Dagobert Duck
Member
The image was actually captured by Weng in the Splatoon OT. Not sure how it popped up in their game (I haven't seen it) but it's definitely a stage we hadn't seen teased or shown in any way before.
Ah ok

The image was actually captured by Weng in the Splatoon OT. Not sure how it popped up in their game (I haven't seen it) but it's definitely a stage we hadn't seen teased or shown in any way before.
Yes.I should really buy Splatoon. Is it still fun after a week or two?
What?
Show me the hundred megabyte downloads for these maps.
That's a big if, though. There's no guarantee that drip feeding content is going to keep people playing (hell, I'm living proof that it isn't). Take a look at Evolve for further proof - they even do Splatfest-style challenges every few weeks to woo people back into the game.The game's reception has been fine, both critically and commercially. If drip-feeding content keeps the online community alive, I'm all for it.
First off: the one and only patch for this game was tiny and was only to fix a glitch. There were no maps included in that download. That's what I was trying to get at by saying "show me the hundred megabyte download for these maps", but it seems you went crazy over the 'hundred megabyte' part.What are you talking about?
hundred megabytes for a few maps? Splatoon as a whole is 1.8GB only. Splatoon is not a PS4 game.
"locked on disc content" is content, that is already on disc, which publishers sell to you as DLC. So how much does Nintendo charge for those maps? If they don't charge anything at all, then it isn't "locked on disc content". It's as simple as that.
Otherwise unlockable content would have to be considered "locked on disc content" as well. For example skins, guns and other crap that you get after playing up to maximum level. Which takes months in certain games.
This map's in the single player already.
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm.
I should really buy Splatoon. Is it still fun after a week or two?
That's a big if, though. There's no guarantee that drip feeding content is going to keep people playing (hell, I'm living proof that it isn't). Take a look at Evolve for further proof - they even do Splatfest-style challenges every few weeks to woo people back into the game.
First off: the one and only patch for this game was tiny and was only to fix a glitch. There were no maps included in that download. That's what I was trying to get at by saying "show me the hundred megabyte download for these maps", but it seems you went crazy over the 'hundred megabyte' part.
Second: the fact that we're even delving into the semantics of "locked content" says it all. Lol
It's good that Nintendo isn't charging, but it's still locked, and it can't be unlocked via a player's actions (like ACTUAL unlockable content in other games).
The locked on-disc maps (there's 4 by my count) included at launch could have helped the game's reception. Instead, the reviews' most common complaint is the lack of content (maps and map rotation, namely). That's my problem. I'm already tired of the game - 3 map rotations and nearly double the maps at launch would have done wonders for me, personally.
yes, keep it going, Nintendo...!
Here's a picture of another new map featured in the JP Splatfest trailer. No info on when it's coming though...
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The locked on-disc maps (there's 4 by my count) included at launch could have helped the game's reception. Instead, the reviews' most common complaint is the lack of content (maps and map rotation, namely). That's my problem. I'm already tired of the game - 3 map rotations and nearly double the maps at launch would have done wonders for me, personally.
Then why didn't you say this firsthand?
I completely understand what you're saying (and somewhat agree on a few points), but the "yay for locked on-disc content" comment just felt so forced and only appeared as squid bait.
Good points. I think my problem stems from the fact that the "2 maps per 4 hours" thing has always rubbed me the wrong way. The idea that these maps were on the disc the entire time, just waiting there while I'm playing the same 5 maps over and over did not sit well with me.Short attention spans is exactly why the maps and weapons are being released continually. Obviously they'd have to plan ahead to enable a new map/weapon every week after launch so, yes, the assets are on disc.
I think it's fair to say that if some people are already bored with the single player campaign, multiplayer, almost 30 initial weapons, two new DLC weapons, a new mode (Splat Zones), and a new stage (Port Mackerel) released just since the May 29 launch (today is June 10), then Nintendo made the right call doing the content drip feed.
If they'd unlocked more at launch those same people would have merely dabbled in everything then claimed boredom still.
It's an interesting experiment, for sure. The inkbrush did bring me back.. for a single game (I sucked with itThere's no guarantee that having the content there all day one would have kept people from getting bored either.
I mean you get bored next week instead of last.
While I would have liked more content at launch. I'm intrigued by their little experiment.
They keep dropping new-ish content, and it seems to
1)Get people talking about the game again
2)Going back to try it out
Look how busy people were testing out the inkbrush over the weekend.
Killer Wail users are going to have a field day with that map.
Yup, Nintendo were quite open about holding back more complex stages and restricting rotations to allow people to learn the maps and strategies properly.Don't forget how we're fully aware of the content upcoming beforehand and isn't being hidden from us or us being straight up lied too.
everyone, jump!
I'm sure you'll find a way of killing that Killer Wail player even before he presses the R stick.
Good points. I think my problem stems from the fact that the "2 maps per 4 hours" thing has always rubbed me the wrong way. The idea that these maps were on the disc the entire time, just waiting there while I'm playing the same 5 maps over and over did not sit well with me.
The Japan Splatfest trailer showed 2 additional maps (Bluefin Depot and Camp Triggerfish), in addition to Kelp Dome. Wonder if they are going to be released just as the Splatfest starts?
Both of those maps have been revealed in pre release content and thus are likely coming this month but neither were in the splatfest trailer. That trailer had kelp dome, which we're getting tomorrow, and the vertical focused tall building stage.