Demon Lizardman
Banned
OH man, the day the reviews come, the tears will be delicious.
On the other hand... 5 hours? It's not like I need to be paying $5 or something for those, but I'm certainly not eager to pay $60 or something. I'll see if I can Gamefly it though.
OH man, the day the reviews come, the tears will be delicious.
On the other hand... 5 hours? It's not like I need to be paying $5 or something for those, but I'm certainly not eager to pay $60 or something. I'll see if I can Gamefly it though.
On the other hand... 5 hours? It's not like I need to be paying $5 or something for those, but I'm certainly not eager to pay $60 or something. I'll see if I can Gamefly it though.
I'm guessing 60-67 on metacritic. Looks good but not great.OH man, the day the reviews come, the tears will be delicious.
There's a lot of hidden stages from what I can tell that aren't part of the story, the ending took the person six and a half hours to reach (they had a timer runing the whole stream from the beginning of the game), but they only unlocked one secret level and didn't collect almost any Red Rings (which seems to unlock the extra levels). The length looks to be longer than Generations story, but about the same as Colors.
And post-ending spoiler, nothing story or ending relatedThere's also an extra world after beating the ending that took the player another hour afterward.
This.
Just way too short.
At this point, any review above a 6.0 will surprise me. Goddamn Nintendo, you money hatted the wrong game this time.
The only review we have so far is from Famitsu, which I don't trust, but it's all we have, which gave it a 9/9/9/9, or a 36/40.
As clarification for those wondering on the negativity: People in the stream chat were all thinking it looked terrific until a disappointing final boss and ending, so I think the depression is coming from climax let-down.
It's actually 50... not that it's saying much, should've been 40 like I've said.
Wow, really dude? You're going to do this shit?
The only review we have so far is from Famitsu, which I don't trust, but it's all we have, which gave it a 9/9/9/9, or a 36/40.
As clarification for those wondering on the negativity: People in the stream chat were all thinking it looked terrific until a disappointing final boss and ending, so I think the depression is coming from climax let-down.
On the other hand... 5 hours? It's not like I need to be paying $5 or something for those, but I'm certainly not eager to pay $60 or something. I'll see if I can Gamefly it though.
OH man, the day the reviews come, the tears will be delicious.
It's a good, polished game. Just not even close to mario levels of quality. Even though at points it really seems to want to be a mario game.Well, so much for this then
I don't remember Colors taking me more than five or six hours to play through the first time. As long as the replay value is there, I don't mind a short Sonic game.
I swear I typed that. But still, yeah, it's a post-$40 price.It's actually 50... not that it's saying much, should've been 40 like I've said.
Watched the stream. Looked good (besides the bosses but ANYTHING is better than that Time Eater thing. Fuck that guy). Still buying. Length is a little disappointing but apparently there's like 30 hidden stages so whatever.
This game is clearly a test, to see if a Mario and Sonic crossover platformer would work.
Tokyo EAD demanded to see some kind of prototype or rough draft, and this is it!!
No, don't do this. I know people behave less-than-stellar when it comes to reviews, but glorifying the fact that some people do behave irritably is just as bad.OH man, the day the reviews come, the tears will be delicious.
It's a good, polished game. Just not even close to mario levels of quality. Even though at points it really seems to want to be a mario game.
I swear I typed that. But still, yeah, it's a post-$40 price.
EDIT: On the other hand maybe I misremembered how long some of those games were supposed to be.
I played Colors from start to finish the other week and finished it in a few hours. Maybe 3 or 4? And it was my first time beating it too. Is there a way to check how many hours I've clocked in Colors?
I might be mistaken but Sonic Generations was shorter, but it had a lot of side content at the same time so...
Does Lost World have a lot of side content?
I think your save file at the load game selection tells you how long you've played.
I have no problem with it being a short game as long as what's there is good.
At least there's no werehog to ruin the game, you know?
People are complaining the game is only 5 hours long? Did they not play Colors and Generations when they were about the same length? It's not about the length, it's the replayability. You'll still be needing to go back to gt all the red rings, free all the critters, turn into Super Sonic and all that other fun stuff.
I believe, and I believe thats the next sonic/3D mario game.This game is clearly a test, to see if a Mario and Sonic crossover platformer would work.
Tokyo EAD demanded to see some kind of prototype or rough draft, and this is it!!
People are complaining the game is only 5 hours long? Did they not play Colors and Generations when they were about the same length? It's not about the length, it's the replayability. You'll still be needing to go back to gt all the red rings, free all the critters, turn into Super Sonic and all that other fun stuff.
Yeah, it seriously destroyed the game for me. I would've enjoyed Unleashed if they had cut those levels out, no matter how short it would end up being. I really can't see myself not enjoying this game unless something goes horribly wrong. Even if the bosses are terrible, there are still awesome levels to keep going back to.This so much. The Werehog seriously only existed to make the game longer than a few hours. I don't ever want that shit ever again.
NL: We’ve seen more classic and new Sonic games released on smartphone platforms, so does this have any potential impact — in your view — on the future of the series on devices such as the 3DS?
Takashi Iizuka: Smartphones are the best device to enjoy simple control and shortburst gameplay. But to enjoy a full sized game like Sonic Lost World, smartphones which don't have buttons are not the best. So in the future, I feel that games that are best for each platform will be provided.
I'm feeling a little uneasy about it. I'm sure the Wii U version will be cool, but I'm not completely sold on the 3DS one. It's great that they're finally going full 3D on a handheld though.I'm a little more curious about the 3DS version now, though.
He states the game will be longer than previous titles, so that's great if true.NL: In terms of the longevity of this title, how many stages are included, and will there be plenty of hidden collectibles and tasks beyond the core game?
Takashi Iizuka: If we reply exactly, we may give away the enjoyment of whom will be playing, so we wont. But we have more than 30 levels, so its large compared to the previous titles,. We also have Extra stages which we couldnt include in the main story, so please enjoy.
I find it interesting they weren't able to achieve 60 fps for Generations.NL: Overall, what are your thoughts on the capabilities of the Wii U, in terms of features and the processing power that it offers development teams?
Takashi Iizuka: From Sonic Colors, Sonic Generation and to Sonic Lost World, as we release the titles, spec of console has been improved. Thanks to the improvements of the processing power, in Lost World we were able to apply 60fps even in 3D action, which we werent able to achieve recently in Sonic.