PhantomOfTheKnight
Member
So yea, I started playing Schala's GOTY a few hours ago:
I'm taking Schala and Noi's word for it, but at $10 I finally decided to try it out for myself. It's pretty OK thus far. Right away the game has a few pluses, such as skippable cutscenes and a save anywhere function; Drippy is friggin' awesome, too. The battle system is very... intriguing, to say the least. It tries to blend ARPG-style gameplay with some turn-based mechanics, and while sometimes it works and can be fun, other times it's kinda lackluster. Biggest downsides are Oliver's running speed in the world map (though I fragment reading that there may be a fix for that) and that enemies have the sight of fucking hawks. I mean, seriously, halfway across the map they can see me and automatically rush towards me. Doesn't help that there are too many enemies on the world map, too. Overall still rather positive but I'm waiting for the worst to come.
Also, this:
I'm taking Schala and Noi's word for it, but at $10 I finally decided to try it out for myself. It's pretty OK thus far. Right away the game has a few pluses, such as skippable cutscenes and a save anywhere function; Drippy is friggin' awesome, too. The battle system is very... intriguing, to say the least. It tries to blend ARPG-style gameplay with some turn-based mechanics, and while sometimes it works and can be fun, other times it's kinda lackluster. Biggest downsides are Oliver's running speed in the world map (though I fragment reading that there may be a fix for that) and that enemies have the sight of fucking hawks. I mean, seriously, halfway across the map they can see me and automatically rush towards me. Doesn't help that there are too many enemies on the world map, too. Overall still rather positive but I'm waiting for the worst to come.
Also, this:
Soon, it will be SoNicGAF no Kuni! *maniacal laughter*