Yeah probably.You hear the same time-shift sound effect in the Sonic Forces E3 trailer while Infinite is doing his cube thing.
Honestly, it feels like I unlocked the bad ending lol
*barf*Indeed. Bless their hearts.
How to enable& Knuckles mode before/on the level select screen? The setting doesn't seem to stick. I can only play as Sonic, Tails, Sonic and Tails or Knuckles?
I understand that. But the post I was quoting made it out that if you play Egg Reverie with Sonic + Knuckles, there's a bonus wee ending. I can play every other stage as those two, but Egg Reverie seems to always be limited to just one character.
For those who finished the game with all 7 chaos emeralds:Is it possible to only replay the Super Sonic part (like Doomsday in S3&K) after finishing the game, or do you have to play the entire Titanic Monarch Zone again?
*barf*
The only downer part of an otherwise amazing game.
Is this a thing in Mania??
Edit: i guess there is but what code?Is this a thing in Mania??
if Classic Sonic transports to his own world after Forces i honestly don't mind it.
Was fine with it in Generations too.
Edit: i guess there is but what code?
Got the true ending
did this ending connect with Forces? because Sonic doesn't look like he returns with Tails and Knuckles, and I doubt they did a Sonic 2 8-bits bad ending lol
My problem is that it fucks Sonic timeline.
Mania is a sequel to 3K, but the Modern Sonic games are also sequels (we have Sonic remembering CD in Adventure 1, or remembering areas in Generations, when Classic Sonic came from the past).
But Mania establishes that Classic era is from another dimension, so now nothing makes sense lol
. There's one right after theMirage Saloon Act 1segment to the left of the stage. I'm sure there's one sooner.plane
Chemical Plant act 1. Take the standard path and then go left while in the tube. It takes about 20 seconds to get from the start of the stage to the bonus stage.
For me, the zone after Flying Battery. It's under the bottom left of the first big rotating cylinder, just like in Launch Base Act 1 in Sonic 3
There's 2 like in less than a minute in Green Hill act 1.
Yeah,wasn't one of my favorites. It was designed well enough, but by the end I was pretty tired of theTitanic Monarch Zonegimmick.spheres
My problem is that it fucks Sonic timeline.
Mania is a sequel to 3K, but the Modern Sonic games are also sequels (we have Sonic remembering CD in Adventure 1, or remembering areas in Generations, when Classic Sonic came from the past).
But Mania establishes that Classic era is from another dimension, so now nothing makes sense lol
Level Select code. Title screen, hold Y, UUDDLRLRLRBA on Switch. But I've heard some people say you can also just hold B, Y, and press + on Switch to activate it too. Not sure about the other platforms, but I'd guess they use the bottom and right buttons for B and A instead?
Modern Sonic and Classic Sonic are still the same Sonic, it's the Forces Sonic that's from a different dimension, seeing as he lives in an alternate timeline where Eggman took over.
My problem is that it fucks Sonic timeline.
Mania is a sequel to 3K, but the Modern Sonic games are also sequels (we have Sonic remembering CD in Adventure 1, or remembering areas in Generations, when Classic Sonic came from the past).
But Mania establishes that Classic era is from another dimension, so now nothing makes sense lol
There's still Angel Island, Marble Garden, Sandopolis and Doomsday Zones that have never been redone in another game. So they have a few more zones to work with.
What a tease with the Angel Island music remix and art assets too...
Sega has the rights to resell the unaltered ROM with the original music.
I think Mirage Saloon is my favorite level. I was super stoked to realize thatwhen you play through as Knuckles the first act is totally different, and actually designed around his gliding ability, rather than the goofy flying level that Sonic plays. Awesome.
Just because they're separate universes, doesn't mean similar or some of the same events don't happen in both.
I just don't get why SEGA doesn't just compose new tracks for Carnival Night, Launch Base and Ice Cap...
I just don't get why SEGA doesn't just compose new tracks for Carnival Night, Launch Base and Ice Cap...
Hell, let Tee Loops make original mixes of those tracks. The great work he did on Mania proves he has the chops of making original sonic compositions. Or make things easy; use remixes from past Sonic games (Sonic 3D Blast, Sonic Adventure, etc) for the 'legal issue' zones.
These are gross. They wouldn't use these
that would be a hell of a coincidence, but I guess it could happen..
They already did lol
https://www.youtube.com/watch?v=WR8bFSAEV0Q
https://www.youtube.com/watch?v=oLuQZ4Gnjkc
https://www.youtube.com/watch?v=5RpOjtN8apI
Knuckles has two other original acts too. Green Hill Act 1 and Lava Reef Act 2 are brand new levels, something Sonic nor Tails explores.
that would be a hell of a coincidence, but I guess it could happen..
There you go! Use THOSE versions of the zone themes for a Sonic 3 & Knuckles Remaster.
If I got to Icecap or Launch Base and heard that shit instead of the original song I'd want a refund tbh
So you would rather NO re-release then, right? Because that is what you are basically saying. If they cannot use the original tracks, I would rather they make original mixes or re-use the PC version of Sonic 3 & Knuckles tracks instead.
So you would rather NO re-release then, right? Because that is what you are basically saying. If they cannot use the original tracks, I would rather they make original mixes or re-use the PC version of Sonic 3 & Knuckles tracks instead.
I would honest-to-god rather just have emulated rereleases of S3K like we've been getting than a "Taxman edition" of S3K that couldn't use the original music, yes. If they ever make a "Taxman edition" of S3K it needs to be the definitive way to play the game, which it can't be without the original soundtrack.
My problem is that it fucks Sonic timeline.
Mania is a sequel to 3K, but the Modern Sonic games are also sequels (we have Sonic remembering CD in Adventure 1, or remembering areas in Generations, when Classic Sonic came from the past).
But Mania establishes that Classic era is from another dimension, so now nothing makes sense lol
Separating Classic and Modern into separate dimensions saves a lot of headache from arguing. Modern still has the same past, but Classic Sonic should have an alternate future where he keeps having Classic adventures and doesn't degrade into that monstrosity. It makes no change for fans of the old timeline while giving Classic fans their own timeline. Everybody wins.
Oh my god this boss suuuuucks
First game over atas KnucklesOil Ocean A2
I ain't got the jump height brah
You know what would have been cool? If [Mirage Saloon act 2 boss spoilers]the magician egg robo turned into Honey too.
Personally I say GHZ is the only Sonic 1 zone fit to be in this game. All the others in that game are either boring as hell (Marble, Labyrinth) or were basically remade better in later games (Starlight, Spring Yard, Scrap Brain).
Like obviously you'd choose Stardust Speedway over Starlight. Yes, there's differences, but not enough.
DualShock 4 works natively in Steam.Will play through Sonic CD now on steam a kind gaffer gave me a code yesterday and i have not played that in a decade+ (on gamecube sonic gems collection as a kid) and don't remember much of it.
Hopefully i can use my ps4 controller through motionjoy or whatever program.
Wonder how much i will like it and where i will rank it with the other classic games and Mania later today/tonight when i am done
What game remade Spring Yard? That sounds awesome.