So true, couldn't have said it better myself.recklessmind said:One thing I always liked about Socom was the animation. There were quite a few subtle animations in the game that you just do not see in most military shooters.
Little stuff... like being able to walk backwards, the way your dude would hold his pistol... my favorite thing was that your guy wasn't always holding the gun up in the air, like he was ready to fire. Mostly the gun was down at the hip until you pressed the button lightly to bring it up, or you stared firing. (there was also that bug that made the gun go up when an enemy was around lol).
It really bothers me that I haven't seen a single screen where the player doesn't have his rifle up and ready to shoot.
That shit drove me crazy in GRAW, because everyone looked so retarded running around with the gun up by their faces.
I really hope Slant Six takes the time to do those animations. Probably seems pretty insignificant to most people, but that shit annoys me.
It's all these little things that made SOCOM what it was.