Sony Buys EVO

Gaikai technology was used on PS4 and is still being used on PS5. This is just marketing. How are you comparing the two?

Because cloud gaming (including game sharing, and remote play) has been mostly a bunk venture for PlayStation.
 
I personally have no interest in EVO, but I know a lot of people love it every year. Good on Sony for saving it, considering I thought it was dead after last year.
 
It's integral to their system though.

How so? It's not a selling feature. I doubt the Gaikai tech and whatever it evolved into is responsible for selling even 10,000 units. It could all disappear tomorrow and most people wouldn't notice, I wager.
 
We'll see what happens to organic side tournaments like Windjammers raising lost IPs from the dead. AnimEVO will likely rebrand and reorganize. nuEVO will make golf look like WWE (but it was heading in that direction already)
 
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Yea cuz EVO is such a great purchase right? 🤣

Yet another fanboy who apparently "know" me yet I've never seen before lol. Nice alt.
Oh, yes, because you're so infamous and notorious that everyone who criticizes your pretentious posting must be a seething 'alt.' Might I proffer the alternative that you're simply, profoundly annoying?

Think on that for a while. Don't wanna derail the thread.
 
How so? It's not a selling feature. I doubt the Gaikai tech and whatever it evolved into is responsible for selling even 10,000 units. It could all disappear tomorrow and most people wouldn't notice, I wager.
Gaikai and Onlive were, first of all, bought to increase and evolve PSNow with their infrastructure and know how.
So after game streaming and virtual reality, Sony is now investing in e-sports _ expanding once again their gaming services (they're probably in on everything right now) _ don't know how can anyone see this negatively or as a trolling worth buying/business decision.
 
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Oh, yes, because you're so infamous and notorious that everyone who criticizes your pretentious posting must be a seething 'alt.' Might I proffer the alternative that you're simply, profoundly annoying?

Think on that for a while. Don't wanna derail the thread.


Sure bud... whom came out of nowhere and seems obsessed with me lol. Goodnight 😉
 
Gaikai and Onlive were, first of all, bought to increase and evolve PSNow with their infrastructure and know how.
So after game streaming and virtual reality, Sony is now investing in e-sports _ expanding once again their gaming services (they're probably in on everything right now) _ don't know how can anyone see this negatively or as a trolling worth buying/business decision.

Oh, I'm sure they've got what they think is a good business case or else they wouldn't have made the acquisition. We'll see where it goes, but I'm very skeptical that this will turn into anything significant for their business or provide a better experience for their customers.
 
So essentially the biggest name in fighting game tournaments was saved by Sony. They will likely add significant production values to the tournament compared to what it was running off of before. The PlayStation footprint in e-sports will grow. The fighting game community will probably get greater exposure out of this. No doubt this will increase Sony's leverage with fighting game developers and publishers, though to what extent and how they use it we'll have to see. Now it has already been said that Sony and their partner will keep the tournament open to all platforms. This is good and if Sony was smart they'd make sure to not only keep it that way but entice Nintendo and Microsoft to keep coming back with whatever they have. Keep everyone under the main tournament roof as much as possible. Increases revenue and reduces the chance of EVO losing relevance by not featuring popular fighting games.
 
What is the point of this? Waste of money if you ask me. This money should've gone towards securing a steady flow of content stream for PlayStation years to come through the acquisitions of Kojima Productions, Bluepoint Studio, and expanding Japan Studio - not downsizing them.
Only in the April-December 2020 period Sony spend around $300M on securing external games. Kadokawa (who owns like half a dozen Japanese publishers and several development teams being From one of them) gave 2% of the company to Sony and another 2% to CyGames (Granblue and Project Awakening) to help them move their focus from Japan only to a more global audience.

In the recent years Sony expanded all their profitable studios, they downsized Japan Studio because wasn't profitable during decades. Sony also mentioned they are interested on making dev team acquisitions, but will acquire or announce acquisitions when they see fit, probably at E3.

Fighting games are the main consoles eSport and EVO is the main worldwide event. Every year had insane audiences and a lot of people attending, which means a ton on money in terms of marketing. Supporting it means to support the fighting game publishers, many of them who publish exclusive games on PlayStation like Street Fighter V, Guilty Gear Strive or Fighting EX Layer or have marketing deals with them.

It also probably means now EVO will finally get dezent prize pools so will help pro players, and probably also means EVO may get a proper tournament organization as it's the case in places like UFA, who make a way better and more professional job.

Smash not listed lol
Evo will continue open to games from another platforms:


But this year for obvious reasons it will need to be online, so games with no decent online like Smash are out of the question. Make sure next year once they can make it offline again there will be a corner for Smash, anime and pony games.


Playstation will be the defacto home for fighting games in the future, second the Playstation brand will get tons of marketing exposure among fighting games communities and all the events around those games.
This has nothing to do with acquiring studios, it's not an alternative either, it's about key and strategic brand positioning and for what it is it's very smart.
Yes. In fact, PlayStation already has been the defacto home for fighting games for a while, specially in tournaments.

This basically secures their position for the future and also makes more appealing for the 3rd party games to release their games on PlayStation, while also securing them a great marketing place with a ton of gaming audience in a growing market as eSports is. Since it's by far the most important and influential eSports event of the genre. So it will mean many consoles and games sold for them.

Also I enjoy how there are threads saying Sony is totally lost when it comes to multiplayer and esports (here is a good one), and here they are buying an esports company and the response is to ask why? lol
Well, they also have CoD, FIFA, Fortnite, Rainbow 6, Apex, Fall Guys, Rocket League, Minecraft and so on. Almost every most played multiplayer game is on PlayStation and in many cases make their most sales there. Sony doesn't need their own multiplayer games because they already have all these other ones.

But what fighting games has playstation even made recently?
None, but they had several great selling ones like Mortal Kombat, Tekken, Dragon Ball FighterZ.

Or Street Fighter V, which is PlayStation console exclusive like Guilty Gear Strive, Fighting EX Layer, Granblue Fantasy Versus, King of Fighters XIV and many more. Sony made a big investment on exclusive fighting games plus for their fighting game eSports prizes, both presential and online. This is another step.

Money spent on Evo isn't money that was going to go towards studio aquisitions lol
Money spent for EVO is a small part of their marketing budget. They bought this to market the console and its fighting games. For Sony's marketing and PR team EVO is a small event with a small, cheap cost.

To buy EVO doesn't affect their marge & acquisitions plans or budget at all, it would be dumb to think that. I bet that with the cost they saved with not going to a presential E3 (or Gamescom, or TGS) last year they got enough money to buy EVO, which was basically dead before this purchase due to some scandal.

Say Jim Ryan is the new Don Mattrick is a insult for Don Mattrick, CONFIRMED.
Sony basically saved from dying and very likely will highly boost the biggest and most beloved event of the fighting game community, so no. Unlike all the crap Mattrick did, with this move Sony makes many gamers happy and will sell many consoles and games more, while securing that basically all future 3rd party fighting games get released on PS.

Does this mean Sony is buying Capcom, to counter Microsoft buying Bethesda?
No, but secures that if any future Capcom -or from other 3rd party- fighting game wants to be relevant it will be released on PS.
 
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Seems like a Sony move. Doesn't buy anime studio buys funimation and crunchyroll. Doesn't buy a fighting game studio buys evo.
 
I don't understand this move and what it implies. Sony is putting emphasis on fighting games now? A Sony fighting game incoming?
 
Not every business venture for these companies has a direct impact on the general consumer.

This one might have been done to have a leg on esports, which is growing with time.

Jesus people, honestly. Calm the fuck down.
 
Sony makes story-driven 3rd person action games. WTF was the point of this? This doesn't complement their first party studios at all. This makes as much sense as eating Skittles with tuna fish as a pair.
 
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SF6 was already being made, but it was delayed after Capcom didn't like the direction it was going under Yoshinori Ono.
This was proven to be blatantly false.

Capcom leaked game schedule shown SF6 being scheduled for late 2022, matching Ono's works years ago mentioning they wanted to spend the same amount of time with SFV series than they did with SFIV series, and that wouldn't release SF6 before that. Ono also mentioned they wanted to wait to see PS5 in the market to see what next gen consoles and games offer and how they could use that to design the next SF around it. Plus Ono wasn't the game director, he was an executive producer.

Plus SF6 still wasn't under full production when he left and the reasons for him retiring weren't related to SF6 at all. He had health issues for working too much (in addition to work on SF he had several other roles and job positions at Capcom) and covid destroyed the huge eSports plans Ono designed with a new eSports division he just built that included to bring SFV to the Olympic games, a giant Capcom Pro Tours with many dozens of events around the world, a deal to make a SFV league with colleges from USA and another with Japan, a SFV deal with ESPN and more. Capcom CEO even mentioned eSports was going to be the main pilars of the company for hte next decades and were going to invest a lot of it.

And well, when Ono had all this ready then covid happened and destroyed all these plans. Made a first attempt to make eSports tournaments online but didn't make sense for USA vs Japan etc matches. So he quitted.

Sony makes story-driven 3rd person action games. WTF was the point of this? This doesn't complement their first party studios at all. This makes as much sense as eating Skittles with tuna fish as a pair.
This has nothing to do with first party studios (btw, Sony games covers many other genres even if not fightin games), it's a marketing deal.

They sold over 1.5 Billion PS4 games. And Sony gets a 30% of these sales and DLC as revenue share from the games aren't published by Sony. Most (basically all except KI and Smash) fighting games are Sony consoles exclusives and/or are primarly played on PlayStation. And in all tournaments they are played on PlayStation. Fighting games sold dozens of millions of copies on PlayStation 4 plus a lot of DLC.

Evo is the biggest fighting game event in the world by far with dozens of thousands of atendees, online streamings with giant audiences that grow year after year and fighting game publishers make big announcements there as if it was the E3 of fighting games.

Due to some scandal EVO was going to basically die making the fighting game community sad. Sony buys EVO for maybe $2, saves the event beloved by many fans putting someone else who isn't a child molester to handle it, puts some decent money on the prize pools that sucked until now, improves the event in whatever area they consider, earns a huge and strategical marketing channel, gets a better strategic position for their relationship with 3rd party fighting game publishers and developers, gets a way to help their console exclusive fighting game partners and all this helps Sony to sell a ton of consoles and games more with a very low marketing budget compared to their traditional campaigns.

So who's going to buy Twitch?
Amazon did it. Microsoft bought Mixer instead.
 
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God this place is so ignorant and stupid. Sony has been investing money into FGC, capcom pro tour Most of this gen. They literally all last year and into this year have been the main promoter/sponsor for fighting game tourney's happening via twitch/youtube. Also some things idiots like Jeff grubb are not privy too is the space that evo takes up in vegas. Imagine using EVO as a place to make announcements for Sony exclusive titles, hardware and deals for games like Street fighter which will be exclusive.

This solidified Playstation is the place for fighting games. Which looking at how many people re-bought Mortal Kombat 11 ultimate shows how smart this is. Evo has had a rocky road in terms of the people who run it. ANd have had issues with funding. Now you have Playstation funding the whole fighting circuit basically. And that means big things to come.
Imagine EVO becoming a Blizzcon type of place that is all SOny hardware/software and third party partners for fighting games.

This has been in the works since their venture with Capcom for Street fighter V. The news of EVO ceo's being all shit and shady kind of accelerated everything.
People dont know how to think on this forum it's sad.

This was proven to be blatantly false.

Capcom leaked game schedule shown SF6 being scheduled for late 2022, matching Ono's works years ago mentioning they wanted to spend the same amount of time with SFV series than they did with SFIV series, and that wouldn't release SF6 before that. Ono also mentioned they wanted to wait to see PS5 in the market to see what next gen consoles and games offer and how they could use that to design the next SF around it.

I can back up the claims of previous poster. Ono had a not so great SF6 pitch/build that changed direction a year ago. It has since been under different direction and the team seems to like the direction.


Dusk Golem may be full of shit on certain things, but when it comes to capcom he/she has been dead on every time. Guy literally knows people within capcom.
 
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Not every business venture for these companies has a direct impact on the general consumer.

This one might have been done to have a leg on esports, which is growing with time.

Jesus people, honestly. Calm the fuck down.


idk man, when i think of esports, i think of lol, dota, sc, cs and maybe sf.

but mainly pc side. people have been saying esports is a big thing going forward, professional gamers etc, but i have not watched any of those esports tournament .

this just seems like a weird purchase . feels as bad as jimbo dipping his toes in those TV spin-off 🤷‍♀️
 
the actual fuck? they don't even do fighting games... and the one time they made one it was utter shit...

o.O

I really don't get this... like... what?
 
Nah, that's only for Melty Blood, Skullgirls and Pony Fighting games and anything from Anime Japan.
I think that described approximately 90% of the fighting genre lol. Most fighting games have shoestring budgets now. Maybe Sony can kind of help out with that if they really get deep into the fighting scene.
 
idk man, when i think of esports, i think of lol, dota, sc, cs and maybe sf.

but mainly pc side. people have been saying esports is a big thing going forward, professional gamers etc, but i have not watched any of those esports tournament .

this just seems like a weird purchase . feels as bad as jimbo dipping his toes in those TV spin-off 🤷‍♀️
Sorry miss Spencer, this topic is about fighting game tournaments. Basically all fighting game tournaments are played (unless it's a KI, Smash or similar tournament) on PlayStation, not in PC or Xbox.

Fighting games sold dozens of millions of games on PS4 plus a lot of DLC, and many of these games are PS console exclusive. EVO is by far the biggest fighting game tournament and has a lot of atendees and huge streaming audiences (maybe not as big as LoL or DOTA but still big and with good YoY growth). EVO was almost dead because its boss had some gay pedo scandal so everyone cancelled the event. With a few bucks Sony got a great marketing deal, revive the event under a new leadership and puts itself into a great strategic position for the fighting game genre specially for their future partnerships with 3rd parties.

I think that described approximately 90% of the fighting genre lol. Most fighting games have shoestring budgets now. Maybe Sony can kind of help out with that if they really get deep into the fighting scene.
90% of the genre sales are from Tekken, Mortal Kombat and Street Fighter (plus this generation, Dragon Ball). And if you include it, Smash.
 
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Sorry miss Spencer, this topic is about fighting game tournaments. Basically all fighting game tournaments are played (unless it's a KI, Smash or similar tournament) on PlayStation, not in PC or Xbox.

Fighting games sold dozens of millions of games on PS4 plus a lot of DLC, and many of these games are PS console exclusive. EVO is by far the biggest fighting game tournament and has a lot of atendees and huge streaming audiences (maybe not as big as LoL or DOTA but still big and with good YoY growth). EVO was almost dead because its boss had some gay pedo scandal so everyone cancelled the event. With a few bucks Sony got a great marketing deal, revive the event under a new leadership and puts itself into a great strategic position for the fighting game genre specially for their future partnerships with 3rd parties.


90% of the genre sales are from Tekken, Mortal Kombat and Street Fighter (plus this generation, Dragon Ball). And if you include it, Smash.

then it's even smaller scale than i imagined. how much is jimbo paying for evo?

still don't seem like an exciting deal for most gamers here
 
I can back up the claims of previous poster. Ono had a not so great SF6 pitch/build that changed direction a year ago. It has since been under different direction and the team seems to like the direction.


Dusk Golem may be full of shit on certain things, but when it comes to capcom he/she has been dead on every time. Guy literally knows people within capcom.
The Dusk Gollem SF6 + Ono being fired claims were proven to be totally fake. The game was still not under production, Ono wasn't its director, Ono retired for other reasons (covid destroying huge Capcom eSports plans for 2020 + health issues), leaked Capcom future released scheduled shown SF6 wasn't delayed but instead planned for late 2022 matching the timeframe mentioned in Ono's words made months/years before, Ono wasn't replaced by any female, etc.

then it's even smaller scale than i imagined. how much is jimbo paying for evo?
They didn't mention it, but I assume that not much. Very likely less than what they pay for E3 stand. Most EVO staff were unpaid volunteers and prize pools were almost non-existent. It's a community event but made in Las Vegas. And due to the scandal almost every single company was cancelling it so it was basically dead.

jimbo moving to pc gamer? lolwut
Fighting games tournaments are traditionally played on PlayStation instead on PC because many players are mostly (or only) played on PlayStation and because it's cheaper to buy dozens for a tournament plus easier to make sure all the machines from all tournaments have exactly the same performance.
 
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How so? It's not a selling feature. I doubt the Gaikai tech and whatever it evolved into is responsible for selling even 10,000 units. It could all disappear tomorrow and most people wouldn't notice, I wager.
They acquired a decently sized patent portfolio with these acquisitions, as well.

Things aren't always as linear as buy X to gain N in sales.
 
Sorry miss Spencer, this topic is about fighting game tournaments. Basically all fighting game tournaments are played (unless it's a KI, Smash or similar tournament) on PlayStation, not in PC or Xbox.

Fighting games sold dozens of millions of games on PS4 plus a lot of DLC, and many of these games are PS console exclusive. EVO is by far the biggest fighting game tournament and has a lot of atendees and huge streaming audiences (maybe not as big as LoL or DOTA but still big and with good YoY growth). EVO was almost dead because its boss had some gay pedo scandal so everyone cancelled the event. With a few bucks Sony got a great marketing deal, revive the event under a new leadership and puts itself into a great strategic position for the fighting game genre specially for their future partnerships with 3rd parties.


90% of the genre sales are from Tekken, Mortal Kombat and Street Fighter (plus this generation, Dragon Ball). And if you include it, Smash.
Do everyday people even care about esports? It seems like a weird money laundering thing. The only people that care about it seem to be the people competing and the marketers.

disclaimer: old man opinions
 
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