ebullientprism
Member
Holy shit @ that Eggplant run. That was fucking intense. :O
PSVita users: There's a patch pending on approval that'll make the game run smoothly as well as include the so-called daily challenges and some minor fixes
The patch is live right now (PS3 and PS Vita). Enjoy
Having that achievement box appear was exhilarating to say the least.I'm overjoyed. After many grueling and soulcrushing hours, I finally did it:
(archived)
Hardest achievement for me to unlock, and I think it took me approximately 10 - 12+ hours on-and-off since its launch on PC to pull it off. I haven't felt this much euphoria after beating a game in a long, long time... despite all the hardships and tense moments it threw at me. Recorded it for posterity (click below the image) if anyone feels like watching it, but I don't want to go through this anymore for a good while.
It has taken me a long time, but I finally beat the standard game, and I did it during a daily challenge. Feeling pretty good hah, played on the Vita (no Mac version makes me sad...)
hey now that's a rude thing to sayCongrats, now go to hell!
Bragging rights? Bragging rights.
Well, after having the game since summer, I finally finished it (regular ending, i.e. Olmec) yesterday. Funny thing is, I finished it twice, once on the way to work and again on the way back . Olmec is SO much easier knowing there's lots of crates in the stage above him!
In any case, so satisfying. I also played today's daily challenge. I was at 6 HP and had a Jetpack before leaving the mines, even dodged the ghost when he was between me and the door, but then a dark level and general clumsiness screwed me over (losing 4 HP in total right there) and I ended up dying pitifully on 2.1 . Oh Spelunky, I love you so much.
Nice to join youCongrats, and welcome to the club!
You got every single Spelunky achievement in just 113 hours? Holy crap, that's amazing! I'm sure I've spent more than 100 hours and I've finished the game just now. I can't imagine getting to Hell and doing the Speedlunky and Low Scorer achievements in so little time, kudos!
Just got this game on my Vita. Some quick questions if you don't mind.
What do you do with the guy with a gun and 2 chests sometimes stuck in a wall?
Is there a way you can carry 2 items at once? For example, sometimes if I have a gun, do I have to drop it to bring the girl back? Oh, and you might have figured this out already, but you only need to bring the damsel (alive) to the exit to get credit. Since you don't need to walk in yourself just yet, you can drop the damsel off and then go back to pick up whatever item you wanted to bring with you.
What does the spike shoes do? I thought maybe it would prevent me getting killed from spikes or kill enemies quicker when jumping on them, but nope.
What does the camera do?
Can you aim where you teleport with the teleporter?
Much thanks!
- For now, you can just ignore the shopkeeper vaults; if you want to live the life of a criminal you can try to rob them, but I don't think that you're going to live to tell the tale at this point.
- You can't carry two items at once, but you can juggle them. For example, drop shotgun, throw damsel ahead, pick up shotgun, repeat.
- They do kill enemies quicker. What made you think otherwise? They also perform one other important function, but you'll find that out later.
- It takes pictures, of course. The shopkeepers love cheesing for the camera, give it a try!
- Yes.
I could've sword I tried jumping on a large spider and other enemies with the spikes shoes and it still took multiple tries, so didn't think it did more damage, but I must be wrong.
Well, enemies still taking multiple hits to kill even with spike shoes doesn't mean that the spike shoes don't add damage. You'd have to compare the number of hits without spike shoes to determine that. Not only do they deal more damage, there are enemies later on that don't take damage at all from you jumping on them if you don't have spike shoes.
Polygon published an extensive commentary today, which highlights why this is such an achievement: http://www.polygon.com/2013/12/23/5227726/anatomy-of-a-spelunky-miracle-or-how-the-internet-finally-beat. Well worth the read imho.
Polygon published an extensive commentary today, which highlights why this is such an achievement: http://www.polygon.com/2013/12/23/5227726/anatomy-of-a-spelunky-miracle-or-how-the-internet-finally-beat. Well worth the read imho.
Polygon published an extensive commentary today, which highlights why this is such an achievement: http://www.polygon.com/2013/12/23/5227726/anatomy-of-a-spelunky-miracle-or-how-the-internet-finally-beat. Well worth the read imho.
It's a well-written article, but I'm not sure who the intended audience is. Experienced players know most or all of it already, and new players shouldn't read it because it spoils the entire game.
I've been doing duo-character eggplant runs (by myself with two controllers) for funsies with some honor rules to artificially up the challenge (keep the second character alive for as long as possible, don't sacrifice him for easy Kappala's, reset if I can't meet the requirements in the Mines etc.) and it's some genuinely scary shit. I've only gotten it to Yama twice while recording it after dozens upon dozens of tries, and the first time around I even forgot to throw it at him (instead of bombs) out of sheer anxiety and mental auto-piloting:I usually dislike Polygon, but that article was a pretty good commentary and reading it in tandem with watching the run was a heart-pounding experience. I cannot imagine what it might have been like to experience it in real time, with the conclusion all but guaranteed, but playing through that thing? Nerves of steel doesn't even begin to describe it.
I've been doing duo-character eggplant runs (by myself with two controllers) for funsies with some honor rules to artificially up the challenge (keep the second character alive for as long as possible, don't sacrifice him for easy Kappala's, reset if I can't meet the requirements in the Mines etc.) and it's some genuinely scary shit. I've only gotten it to Yama twice while recording it after dozens upon dozens of tries, and the first time around I even forgot to throw it at him (instead of bombs) out of sheer anxiety and mental auto-piloting:
Did reach Hell and Olmec a couple of times prior, but there's so many ways to screw up and it's hard to juggle two controllers at once when you're in a pinch whilst attempting to hold two important items simultaneously. There was an incident where a bloody jar of Paste destroyed my eggplant after I bombed a Big Spider, and the first level of the Temple Grounds especially got me killed or made me lose the eggplant / scepter on far more than one occasion. And then there's also the matter of trying to accumilate enough gold to not piss off the shopkeepers... Don't think I'd ever be able to pull it off with a single character, given the sheer amount of RNG is involved with how Bananasaurus Rex did it.
The audience is people like me who have played enough of the game and suck at it and have watched enough LP's and streams of people going to Hell and the City of Gold to know every in and out of the game, including the areas I'll never get to.It's a well-written article, but I'm not sure who the intended audience is. Experienced players know most or all of it already, and new players shouldn't read it because it spoils the entire game.
The audience is people like me who have played enough of the game and suck at it and have watched enough LP's and streams of people going to Hell and the City of Gold to know every in and out of the game, including the areas I'll never get to.
If you're a regular stream watcher, surely you already knew everything in the article? And I don't see any reason for you to think that you won't ever be able to beat hell. Spelunky is, first and foremost, a game of knowledge; if you really know the ins and outs of the game then it's totally doable. Go to hell!
It's also a really hard game. And the generation algorithm could screw you over at any moment. So it's really about luck rather than knowledge. Sure I know how to go to Hell. But it doesn't make me have the skill to get there. Just because I've never been out of the Jungle, doesn't mean I don't watch many many streams and LP's of the game. I pretty much know the ins and outs of the game, and I've never personally gotten to 90% of it.If you're a regular stream watcher, surely you already knew everything in the article? And I don't see any reason for you to think that you won't ever be able to beat hell. Spelunky is, first and foremost, a game of knowledge; if you really know the ins and outs of the game then it's totally doable. Go to hell!
It's also a really hard game. And the generation algorithm could screw you over at any moment. So it's really about luck rather than knowledge. Sure I know how to go to Hell. But it doesn't make me have the skill to get there. Just because I've never been out of the Jungle, doesn't mean I don't watch many many streams and LP's of the game. I pretty much know the ins and outs of the game, and I've never personally gotten to 90% of it.
I have been to the Worm once or twice. But never out of it. And even if I start in the Jungle, I still never make it passed world 3's castle. This game is hard. So hard that it'd be a shame for me to not want to look up all the cool stuff I'm missing.
Not that everyone is playing the same way. It's a hard game. But it's so full of stuff. So much stuff many people will never see.
Maybe one day. One day I might get to hell. Or the city of gold. Or even Olmec.
I didn't look at this thread before posting my own, but you're being awfully presumptuous about what fans of Spelunky may know and understand.
I've followed the game for years and years - back since the freeware version, playing the trial of HD on Xbox, spending 15 hours with the PC version, watching a bunch of speedruns, learning about a lot of the secret rooms like the City of Gold and Hell, and more - and the vast majority of the stuff in the article I'd never heard about before. Especially the strategies and glitches used to accomplish the run.
The feature is really damn good.
Spelunky Christmas gypped me out of unlocking the entrance to Hell during the daily challenge because of a bug involving the Ankh. I collected over 700k gold by the time I encountered Olmec, and might've been able to surpass the 1 million mark after Yama. I mad.Have a Spelunky Christmas, GAF.
Spelunky is rarely a game where luck is a deciding factor (death or otherwise), despite the randomized structure it steadily employs for numerous elements. I say this as a player with a ton of close calls under his belt, both good or bad.It's also a really hard game. And the generation algorithm could screw you over at any moment. So it's really about luck rather than knowledge. Sure I know how to go to Hell. But it doesn't make me have the skill to get there. Just because I've never been out of the Jungle, doesn't mean I don't watch many many streams and LP's of the game. I pretty much know the ins and outs of the game, and I've never personally gotten to 90% of it.
I agree that the article is well-sourced and exhaustively researched, but I still stand by my earlier statements. I totally understand the appeal of watching high-level play, and the in-depth breakdown is great, but it's awful that you don't get to discover anything for yourself now because literally every secret is spoiled.
And on the 25th, Spelunky's Christmas Spirit gave me...
Both my characters naturally got smacked by the Spiked Ball (which was rotating counter-clockwise) after the placement of that Tiki Trap mentally guardbroke me. Even the game sensed losing the eggplant in such a way was bullshit, so the following run resulted in:
Two jetpacks, 66 bombs at Olmec with 6 health (a fitting coincidence) on the Pink Eskimo who held all my items and surprisingly easy descents (with relatively open layouts) to the exits once inside Hell, regardless of angry shopkeepers.
Apologies for the large .gif though; been messing around with GIMP after reading through a GAF thread and in my ignorance I couldn't get the file size down without jacking up the framerate.
First run on Spelunky PC was a success. Wanted to start with a win so I didn't head to Hell with only 2 health and 2 bombs.
Well done!First run on Spelunky PC was a success. Wanted to start with a win so I didn't head to Hell with only 2 health and 2 bombs.
After beating the game once on 360 back when it came out (well... Olmec-beat) I have this on Steam now and I'm back to playing it every day. What little skills I had have atrophied big time though, I suck again