Sony removed 'Game Revenue Beyond Console' as a Strategically Emphasized Indicator for their Gaming Division in their new Corporate Report

bitbydeath

Gold Member
Oh No Fire GIF

Current Report:
YzMIwAf.png


Previous Report:
OA7HTiY.png

 
"Game Revenue Beyond Console" is just the office nickname for Herman Hulst. I can assure you, he still works there. He just doesn't appreciate the teasing so they removed it.
 
And yet platform business has continued expansion of multi-device ecosystem as the first key point, it's unlikely that they are shifting away now, after a dozen of their games started appearing on Switch and Xbox.
 
Last edited:
They prob want to do it like MS and just put everything on the same box in order to bloat the numbers.

Your PC is now a Playstation.
 
Last edited:
It has been over a year since GOTY Astro Bot was released, still no PC port announced. If you look at recent steam numbers for single player Playstation games, the PC players are buying less than they did just a few years ago. Even with the time window from release to PC being shorter
 
I wouldn't be surprised if Sony are getting cold feet due to the next Xbox being able to install any game from Steam. I doubt there is a realistic way for Sony to prevent that.

It doesn't preclude the odd game like Helldivers II still releasing beyond PlayStation, but Sony are going to be even more cautious when it comes to releasing some of their big tentpole series.
 
Numbers were quite bad, only really successful game was Helldivers 2 that drove some 500/600 M in revenue. Everything else has been peanuts since the first batch of games and Spiderman.

If they aren't porting everything as Hulst said, and not having a smash hit like Helldivers 2 in the foreseeable future, the numbers will not increase ever, so putting it as a metric of success is somewhat odd and could damage their narrative.


I think they are also seeing somethings on the Horizon. Two ecosystems of PC devices battling it out, one Steam and the other Xbox PC and it's Play Anywhere, with both handhelds and high end and middle range options. Coincidentally that's also their plan with their multigeneration and multidevice plan, but with PlayStation hardware, PS OS and development environment : PS5/Pro low end, PS6 handheld and PS6 home console.

But to fight that fight it needs some weapons, and one of them is exclusive content. If they continue porting their software to PC they are roasted.
 
I wouldn't read too much into it. It could just mean that revenues beyond the console have become so established that they no longer need to be highlighted as a special key performance indicator. In that case, they would no longer be listed as a strategic indicator but rather treated as a standard part of the overall business.
That and people commenting on a lot of forums that there was no need to buy a PS6, probably scared them.
Sony also wasn't afraid that the same forums have been voicing their hate for GaaS for years. I'd argue that Sony doesn't give a shit about what core gamers want, because the big money comes from casuals.
 
Last edited:
Sony also wasn't afraid that the same forums have been voicing their hate for GaaS for years. I'd argue that Sony doesn't give a shit about what core gamers want, because the big money comes from casuals.
The difference is GaaS has potential to bring in a lot of money.
 
Good. Keep exclusives, exclusive. Ensuring your games are good enough to sell consoles is that has gotten Sony and Nintendo where they are and the reason Xbox failed.
 
Probably because the numbers were shitty
Possibly. But if Sony is smart they'll do more day one releases. That would drive better sales. Look what happened to Helldivers 2. Did the PC game even outsell the PS5? Not sure. But ether way I think it's close.

Release H2 three years later and of course sales tank. The magic moment is long gone. And when Sony does that, they dont even bother putting any marketing behind it aside from a blog post or a single slide in a State of Play saying a PC port is coming in 2 months. Cant expect gangbuster sales from doing it that way. Day one launches help PC sales as they catch the ride of the hyped up marketing.

They should also rein in NOT launching stuff like Sackboy or low key games like that. They dont seem to sell great. Just focus on the heavy hitters with better launch dates.
 
Last edited:
Anyone interested in cinematic games gets Playstation.

If they want higher revenue from outside, will have to make different games that match the audience on that platform. Like Helldivers 2.

Its a possibility their GAAS effort might be loosing steam, and could go back to making SP titles. Still no confirmation on that yet.
 
Considering the numbers, I'm sure we can agree it hasn't been done right.
Done right it can probably remove more money than Sony is comfortable with. They stand to lose a LOT of money if they convince gamers that they really do not need to buy their HW to play games.

PSN+ subscriptions are at risk, MTX and third party royalties are at risk, etc…

They have a very successful moat, they sell consoles (quite a lot compared to MS), they have lots of third party sales and lots of paying subscribers to their services.

They do not have the amount of publisher houses in house like MS now does (and MS's Xbox HW business is nowhere near as healthy), they do not have the kind of mindshare with first party content to live off of that only. I do not believe they have a real shot to get PC players to download their store app and buy first and third party games from them (steaming them away from Steam).

The idea of porting and launching all their games day and date on PC would be suicide for their console business as a whole and would remove a LOT of revenue they currently make. Once the users were to flee, they do not easily come back either so you cannot put the genie easily back into the bottle.
 
Possibly. But if Sony is smart they'll do more day one releases. That would drive better sales.
Live service games yes, otherwise the sales they would gain would carry a very very toxic and difficult to control risk.

If they give too many people the idea that they do not need to buy a PlayStation console they put at risk a humongous amount of revenue they get through royalties and subscriptions. They stand little to no chance to steal tons of PC users away from Steam and to convince PC gamers to buy a subscription to play online.
 
Last edited:
v interesting lets see how that changes in the near future but i dont think it enhances their offerings significantly its just addative revenue.
 
Live service games yes, otherwise the sales they would gain would carry a very very toxic and difficult to control risk.

If they give too many people the idea that they do not need to buy a PlayStation console they put at risk a humongous amount of revenue they get through royalties and subscriptions. They stand little to no chance to steal tons of PC users away from Steam and to convince PC gamers to buy a subscription to play online.
I get that view, but why are GAAS day one games really any different?

If everyone knows GAAS games are day one on PC, then for any big GAAS gamers on PC they'll never bother buying a PS5 to play H2 if the PC port comes 2 years later. But if they are day one PC, then they'll remain on Steam.
 
I've been saying there's a good chance they pull back on PC support now that a Steam Console is coming.

Think about this:

How in fuck they want to sell to consumers a Playstation 6 handheld when Steam Deck have proved to be a sucess and the next Steam Deck will be likely playing Playstation games?
 
Think about this:

How in fuck they want to sell to consumers a Playstation 6 handheld when Steam Deck have proved to be a sucess and the next Steam Deck will be likely playing Playstation games?

That's not really apples to apples since one will be locked to the manufactures store and have all the sony games day 1.
I love my steam deck which is probably why i won't get the playstation handheld, i'll just get the next steam deck.

But I bet Sony may see this as crossing the line. Steam is coming into the living room, with more games, some sony games, all xbox games, and probably not charging for online multiplayer . . . that's a threat that could make playstation change their multiplat stance some. GaaS would still probably go everywhere, and things like MLB and Lego Horizon. So still multiplat some.
 
I've been saying there's a good chance they pull back on PC support now that a Steam Console is coming.

Doubtful. The executives just don't want to be judged on their failures. It was the thing when MS executives removed Game Pass growth as a performance metric.

If the numbers are shitty you can just lower the targets. It's more likely that the numbers are too variable.

Depends on how shitty the numbers are though. If it is bad enough, might be easier to just remove them. No way to know obviously
 
Last edited:
Top Bottom