Sony Playstation: First Party Studios & their Current Projects

Have they mentioned developing first party studios? (though this is the early stages)

if some of these game get global attention & become a sucess it could be the foundation of new long term partnerships & maybe even the establishment of first party studios in the chinese market.
Tough thats still a long way & we have to see how the chinese market develops and reacts to these type of games over the next years


It would be awesome if that China initiative got some spotlight time at PSX. There's so much good looking stuff in there.

Sonys Asia Conference in September would actually be the best place to get new updates
 
I hope we see something from Sony Japan involving:

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Such an underrated game. Also, how about a new Trash Panic? lol

gmid-109-game-ss-3

tokyo jungle is sooooo good. totally wacky. just flat out amazing. might need to pull out the ps3 to play some more.
 
I hope Sony/Yoshida have been paying close attention to sales lately. What we've seen over the past year or so with the PS4 is that it's a platform where people are very much into games from the PSone/PS2 era. We've seen Wipeout Omega Collection debut at #1 in the UK, which is a first for the entire series, Ratchet is the fastest selling game in the franchise, and Crash's opening week in the UK is the second highest of the year (only trailing Ghost Recon). It should not only send a message that gamers on the console really like games from those generations, but also that there's a real market for games that may be viewed as being family friendly. In other words, now is a perfect time for a real Ape Escape revival. Not some bullshit mini-game collection, but a real platformer. Whether that be a new entry or a remake.

I know Layden recently said that the strength of PS is in creating characters, emotions and story, but it seems like it'd be really foolish to ignore this trend happening with owners of the PS4. Something Sony's really struggled to do throughout its history is take advantage of its entire catalog. Aside from Gran Turismo and God of War they essentially hit reset every generation. They now have gamers telling them that they want those old games. Now's the time to bring back games like Ape Escape, Jumping Flash, and SOCOM. And team up with third party publishers to help with franchises from those gens that may have vanished from the public eye, but probably could work now. Like Ridge Racer and Spyro.
 
Still very interested in sales numbers for Omega Collection. I'm not expecting anything groundbreaking but I'd love nothing more than for it to be considered successful. The game is monumental and I'd love to see a new WipEout.
 
I hope Sony/Yoshida have been paying close attention to sales lately. What we've seen over the past year or so with the PS4 is that it's a platform where people are very much into games from the PSone/PS2 era. We've seen Wipeout Omega Collection debut at #1 in the UK, which is a first for the entire series, Ratchet is the fastest selling game in the franchise, and Crash's opening week in the UK is the second highest of the year (only trailing Ghost Recon). It should not only send a message that gamers on the console really like games from those generations, but also that there's a real market for games that may be viewed as being family friendly. In other words, now is a perfect time for a real Ape Escape revival. Not some bullshit mini-game collection, but a real platformer. Whether that be a new entry or a remake.

I know Layden recently said that the strength of PS is in creating characters, emotions and story, but it seems like it'd be really foolish to ignore this trend happening with owners of the PS4. Something Sony's really struggled to do throughout its history is take advantage of its entire catalog. Aside from Gran Turismo and God of War they essentially hit reset every generation. They now have gamers telling them that they want those old games. Now's the time to bring back games like Ape Escape, Jumping Flash, and SOCOM. And team up with third party publishers to help with franchises from those gens that may have vanished from the public eye, but probably could work now. Like Ridge Racer and Spyro.

yeah, bringing fresh new IP's is great, but that shouldnt come at cost of burying your heritage. Specially since you could breath new life into them by adapting them to modern market

Its crazy to think that the only franchise that has original games in all the 6 PS systems is Everybody's Golf/Hot Shots Golf
 
yeah, bringing fresh new IP's is great, but that shouldnt come at cost of burying your heritage. Specially since you could breath new life into them by adapting them to modern market

Its crazy to think that the only franchise that had original games in all the 6 PS systems is Everybody's Golf/Hot Shots Golf
The goat that's why!! Feel good hit of the summer!!
 
Everybody´s Golf will be huge in mobile.
Chracters look so much better too, customization kinda ruined the characters.
Already preordered though, it always plays great.
 
Sony just finished releasing the 3 remasters they announced at PSX. I can see announcing a few more then, with Ape Escape being one of them. The issue with doing something like the Crash remake is finding a developer for them. I've always thought Sony could go to indies interested in working on one of their lesser franchises and dripfeed them for a bit until they have a decent prototype, and then decide if they want to fully fund it or not. I get why that isn't a great business practice though.
 
Sony just finished releasing the 3 remasters they announced at PSX. I can see announcing a few more then, with Ape Escape being one of them. The issue with doing something like the Crash remake is finding a developer for them. I've always thought Sony could go to indies interested in working on one of their lesser franchises and dripfeed them for a bit until they have a decent prototype, and then decide if they want to fully fund it or not. I get why that isn't a great business practice though.
My dream is they just decided to remake ape escape 3 instead that's why the ps2 classic never went up
 
Do we have updated numbers for God of War 3 on PS3? I think that is the best selling of the franchise, right? Last I've heard it was something like 6million, but I suspect it is much bigger than that.

I am saying this because I was casually navigating through facebook and then I saw a Behind the Scenes God of War PS4 video with 33 million views. There was also a lot of likes and comments.

And then we have the trailers for God of War PS4 on Youtube. The first (reveal E3 2016) has 17+ million views in a single chanel. 25+ million counting all the main ones. The E3 2017 trailer is also one of the most watched (top 5 I think) this year.

So... is the new direction for GOW PS4 really attracting a new audience THAT big or is the God of War franchise bigger than I thought? That is why I would like some updated numbers on the franchise. It seems like the new GOW is going to be a unprecedent sales-juggernaut for the franchise if the biggest seller was 6million. I am expecting it to easily break the 10million mark LTD.
 
Do we have updated numbers for God of War 3 on PS3? I think that is the best selling of the franchise, right? Last I've heard it was something like 6million, but I suspect it is much bigger than that.

I am saying this because I was casually navigating through facebook and then I saw a Behind the Scenes God of War PS4 video with 33 million views. There was also a lot of likes and comments.

And then we have the trailers for God of War PS4 on Youtube. The first (reveal E3 2016) has 17+ million views in a single chanel. 25+ million counting all the main ones. The E3 2017 trailer is also one of the most watched (top 5 I think) this year.

So... is the new direction for GOW PS4 really attracting a new audience THAT big or is the God of War franchise bigger than I thought? That is why I would like some updated numbers on the franchise. It seems like the new GOW is going to be a unprecedent sales-juggernaut for the franchise if the biggest seller was 6million. I am expecting it to easily break the 10million mark LTD.


iirc the last time we got official numbers it was 2012.
At that time God of War 3 sold 5.2 Mio Copies

GOWsales.jpg



While God of War is a big Franchise, it isn't playing in the same league as Uncharted,GT and TLOU.

The new title however seems to get a lot more attention due its cinematic/narrative focus + new combat. (Especially here in Europe, the audience they wanted to capture this time, since the franchise is bigger in the US)

Also this time you have many players that had a xbox last gen.

it wouldn't surprise me at all, if the new God of war Game not only surpasses the sales of the last titles, but also the ones of Uncharted.
 
iirc the last time we got official numbers it was 2012.
At that time God of War 3 sold 5.2 Mio Copies

GOWsales.jpg



While God of War is a big Franchise, it isn't playing in the same league as Uncharted,GT and TLOU.

The new title however seems to get a lot more attention due its cinematic/narrative focus + new combat. (Especially here in Europe, the audience they wanted to capture this time, since the franchise is bigger in the US)

Also this time you have many players that had a xbox last gen.

it wouldn't surprise me at all, if the new God of war Game not only surpasses the sales of the last titles, but also the ones of Uncharted.

Yeah, I think it is going to be the biggest Sony first party title this gen (at least until TLOU2).
 
iirc the last time we got official numbers it was 2012.
At that time God of War 3 sold 5.2 Mio Copies

GOWsales.jpg



While God of War is a big Franchise, it isn't playing in the same league as Uncharted,GT and TLOU.

The new title however seems to get a lot more attention due its cinematic/narrative focus + new combat. (Especially here in Europe, the audience they wanted to capture this time, since the franchise is bigger in the US)

Also this time you have many players that had a xbox last gen.

it wouldn't surprise me at all, if the new God of war Game not only surpasses the sales of the last titles, but also the ones of Uncharted.

Exactly, Uncharted wasn't even playing in the same league as Gears initially. With release of Uncharted 4 it is effectively bigger than Halo worldwide. Gran Turismo 6 was only able to manage 5 million, half of what it usually sells. (Although, I think Gran Tursimo Sport is about to remind everyone who is the king.) Things change. Popularity of a franchise increase and sometimes decrease. It is all about how well publishers understand their audience.
 
Exactly, Uncharted wasn't even playing in the same league as Gears initially. With release of Uncharted 4 it is effectively bigger than Halo worldwide. Gran Turismo 6 was only able to manage 5 million, half of what it usually sells. (Although, I think Gran Tursimo Sport is about to remind everyone who is the king.) Things change. Popularity of a franchise increase and sometimes decrease. It is all about how well publishers understand their audience.

I think GT will do poorly for the franchise standards due to the esports focus.
Smells like Street Fighter V situation to me.
 
Sony just finished releasing the 3 remasters they announced at PSX. I can see announcing a few more then, with Ape Escape being one of them. The issue with doing something like the Crash remake is finding a developer for them. I've always thought Sony could go to indies interested in working on one of their lesser franchises and dripfeed them for a bit until they have a decent prototype, and then decide if they want to fully fund it or not. I get why that isn't a great business practice though.

I wouldn't doubt it since they announced a LocoRoco 2 remaster at E3 and these aren't expensive to make and don't tie up their studios.

Small correction: Patapon's remaster hasn't released yet.

Exactly, Uncharted wasn't even playing in the same league as Gears initially. With release of Uncharted 4 it is effectively bigger than Halo worldwide. Gran Turismo 6 was only able to manage 5 million, half of what it usually sells. (Although, I think Gran Tursimo Sport is about to remind everyone who is the king.) Things change. Popularity of a franchise increase and sometimes decrease. It is all about how well publishers understand their audience.

In GT6's case, it was released in December and a month after PS4's launch. I'm actually pretty impressed it sold what it did considering the timing.
 
I wouldn't doubt it since they announced a LocoRoco 2 remaster at E3 and these aren't expensive to make and don't tie up their studios.

Small correction: Patapon's remaster hasn't released yet.



In GT6's case, it was released in December and a month after PS4's launch. I'm actually pretty impressed it sold what it did considering the timing.

Huh thought it came out last week for some reason.
 
Sony just finished releasing the 3 remasters they announced at PSX. I can see announcing a few more then, with Ape Escape being one of them. The issue with doing something like the Crash remake is finding a developer for them. I've always thought Sony could go to indies interested in working on one of their lesser franchises and dripfeed them for a bit until they have a decent prototype, and then decide if they want to fully fund it or not. I get why that isn't a great business practice though.

There are still soo many potential PS/2/3 Games which could be remastered, sony needs more studios to do this.
 
I've always thought Sony could go to indies interested in working on one of their lesser franchises and dripfeed them for a bit until they have a decent prototype, and then decide if they want to fully fund it or not. I get why that isn't a great business practice though.

If I'm not mistaken, Squenix has a program where they accept pitches from small developers interested in tackling one of their dormant IPs.
 
If I'm not mistaken, Squenix has a program where they accept pitches from small developers interested in tackling one of their dormant IPs.

yep, they can go through the Square Enix Collective program, thats how a new Fear Effect is beeing made for example

I thought Sony was going through that route too when they announced the new Shadow Of The Beast, but we never got anything more than that
 
Sony Japan Studio new video today with Shuhei Yoshida Vs new employees on the later part of video they brought out Ape Escape and playing it together I don't understand Japanese language unfortunately their description and that is in English though

https://youtu.be/opo2W7zaQEo

Around after 2:34:00
 
You know...

I am surprised whatever SuckerPunch has been working on since Second Son hasn't leaked or been announced yet.

It's not that surprising imo. Santa Monica had a game cancelled, so their last AAA game was God of War: Ascension in 2013. So the leak of their next game didn't come until last year's E3, right before. And Bend Studio didn't release a game since around 2011 or 2012, and their game didn't leak until shortly before E3 last year either.

Bloodborne leaked about a month before its E3 IIRC.

Marvel's Spider-Man leaked sometime last year, and even then the leak was that it was Sucker Punch.

Either it'll not be leaked whatsoever, or you'll get a leak shortly before its reveal if history is any indication.
 
Marvel's Spider-Man leaked sometime last year, and even then the leak was that it was Sucker Punch.

The leak never pointed to Sucker Punch, it was just ''Spider-Man PS4'' on a dude's resume, and then a pic of him doing mo-cap at Sony, so people just speculated it was SP because of their background. Then it actually leaked that was Insomniac like a week before E3

but yeah, you are right. If it leaks, it will be prob close to the reveal
 
The leak never pointed to Sucker Punch, it was just ''Spider-Man PS4'' on a dude's resume, and then a pic of him doing mo-cap at Sony, so people just speculated it was SP because of their background. Then it actually leaked that was Insomniac like a week before E3

but yeah, you are right. If it leaks, it will be prob close to the reveal

Correction noted!

I hope Sucker Punch learned from Second Son to give a game with more meaningful content. All in all, I think taking over the districts in Seattle wasn't a bad idea at all; it was actually nice to do battle with them. But I wish we could have gotten more side missions like Cole's Legacy.
 
Pretty sure there was a dude in here that said it was Insomniac, not SP.

yep

Correction noted!

I hope Sucker Punch learned from Second Son to give a game with more meaningful content. All in all, I think taking over the districts in Seattle wasn't a bad idea at all; it was actually nice to do battle with them. But I wish we could have gotten more side missions like Cole's Legacy.

I hope they learned too. They really nailed the gameplay but the missions structures were a bit repetitive
 
Digital Dragons: Michiel van der Leeuw - Q&A session hosted by Leszek Godlewski

Michiel is Technical Director at Guerrilla Games.

Interesting talking points include voxelisation for global illumination and long-distance LoD, data access optimisation for streaming and short loadtimes and Kojima Productions' fresh-perspective and fanatical attention to detail improving their codebase and cutscene tools for the future of Decima.
 
So Knack 2 comes out the first Tuesday of September.

What if they made the first Knack free to finally please the people sarcastically asking for it? =P
 
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