One tool that the Serious Sam engine possesses is the ability to measure the actual fill rate of a card. This has been something that we previously had not been able to do, meaning that we relied simply on manufacturers numbers. As the above shows, those numbers are extremely misleading.
Remember how we mentioned before that when overdraw is taken into account, the effective fill rate of a conventional video card is essentially the theoretical fill rate divided by the overdraw amount? Well, the Serious Sam tests show exactly this. Take the GeForce2 Ultra, for example. Theoretically, this card has a 1000 megapixel per second fill rate given its clock speed and rendering pipe. What we see in actuality, however, is that the GeForce2 Ultra is only able to fill 375 megapixels per second. This means that given the synthetic Serious Sam fill rate tests, the GeForce2 Ultra is only 37.5% effective. One can attribute this to overdraw as well a memory bandwidth limitations
The Kyro II, on the other hand, features what many would consider a lowly 350 megapixel per second fill rate. However, when the tests are run, the Kyro II scores a fill rate that is only 22 megapixels per second less than the GeForce2 Ultra. Coming out at 352.89 megapixels per second, the Kyro II's effective fill rate matches its theoretical fill rate, something we cannot say about any other card on the market. According to the Serious Sam benchmarks, the Kyro II is actually 100% efficient.
This is quite exciting to see. Previous fill rate numbers have been misleading, to say the least. The Kyro II's tile based rendering architecture, however, opens a new path in fill rates where effective fill rates actually match theoretical ones. Can you imagine a Kyro II card that actually featured the theoretical fill rate of 1000 megapixels per second that the GeForce2 Ultra features? Out of this world would be the only way to describe it.