analog_future
Resident Crybaby
PS6 is going to be amazing
Sony just wrapped up their 2025 Business Segment Meeting
They have gave an overview of what their studios are working on, it turns out that only 4 studios are now working on live service games
The world is healing
see you on PS6. Whole gen wasted
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Yeah down to 4 from 5 because they closed the studio that gave us Concord.
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World is healing. I don't know what Sony was thinking with all these live service games.
Haven soon to be put out of their misery too![]()
I agree that they need to improve, but I just cant base anything off alpha footage where gameplay systems are still being worked on.I'm talking about on a creative level. They weren't doing enough with Wolverine on a gameplay level as I think they could and should on the PS5, and the choices they were making with the likes of both Logan and Jean were just... ugh.
Spider-Man started out being probably the best version of the character and then they just totally ruined it with SM2. I don't have the same confidence in them now.
That seems to be you just hating on Naughty Dog, and, let me guess, Druckmann in particular? we haven't seen enough of Intergalactic to say if its generic or not but I like what I see so far and they have never let me down personally.When you decide that you're going to spend seven years to make a new IP that looks that generic, with a protagonist designed around owning the chudz, I cannot presume that the dev team is serious enough about their own jobs to make a "kickass" game. Especially not after years of concession to browbeating for the work environment that created past glories.
Even if one or two of those had that success, would it pay for all the failures?Chasing the success of Fortnite
I'm just glad they've moved learned their lesson without, hopefully, wrecking the entire generation.
Plenty to come before they move onto PS6 exclusively around 2030
Haven soon to be put out of their misery too![]()
World is healing. I don't know what Sony was thinking with all these live service games.
No real change here besides some imaginary stuffI think PS5's second half of the generation will be much better than the first
- More first party single player games
- Fewer first party live service games
Yeah down to 4 from 5 because they closed Neon Koi and the studio that gave us Concord.......then started LFG which is basically a Bungie spinoff studio.....and everyone loves Bungie.
Even their 3rd party gaas initiative pay all the losses. And IF they score a big success it will carry them (for some extent) for years. SE floated on the back of ff11/ff14/dq10 for years and continue to do so.Even if one or two of those had that success, would it pay for all the failures?
You have zero idea what you are talking about.I'd like to know how they studied and made the business case for all these live service games. Did they think people who don't play them would suddenly jump in and become whales? The Gaas market has a limit on time and can't play everything.
In the 2-3 years Bluepoint wasted trying to do a GAAS game, they could have done the Bloodborne Remaster that everybody wants.BluePoint and Bend Studio were also mention in evolving/multi-genre previous reports and turned out they were developing some shitty gaas. Sony still didnt learn ?
BluePoint and Bend Studio were also mention in evolving/multi-genre previous reports and turned out they were developing some shitty gaas. Sony still didnt learn ?
Great short term decision Sony. Give me more to play on my ps5
I hope that's the case. But with ballooning budgets I wouldn't be surprised if we see the Gassification of whatever Insomniac's multiplayer game will be.Tried to explain to people that multiplayer =/= live service.
You have co-op and you have online multiplayer, but that doesn't make your game live service.
We know that one of their next games in their pipeline will be X-Men. So you might take what you have from the framework of Wolverine and make it co-op. Spider-Man 3 may be co-op, or even the next Ratchet and Clank game.
If they're smart their next game would be LittleBigUniverse...
I hope that's the case. But with ballooning budgets I wouldn't be surprised if we see the Gassification of whatever Insomniac's multiplayer game will be.
But apparently according to this topic Sony changed theirs plans and we see it in this chart ;dDon't try to read too much from a chart like this. Doubt it's really means much.
Bluepoint could be doing a Killzone Trilogy Remaster and that puts it into multigenre.
Bend might not even know what their next game is yet...
But apparently according to this topic Sony changed theirs plans and we see it in this chart ;d
The limit is the saturation and market. Everything has a limit. A few may breakout but how many fail miserably?Even their 3rd party gaas initiative pay all the losses. And IF they score a big success it will carry them (for some extent) for years. SE floated on the back of ff11/ff14/dq10 for years and continue to do so.
You have zero idea what you are talking about.
What exactly is the limit of gaas market? There are high tens of western gaas games and hundreds of eastern gaas games. We just had Marver Rivals in "overcrowded" hero shooters genre and Deadlock soon to come in.
The limit is the saturation and market. Everything has a limit. A few may breakout but how many fail miserably?
Marvel Rivals has a massive brand recognition part of its success, something that Sony could only dream of with maybe the Spiderman MP game.
Sony's Gaas games don't seem to fill a void. Helldivers is successful because it brought to market something that no one else really had. The rest of Sony's portfolio of Gaas doesn't seem to bring that to the table.
People want to say the Concord effect well Marathon saysOnly difference in Single player vs Live service is the Firewalk and Neon Koi closure, but then they added Team LFG.
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what does Multi-Genre mean? Couldn't that be single player or multiplayer?
what does Multi-Genre mean? Couldn't that be single player or multiplayer?
Yeah down to 4 from 5 because they closed Neon Koi and the studio that gave us Concord.......then started LFG which is basically a Bungie spinoff studio.....and everyone loves Bungie.
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What a pointless diversion this whole thing was, but at least we're back on track now
Exactly. They need to remember they are in the platform business first and foremost, which is a significantly more profitable and stable business than being a third party games developer.Single Player games are the best kind of game for a platform owner to make. Because Live Service makes the most money when it is on every piece of hardware, and Sony can make 30% money with no risk by just hosting third party games. You know, the point of the entire business model.
Also, making live service would mean competing for dollars with the 3rd party games on your own platform anyway. You are better off making Single Player games that are in demand and have a finite goal. You make them, release them, then move on with the next game. It might not be trendy but as a platform owner you are suppose to boost the titles that make people want to buy your hardware.
Why try to beat Fortnite when you can just ask Fortnite for 30% rent?
Some of those studios are not Sony owned, if they are, someone should probably tell Kojima Studios and Arrowhead.