It was a generalization, of course. The thing is, music like this gets drown out by...
...well, that.
.
Even the story was lackluster. Which is weird for a game that according to this concept art was once called "Sonic: Origins".
*stuff*
No.In what way? Personally, I think the 4Kids VAs finally managed to come into their roles towards the tail end of the games involving them, starting with Unleashed.
Here are some of the noteworthy tidbits shown in the art:
– Eggman was a Hillbilly type character
– Lyric was to be an owl
– Sonic in trousers
– Sonic Boom was codenamed Project Apollo
– Chao were planned (called Chaos), looked like baby dragons
This was supposed to be Eggman
BRB's Chao garden
Lyric as an Owl (which is weird since Owls eat snakes IIRC). The robots were supposed to be Owl-inspired too instead of the generic mess we got:
I think this redesign is actually pretty alright:
![]()
Would play generic 3d platformer starring this dude
Some concept art for the game which is... uhh
I think this redesign is actually pretty alright:
![]()
Would play generic 3d platformer starring this dude
I think this redesign is actually pretty alright:
![]()
Would play generic 3d platformer starring this dude
![]()
What is that?
That there is Willy the Wombat's cousin, Perry the Porcupine.![]()
What is that?
Since the show is doing well enough and the 3DS game seems to be doing alright, too, I guess the best thing we can hope for is a better sequel. I really wanted to like this game, and was greatly looking forward to it since its announcement and planning on buying it day one. Will still get it after a price drop somewhere down the line, but... man. The overwhelming negativity stings hard.
I actually liked Chip. I mean, for the kind of voice he had, I think the VA did a pretty good job with him. >.>
(Was Chip even voiced by a 4Kids VA?)
Something really doesn't sit right with me about this shit.... "Don't make it look "African Tribal" make it look "Tribal"......... but with "Medieval elements".Even the story was lackluster. Which is weird for a game that according to this concept art was once called "Sonic: Origins".
![]()
Oh God.Some concept art for the game which is...uhh
http://nintendoeverything.com/sonic...ncept-art-sonic-designs-lyric-as-an-owl-more/
This was supposed to be Eggman
BRB's Chao garden
Lyric as an Owl (which is weird since Owls eat snakes IIRC). The robots were supposed to be Owl-inspired too instead of the generic mess we got:
Oh GOD.I think this redesign is actually pretty alright:
![]()
Would play generic 3d platformer starring this dude
![]()
What is that?
Looks like the kid from Up. Just needs a sash with scout badges.
[IM]http://i.imgur.com/fab23Lg.png[/IMG]
Kind of...
Yeah, I remember getting a bit hyped for the game with that part of the trailer but the camera and the frame rate in the final product is really awful
I'm kind of enjoying the show. Eggman's reverse-firefighter robot got a laugh out of me.
Anyone know what involvement Ill Fonic had in the development of Sonic Boom?
As someone who just got through that area, that's a bit of a lie with a bad timed screenshot. It still looks a fair bit like that trailer, but without as smooth a framerate.
.![]()
Here's a screen I took during that area. Different location.
It's truly amazing how ready BRB was to completely abandon the visual history of the Sonic series.
i get the feeling it's kinda like they were encouraged to do crazy stuff and put their own twist on it and then some guy from marketing popped in and went like 'whoa what the hell this is a franchise dude'
That's why it looks bad.Almost looks Disneyish. I like it.
Oh god and we don't need a Dark Mysterious Sonic.![]()
This is legit cool though.
Outside of robes and costumes I'm against characters having clothes because it then draws attention to the fact that they are naked. Like, Amy has a dress or whatever and that is fine as we never see Amy out of one in any design. Sonic is naked, you give him clothes in one design or as a child self or whatever and then suddenly "grown" sonic is naked. It just gets weird.
Sad times.
I'm thinking they came in late into development and they tied to port the game to Wii U, seeing as they have cry engine experience.I heard they were just known as "Fonic" before they started working on this game.
It's one of the better looking locations, but the problem is that swinging on the enerbeam never looks that goodAs someone who just got through that area, that's a bit of a lie with a bad timed screenshot. It still looks a fair bit like that trailer, but without as smooth a framerate.
.![]()
Here's a screen I took during that area. Different location.
It's one of the better looking locations, but the problem is that swinging on the enerbeam never looks that good
The patch/DLC helps LW a lot. It looks and runs great, but there's something about the way Sonic jumps that feels awfulSo...I finally worked up my courage, and purchased Sonic off the ESHOP.
Make that Sonic Lost World. For months, I've been wanting to try it out...that Yoshi Story DLC especially...but couldn't bring myself to do it with the mixed-reception. But honestly, seeing Sonic Boom, I thought, well, it could be worse. About to play it right now...kind of nervous, haha. Hope I enjoy it a decent amount.
So, yeah, like I thought, Sonic Team's plan for Sonic Boom was to make their own games look more attractive, and for me, it worked.
The patch/DLC helps LW a lot. It looks and runs great, but there's something about the way Sonic jumps that feels awful