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Splitgate’s PlayStation version ‘is more popular’ after Halo Infinite’s release, dev claims | VGC
“In the long run, Halo Infinite and Splitgate will help each other”…

Speaking to The Loadout, 1047 CEO Ian Proulx shared the statistic as perceived proof that another high-profile arena shooter in the market could help increase the popularity of its own genre entry, rather than cannibalising the userbase.
“I’m actually glad [Halo Infinite] is out,” he said. “I honestly think that, in the long run, Halo Infinite and Splitgate will help each other. I think that there’s just so much noise and so many battle royales right now, and [these two games] are bringing people over to the arena shooter genre.”
He added: “You know, there’s a lot of kids who have never played Halo, right? There’s a lot of kids who have never played Quake or Unreal Tournament. They’ve never played this kind of game. And getting them exposure to that I think is just a good thing for the genre as a whole.”