Sony Playstation: First Party Studios & their Current Projects

Grimløck;180549928 said:
from nibel's twitter:
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like some mentioned - it could be a similar situation like Sakaguchi in the past.
afaik he founded his studio (mistwalker) on year after he left Square Enix with the help of Microsoft --> developed some exclusive games for them

i wonder what would have happened if it was Sony instead of Microsoft. Maybe they would still develop console games and establish The Lost Odyssey as a long franchise
 
Probably Sony was courting Kojima just before rumors of him leaving started circling, i think the chances are relatively high, but then it would be too early to announce anything.
 
Don't want to get too hype about a potential Kojima Sony partnership but it has a very good chance at happening.

I wouldn't be too worried about budget issues. Sony seems pretty good at putting out quality games with very affordable budgets.. Also I think Kojima would probably do something small to start out with.

I'm sure this man has tons of ideas. He's a creator and I respect that. Can't wait to see what else he can do.
 
I'm sure Sony wants to, but are they willing to be ok allowing him on a 80m budget? Uncharted 2 cost 20m to make, and U3 was something similar I believe. Their studios are generally pretty good at making games on budget. Based on rumors, Kojima is the complete opposite. -_-

Sony is sitting on all that PS+ money. they're sure as hell not improving the network with that cash at the moment
 
like some mentioned - it could be a similar situation like Sakaguchi in the past.
afaik he founded his studio (mistwalker) on year after he left Square Enix with the help of Microsoft --> developed some exclusive games for them

i wonder what would have happened if it was Sony instead of Microsoft. Maybe they would still develop console games and establish The Lost Odyssey as a long franchise

Sakaguchi hated Ken Kutaragi so that was never going to happen.
 
Wouldn't it be better all round if Kojima went neutral, as it were? I mean, he'd probably do well at Sony, but before all this nonsense at Konami, more people got to enjoy the weird fruits of his labours.
 
Wouldn't it be better all round if Kojima went neutral, as it were? I mean, he'd probably do well at Sony, but before all this nonsense at Konami, more people got to enjoy the weird fruits of his labours.

I think if anything Kojima and his team are contracted to work on X # of PS4 games.
 
Wouldn't it be better all round if Kojima went neutral, as it were? I mean, he'd probably do well at Sony, but before all this nonsense at Konami, more people got to enjoy the weird fruits of his labours.

That would be best but if Kojima wishes to continue making AAA console games, where else is he realistically going to go?
 
It would seem PSX would be the best place for a Kojima and Sony megaton.

Paris would be too small.

Speaking of which where is the hype thread for Paris? It's in 26 days time.
 
I'm not reading into this. But I hope he finds a place somewhere that allows him to operate similarly as before. I think it's cool that we have gaming auteurs. I wish we had more. I suspect we do, but they aren't given the chance. Feel how you want about the mgs series, but there's been nothing like it games (the villains, the design, the over arching story and presentation, etc).
 
I'm sure Sony wants to, but are they willing to be ok allowing him on a 80m budget? Uncharted 2 cost 20m to make, and U3 was something similar I believe. Their studios are generally pretty good at making games on budget. Based on rumors, Kojima is the complete opposite. -_-

The cost of MGSV stemmed from a lot of factors, not least of which being the creation of an entirely new next gen engine and releasing on five different formats.

A key to games like Uncharted costing what they did is that they were made for a single format, removing any additional costs associated with building a game that runs on multiple platforms simultaneously.
 
If they would announce that Kojima will join Sony World Wide Studios, then it will be at PSX.

I'm sure he will get his own studio with some former Konami devs.
 
Wouldn't Kojima's next few games probably make more sense as kickstarters where he hires external companies to do the grunt work?

Staring a gaming company, especially for AAA development, takes a long time.
 
I would love for him and his team to get their own studio underneath Sony Worldwide Studios. Even though I don't like Metal Gear Solid V at all, Kojima-san have always and remains my favorite video game creator, and I were devastated seeing Konami tear apart Kojima Productions.

Let him build a new engine with the same texture technique in the FOX Engine, and share tech with the other studios. And let him then work on a new IP of his vision.
 
Kojima will end up at Microsoft. Just watch, it will be glorious. Would be awesome to see more serious competition tbh.

Best wishes.

I have doubts Kojima will end up with Sony but Microsoft has no chance. All they've got to offer is money and while that's great, it's something a number of other companies who aren't completely irrelevant in Japan can offer as well (like Tencent, who have already expressed their interest).
 
if Hideo wants to keep doing AAA, I think he'll open an independent studio and seek funding from someone like Bethesda (like Mikami) or 2K or something.

I could absolutely see him doing weird mobile shit for the next few years though.
 
I'd be surprised if Horizon isn't around or above that budget. You don't make AAA open-world games on small budgets.

Plus, how much money was it that they blew on that Sony Santa Monica project before cancelling it? (It wasn't 80 million but I remember it being a relatively high figure and that game supposedly hadn't even been in a state where it was ready to be shown off when it got canned.)
 
Doesn't Sony have multiple studios that have 80+ budgets for their games ?
I doubt they've ever had a budget that big. But that budget had a lot of other factors that people often ignore, like shipping on five platforms and building and incredible scaling multiplatform cross gen engine.
 
I doubt they've ever had a budget that big. But that budget had a lot of other factors that people often ignore, like shipping on five platforms and building and incredible scaling multiplatform cross gen engine.
Yeah I figured a lot of the budget was spending several years creating a new engine. If Konami was smart they'd use it for more than just PES.
 
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