes.
Can I go from 2.20 to this one without any problem?
Whats the cleanest way to upgrade hakchi?
Here you go buddy, just cut the cover out of it and you're good!
(I'm not on my PC, I would've done it for you otherwise.)
Assuming you are using the standard zip and have a hakchi folder somewhere, just drop the new files in there. It'll overwrite anything it needs to while keeping all your games etc intact.
2.21c Released
Minor update, nothing special.
- Altered free space calculation.
- Minor fixes for mods, "extra_space" mod is more safe now.
- "Turbo A/B" hack working correctly now.
- Scripts autoupdate, so you don't need to reflash custom kernel after every update.
- Updated translations, added Portuguese (Brazil).
- Force NTSC patching for SNES games is removed.
- Tiny fixes.
If he was running "from" the RAR, he would have really been runig from a temp folder. If that got cleaned up, then anything in that temp folder was deleted.
I found a NTSC patch for Super Probotector, so I now I can play both versions of Contra 3 on the SNES mini.
It does for me, and on one of two systems, it doesn't recognize the controller the first time it's powered on after syncing games. The other one I'm setting up doesn't do it.
Mine takes a few seconds to load, but usually kicks in right around when the drumtrack hits on my current BGM option, and it fits so well I just can't be upset.
yeah it does, the old hack didn't cause the delay. it's not the end of the world but it is annoying.