foxuzamaki
Doesn't read OPs, especially not his own
I didn't realize you could teleport to teammates![]()
This is so integral to the gameplay, its absolutely the best feature for this game.
I didn't realize you could teleport to teammates![]()
so everyone who was saying this game needed voice chat have seen the light, right?
My thoughts on the demo:
For the most part I wasn't really impressed. I was going to buy this day one initially for streaming, but now I kinda don't care. Game is going to have some really rough balance and options problems with this being Nintendo's first stab at an online shooter. The lack of voice chat still blows my mind.
- Motion controls are shit, disable immediately forever.
- Paint Rollers seem unbalanced.
- Grenades felt huuuge and I'd clip the edges of basically every surface with them. Had weird as fuck throwing arcs as well.
- Lack of real interaction with opponents to progress the match, combined with no voice chat with my team felt like I was playing alone 75% of the time.
- Visuals are fucking outstanding.
- Combat felts awesome as hell when two opponents are shooting each other, strafing, and using ink to move around. Just didn't happen enough or seem to matter at all.
- Lack of class switching in the middle of a match makes it pretty boring. There is no rock-paper-scissors or adjusting going on by the teams. This is something I despise in modern shooters that lock users to load outs or classes.
- Wish I could super jump without the touch screen. Having to switch screen focus in an action game blows.
Except for the times they don't.
And those times suck.
Make them a tad smaller and use much more ink.
.....and voice chat wasn't missed at all. Fun game, really fun.
The success of a roller ultimately depends on how good your teammates are at guarding you.
Is there an option for Off-TV Play?
yeah, will take a few hours to feel natural
weird, but probably awesome once mastered
This is so integral to the gameplay, its absolutely the best feature for this game.
I love the squid mode, but it's kinda useless on anything other than your own goo. I don't know, I like it a lot, but it's kinda cumbersome. I guess turning off the motion controls might have helped, I didn't actually know I could do that.
Also nunchuck and wiimote controls please.
The one way that you can approach gun users is flanking from the side or back when they're engaged with your teammates, otherwise, yeah stay away.Yup,. You learn real quick not to mess around with guys with guns if you're using a roller. If they hit you, you STOP COLD.
My main problem with charger was the right stick speed was too fast, it was hard point exactly the enemy, although you don't need headshots to instant kill =PThe charge shot was the one I had the most difficulty with. Regular shots are very short range. Charged ones means you last at most 3-4 full shots but can one shot an inkling. It is definitely more for facing other players rather than gaining turf. If you're a sniper you really need your team to focus on covering ground while you provide defense.
The little sniper perches overlooking the center and the pile of containers at the top of Saltspray Rig are great for sniping. Rollers barely ever look at you and will just trundle right into your crosshair, especially on the latter, although the angle can be awkward at times because of the hip aiming.
Nah you got too used to gyroAt first I hated the gyro controls, then switched to normal, hated those, went back to gyro and they felt sublime
Maybe Nintendo made the "normal" controls so shitty on purpose to make gyro feel good
Yeah voice chat would help a lot , but oh well
Lots of people weren't spraying open areas so I just walked in and got free space
I should have pre ordered those amiibos
The jumping to teammates from the touchpad was really handy for getting to areas where the enemy was focusing on.