Yeah I feel pretty similar about the blaster, but I just want to see how it will work when the blast pretty much is the size of the tower, in my head it seems pretty overpowered.. It's probably not going to be my main weapon though, love my dual squelchers for turf war and will probably use them in ranked the most.Sadly My last two weeks were mostly occupied with studying for the NCLEX (a government test for nursing), but now I'm done and can focus back on Splatoon! I need to get back into the GAF rooms, I miss competitive turf war!
That's true though, I imagine to the bubbler will be a great offensive support weapon for tower control (like you said), I just have my doubts for gaining the tower back with the splatshoot jr., especially in A+ rooms. I'll test it out tonight, but I refuse to change to the blaster. The bunnyhop players have soured that weapon for me.![]()
I have the Kraken on the Custom E-liter, either I use it as a panic button
e: come to think of it, we already had a few Kraken duels lol
You will learn the way of the Samurai, just give it time.Just one more level to go for level 10
I have no idea how to use the paintbrush XP
Stick with feel good ink, it's totally inline with the game's setting and atmosphere, and hihglights the awesome integration of miiverse in the game.It was suggested a few times by some members, I wanted to go with Feel Good Ink.
Unless there is another super clever title that people might prefer, or perhaps something more topical. I was looking for a Tower pun of some sort but I couldn't come up with anything.
Back to B+ after switching back to 96 gal. Hm. Anybody think that weapon is good, but perhaps a little too dependent on team coordination/composition to reach its full potential atm? I'm having a lot more consistent success with the .52 and splatterscope. I'm thinking it's because those weapons are more flexible, and thus able to fit into random teams more easily but I'm not sure.
.96 can be a beast at getting kills, but I have noticed that it can be a challenge to play with when your team is not up to par.Back to B+ after switching back to 96 gal. Hm. Anybody think that weapon is good, but perhaps a little too dependent on team coordination/composition to reach its full potential atm? I'm having a lot more consistent success with the .52 and splatterscope. I'm thinking it's because those weapons are more flexible, and thus able to fit into random teams more easily but I'm not sure.
Hmm, might have to try the Deco. I like my range though.I'm way more partial to the 52 (Deco) due to the team support and ability to self-generate flank approaches with ninja squid or even just the seekers by themselves as a distraction. Inkstrikes are also always welcome to reset momentum, keep pressure on or cut off opponent approach areas. The straight up attack power and AoE of the 52 shouldn't be downplayed either. 96 is good though thanks to Sprinkler the 5th player weapon and Echolocators, but I wouldn't be surprised if the Deco was the more consistent of the two (three) Gal variants.
Haven't had any such problems, but I own the game digitally, so I imagine that I'm immune to disk read errors.Am I the only one getting random errors after v. 1.3.0? I can't even get past the Squid Sisters intro without getting a barrage of disc reading errors even though my disc worked perfectly fine until now and it's still in mint condition.
Every other game that I've tried seemed to work perfectly fine (Smash and Yoshy Woolly World), not really sure what I should do.![]()
Question for you. I use the dual squelcher often when not using my main gun. What is your gear? I often use Main ink saver hat run speed body and ink resistance sneakers.Yeah I feel pretty similar about the blaster, but I just want to see how it will work when the blast pretty much is the size of the tower, in my head it seems pretty overpowered.. It's probably not going to be my main weapon though, love my dual squelchers for turf war and will probably use them in ranked the most.
How does the inkbrush play in splat zones? I never see any
This is a good one, but I see a lot of people not feeling good about this gameIt was suggested a few times by some members, I wanted to go with Feel Good Ink.
Unless there is another super clever title that people might prefer, or perhaps something more topical. I was looking for a Tower pun of some sort but I couldn't come up with anything.
http://en-americas-support.nintendo.com/app/answers/detail/a_id/14842I'm sure this has been asked plenty today, but is there a compilation of all the patch changes? Besides our new inkbrush overlords.
Haven't had any such problems, but I own the game digitally, so I imagine that I'm immune to disk read errors.
Have you tried deleting the update and then redownloading the update?Am I the only one getting random errors after v. 1.3.0? I can't even get past the Squid Sisters intro without getting a barrage of disc reading errors even though my disc worked perfectly fine until now and it's still in mint condition.
Every other game that I've tried seemed to work perfectly fine (Smash and Yoshy Woolly World), not really sure what I should do.![]()
I'm way more partial to the 52 (Deco) due to the team support and ability to self-generate flank approaches with ninja squid or even just the seekers by themselves as a distraction. Inkstrikes are also always welcome to reset momentum, keep pressure on or cut off opponent approach areas. The straight up attack power and AoE of the 52 shouldn't be downplayed either. 96 is good though thanks to Sprinkler the 5th player weapon and Echolocators, but I wouldn't be surprised if the Deco was the more consistent of the two (three) Gal variants.
Use a Rapid Blaster or Squiffer then.I'll test it out tonight, but I refuse to change to the blaster. The bunnyhop players have soured that weapon for me.![]()
This is a good one, but I see a lot of people not feeling good about this game
Salt be strong
This is a good one, but I see a lot of people not feeling good about this game
Salt be strong
This is a good one, but I see a lot of people not feeling good about this game
Salt be strong
Back to B+ after switching back to 96 gal. Hm. Anybody think that weapon is good, but perhaps a little too dependent on team coordination/composition to reach its full potential atm? I'm having a lot more consistent success with the .52 and splatterscope. I'm thinking it's because those weapons are more flexible, and thus able to fit into random teams more easily but I'm not sure.
Well what seems to be working for me is ink saver main on my hat, ninja squid shirt and ninja jump shoes, I'm not too fond of ink resistance shoes even before the nerf, most of the time I fall into enemy ink I would have died regardless of whether I had them or not. My sub abilities off the top of my head are ink saver sub, one defense and the abilities that make your special last longer and charge quicker. I feel the special ability ups are a must for dual squelcher so that you can use the echolocater to always know where your opponents are because if you let them get up close you are usually deadQuestion for you. I use the dual squelcher often when not using my main gun. What is your gear? I often use Main ink saver hat run speed body and ink resistance sneakers.
They released patch notes I'm not mistaken.I'm sure this has been asked plenty today, but is there a compilation of all the patch changes? Besides our new inkbrush overlords.
That sounds like a solid line upWell what seems to be working for me is ink saver main on my hat, ninja squid shirt and ninja jump shoes, I'm not too fond of ink resistance shoes even before the nerf, most of the time I fall into enemy ink I would have died regardless of whether I had them or not. My sub abilities off the top of my head are ink saver sub, one defense and the abilities that make your special last longer and charge quicker. I feel the special ability ups are a must for dual squelcher so that you can use the echolocater to always know where your opponents are because if you let them get up close you are usually dead
Well what seems to be working for me is ink saver main on my hat, ninja squid shirt and ninja jump shoes, I'm not too fond of ink resistance shoes even before the nerf, most of the time I fall into enemy ink I would have died regardless of whether I had them or not. My sub abilities off the top of my head are ink saver sub, one defense and the abilities that make your special last longer and charge quicker. I feel the special ability ups are a must for dual squelcher so that you can use the echolocater to always know where your opponents are because if you let them get up close you are usually dead
You can add me.Who do I add to join the gaf room.
Ninja Optimized (Inkbrush/.52 Gal Deco/Splattershot Pro)
Tentatek Fake Contacts
- Special Charge Up (Main)
- Ink Recovery Up (Sub) x 3
Splash Mob Shrimp Pink Polo
- Ninja Squid
- Ink Saver Main (Sub) x 3
Krak-On Red Hi-Tops
- Ink Resistance
- Swim Speed Up (Sub) x 3
Balanced (Inkbrush/.52 Gal Deco/Splattershot Pro)
Firefin FishFry Visor
- Special Charge Up
- Ink Saver Sub (Sub) x 3
Takoroka Red Vector Tee
- Ink Saver Main
- Special Charge Up (Sub) x 3
Tentatek Neon Sea Slugs
- Ink Resistance Up
- Ink Recovery Up (Sub) x 3
Balanced - Alt Take (Inkbrush/.52 Gal Deco/Splattershot Pro)
Tentatek Fake Contacts
- Special Charge Up
- Ink Recovery Up (Sub) x 3
Takoroka Red Vector Tee
- Ink Saver Main
- Special Charge Up (Sub) x 3
Krak-On Red Hi-Tops
- Ink Resistance Up
- Swim Speed Up (Sub) x 3
“Gotta Go Fast” (Splat Charger/Kelp Splat Charger/Splatterscope/Luna Blaster[?])
Skalop Squidvader Cap Fake Contacts
- Special Charge Up
- Quick Respawn (Sub) x 3
Zekko Red Varsity Jacket
- Damage Up
- Special Saver (Sub) x 3
Krak-On Hunter Hi-Tops
- Ink Recovery Up
- Swim Speed Up (Sub) x 3
I do extremely well with the 96 Gal on certain ranked maps. Port Mackeral in particular -- there are so many sneaky places to throw the sprinkler. It's a great weapon to use when you're coming across a lot of roller bullshit. The one problem with the 96 Gal is it changes my play style to a slow pace and being an Aerospray whore in Turf Wars that isn't the pace I'm used to playing at.
Normally in ranked I use the Dual Squelcher.
Zero²;170607358 said:You can add me.
Btw who is leyla?
I learn only now that there's a NeoGAF room...Who do I add to join the gaf room.