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So where does Capcom vs SNK [2] come in the SF greatness order?

I see a lot of talk about Marvel vs. Capcom 2, SF II (duh), SF III, Alpha series [3], but where does the Capcom vs. SNK 2 love come in?

IMO, it was one of my favorite 2D fighting games. The groove system offered a lot of variety, there was a large selection of characters to choose, color edit system, great music etc.,

Or maybe Capcom vs. SNK 2 IS loved a lot, but just doesn't get mentioned much around here anymore? Another thing to note is that I never got Marvel Vs. Capcom 2 as much as others. Personally felt the game was too high octane / hardcore for me.

PS: Don't confuse / mix up Capcom vs. SNK with SNK vs. Capcom CHAOS.
 
I loved CvS2. Pretty fun. Even the EO version was fun when both players were pulling instant combos against each other. Not in a hardcore type of manner, though.
 
Lots like it, lots consider it broken, and so on.

I think it's pretty cool, myself, but I pretty much only play 3S with friends anymore.
 
My favorite 2D fighter to date. Just a good variety and technical enough to appreciate the depth it has, without been Street Fighter 3 like, requiring a hardcore community in order to appreciate it properly (just not possible for a good deal of us).

It also has the coolest version of Akuma to date... white haired Shin Akuma... as the CPU boss he's damn scary... and in the hands of a good player, even scarier...
 
Tain said:
Lots like it, lots consider it broken, and so on.

I think it's pretty cool, myself, but I pretty much only play 3S with friends anymore.

3rd Strike is maybe one of the most perfect 2d fighters in existence. Whoever wants to can quote me on that.
 
3rd Strike is maybe one of the most perfect 2d fighters in existence. Whoever wants to can quote me on that.

No need to mince words. It is the most perfect fighter in existence.
 
c.fp versus sho sho sho 2

the game is fun, the character selection is pretty solid, and roll cancelling adds an ocean of gameplay options.
 
If it wasn't so terribly unbalanced, it would have been up there with Third Strike as the best fighting game ever.

It's biggest problem is that the unbalanced parts of the game are basically because some of the moves the top-tier characters have are ridiculously unfair. Sagat's crouching fierce, Cammy's fierce and crouching roundhouse, most of Blanka's moves, etc. Aside from the top 6~9 characters, the rest of the game is remarkably balanced between all the other 35 characters and 6 grooves. It's just that the top characters fuck everything up.

That still doesn't mean the other characters can beat the top tier, though. I use Kyo, Maki and Hibiki in N-Groove for my competition team and Nakoruru, Kyosuke and Maki in K for my "for fun" team. My favorite thing to do is to run circles around people who pick the top-tier guys just to go for the easy win and run circles around them because they usually don't understand the game system, and they're unfamiliar with non-standard characters and how they can do more damage than the so-called "top-tier" characters.

I just wish could find more people to play with outside of the arcades (and without Xbox Live).
 
Absolutely adored it.... I didn't think much of it at first glance, but as I played it I fell in love.
 
blackadde said:
the game is fun, the character selection is pretty solid, and roll cancelling adds an ocean of gameplay options.

You know, at first I thought roll cancelling totally broke the game (and some still think this), but it actually adds a whole new level of strategy to it. If someone starts to fall in to predictable roll cancel patterns, they can be punished with throws and rolls just like any other predicable move. It's not easy, but it's possible to beat it without RC'ing yourself.

I use it sparingly. Mostly because I'm not that good at it.
 
The last decent Capcom fighter... I'm astonished SNK failed to deliver a better version.

I can't say that I am. SNK's been arguably on a decline (kinda), and nothing they've made really competes with the top SF games outside of maybe Garou. Maybe.

oh ho ho
 
Had more fun with it than SFIII. I think I logged a little over 5000 matches on Xbox Live before I slowly forgot about the game.
 
I <3 Katamari said:
Marvel vs. Capcom 2 = best Capcom fighter evar.

Buggiest fighting game ever. It's starting to get too old and a lot of people are starting to stop playing it because it's the same old shit. It's got 40+ characters, but unlike CvS2 you basically need to choose from 5 or 6 of them if you want to compete.

If Capcom spent more time balancing the game and cleaned up the bugs, I would think it would still be up there with Third Strike. Alas.
 
WindyMan said:
Buggiest fighting game ever. It's starting to get too old and a lot of people are starting to stop playing it because it's the same old shit. It's got 40+ characters, but unlike CvS2 you basically need to choose from 5 or 6 of them if you want to compete.

If Capcom spent more time balancing the game and cleaned up the bugs, I would think it would still be up there with Third Strike. Alas.

I don't think MvC2 is supposed to be a "deep" fighter, but more of a multiplayer party fighter. It feels like it's made to be a button masher. It's unbalanced, but whatever.

Not sure where you get "a lot of people are starting to stop playing it" though.

And the bugs thing. I never encounted a bug in the Dreamcast game.
 
A group of us would play this almost every night after work... we clocked up so many hours and became rather good that eventually we decided to go with Random Characters and Random Grooves to give us more of challenging.

I loved every minute of this damn game, my favorite SF game to date, thanks Capcom!
 
See, I'm one of those kooks who probably liked Capcom vs. SNK better than part two. Yeah, the SNK crew got screwed over, but I still enjoyed the game. I think what I liked about it was that it WASN'T bogged down in frills and modes and all of that other stuff, and the game felt more "right" to me when it was the core group of characters, and didn't have characters that I felt really didn't belong, like CvS2 did.

Plus, it had that beautiful rainy Osaka stage.
 
CvS2 is my favorite game of all time, or at least in my top two. It's so deep and rewarding that I can't help but hold it to such high esteem, damn the roll cancelling.

My team? C-Sagat/Chun/Blanka2
 
TNL overflow.

See, I'm one of those kooks who probably liked Capcom vs. SNK better than part two. Yeah, the SNK crew got screwed over, but I still enjoyed the game. I think what I liked about it was that it WASN'T bogged down in frills and modes and all of that other stuff, and the game felt more "right" to me when it was the core group of characters, and didn't have characters that I felt really didn't belong, like CvS2 did.

Plus, it had that beautiful rainy Osaka stage.

I do think that the presentation in CVS1 was awesome. The monitor score entry, the intro, and the backgrounds were gorgeous. Plus, seeing the SNK characters redrawn for the first time was great.

I don't think I like it more than CVS2 overall, but I think it gets a bit more crap slung at it than it should.
 
anotheriori said:
still one of my favorites, just need to get the damn RC lighting kicks down.
I *still* can't RC Electricity consistently. :-/ It seems impossible to me. I can RC EVERYTHING ELSE at a 90% clip these days, no joke.

I beat Danny Leong at Evo this year! :-D
 
shidoshi said:
...I'm one of those kooks who probably liked Capcom vs. SNK better than part two.
I bet you also prefer Alpha 2 over 3, don'tcha? I agree that the first CvS was more aesthetically pleasing.
 
CO_Andy said:
I bet you also prefer Alpha 2 over 3, don'tcha? I agree that the first CvS was more aesthetically pleasing.

Actually, yes. *laughs* I didn't like how A3 was overrun with the leftover reject characters from SF2 (I'm going to get killed for that comment), looking back all of the -isms were a bit too much, and the entire game just feels like it was one version too many.
 
Love this game. So much fanservice with a very open way of going about playing styles. Just about every 'form' of 2D fighting is here (SF style, MvC2 style, KoF style, etc)

Rock Howard Shining Knuckle lvl 3 ftw.

Love MvC2 as well, but it's a bit broke. Doesn't mean its not fun as hell tho.
 
Himuro said:
Not to mention the sprites..good god Morrigan.
:lol Haha, indeed. The sprites could have been higher res in general, but Morrigan looked especially horrific.

Just gotta add to the love here, as it's pretty much the only fighting game I play atm. You guys are right, the groove system makes for a lot of variety (I can even practice parries in preparation for SF3!), and overall the character roster is nice and balanced, considering its size.

Aesthetically speaking though, yes, it's got some issues. Presentation isn't bad - menus and such - but the intro is quite dire... I never played the original CvS, though, so I'm not in a position to complain. I have no idea how it ranks up with the best Capcom has to offer, but it's very decent =)
 
Everything that I would say about the game has been summed up pretty neatly already (Windy in particular echoes my sentiments for the game), but I'm just here in an effort to stop future pain and suffering.

B-Genius said:
(I can even practice parries in preparation for SF3!)

OH GOD NO DON'T DO THAT. TRUST ME. OH SWEET JESUS.
 
CO_Andy said:
The last decent Capcom fighter... I'm astonished SNK failed to deliver a better version.

Don't you mean the LAST Capcom fighter? They haven't put out an original 2D fighter (Hyper SF2 doesn't count) since then. :/

SNK screwed up SvC Chaos, but they did make up for it with Neo-Geo Battle Coliseum, which could be counted as the "sucessor" to SvC Chaos, even though it's completely different.

NGBC is an awesome game, and it's funny how Capcom's own inter-company crossover game (Capcom Fighting Evolution) is as bad as how SvC Chaos is in comparison to CvS2. Although at least SvC Chaos had new sprites and characters.

I'm telling you guys, SNK has created the "trilogy of the awesome" with NGBC, Samurai Spirits TK, and KOF XI. I hope they can keep this up with whatever they release next.
 
I <3 Katamari said:
MvC2
I never encounted a bug in the Dreamcast game.
You didn't play it long enough, then.

Within hours of my friends playing it at first release we found a way to get a 999 Hit Super in a glitch.

re: topic

CV2 > 1 for roster and gameplay
1 > 2 for presentation and environment
 
Hated it...I don't find the fun in the game. It's some kind of in-between the VS games and the SF games and I personally find myself out of place when playing it.

And yeah, I totally agree. The presentation in CVS1 was a lot better. The stages were nicer and richer.
 
It's a decent fighter, but merely a distraction from 3S. It somehow replaced MvC2 for...whatever reason. At least it has random character/groove select to keep me entertained -- it's the only way I play most fighters anymore.
 
shidoshi said:
See, I'm one of those kooks who probably liked Capcom vs. SNK better than part two. Yeah, the SNK crew got screwed over, but I still enjoyed the game. I think what I liked about it was that it WASN'T bogged down in frills and modes and all of that other stuff, and the game felt more "right" to me when it was the core group of characters, and didn't have characters that I felt really didn't belong, like CvS2 did.

Plus, it had that beautiful rainy Osaka stage.

I'm one of those people too. The first game was simply fun (or even simple and fun), the second just felt extremely messy to me. Like some charachters that completely looked and felt out of place, and an absolutely horrible presentation. Deep? Sure, but I just didn't find it as fun as most of the other Capcom or SNK fighters.
 
Lyte Edge said:
I'm telling you guys, SNK has created the "trilogy of the awesome" with NGBC, Samurai Spirits TK, and KOF XI. I hope they can keep this up with whatever they release next.



Unless I can buy that trilogy here in the US at my local gamestore and play them on a console at home, I'll never know. :(
 
I used to play fighters a lot... Its a fun game to play. I do perfer it over Marvel vs Capcom 2(because I suck at that).

Anyway I would rank it like this:

SF 3S> Capcom vs SNK 2 > SFA 2 > SFA 3 > SSF2T >>>>>> Marvel vs Capcom 2(I suck at this game no matter what, so that equavilates into hating it)
 
Double Impact? It's a collection of SF III New Generation and 2nd Impact. Neither are superior to 3rd Strike unless you're obsessed with the graphics, the dreamcast or....Sean.
 
B-Genius said:
Lol, what's the problem? Is it totally different? I'm all ears =)
Parrying in CvS2 is way harder to do then on third strike. I'm not sure exactly, I think the window for parrying is way shorter. Either way, the timing is totally different and playing p-Groove will probably mess you up more than help you out.
 
For all intents and purposes, CvS2 and 3S are two of the deepest fighting games I've ever played, outside of Virtua Fighter. To this day new strategies and baits are coming out at a steady rate, and I still play the game each and every day. :(

My favorite games ever:

1) Pop'n Music
2) Capcom vs SNK 2
 
imo its difficult to compare 3S against CvS2. I've always liked CvS2 more since at times it can be very turtle prone but so is 3S, there's atleast several grooves that can change the monotony.

Graphics/Animation? 3S
Depth? CvS2 (bigger roster x 6 grooves and 6-7 top tier vs 3, teamplay dyanmic, RC > Kara)
Better Characters? ... SNK :D

The poke/parry/throw and the super ugly character designs of 3S is what turns me off in that game, i'd just end up as another random scrub picking ken/ryu since they're actually decent, I even like chun li but her playstyle is pretty predictable and boring, just compare the cvs2 incarnation with the 3S one.. N/C-Groove Chun is alot of fun to play.
 
One of the best ever. A great mix of SF and FF. Damn good fun, and EXCELLENT on Live! Sure there are flaws, but it's damn fun.
 
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