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Square Enix Next-Gen precision

Tyrone Slothrop said:
supposedly, the development team of FF13 is totally different than that of 12 (the same team who did 10 get to do 13, from what i hear. could be wrong) .... so regardless of how long 12 takes, im sure ff13 will be released not too long after the next-gen wars begin

im sure the only reason they don't show ff13 footage is to avoid taking steam away from 12

Yep there's a PS3 FF that Kitase's said he's working on now. And that's likely FF13.
 
Doom_Bringer said:
Final Fantasy XII is taking so long because it was handed to Mutsano, who probably won't make a FF ever again. FFX team is working on the next FF for PS3.
Matsuno left the project ages ago. Kawazu took over production.
 
Link said:
Matsuno left the project ages ago. Kawazu took over production.

I don’t think he left ages ago, he left recently and FF12 is still his projects. All the ideas, and systems Matsuno wanted to implement in FF12 are still there so its still his project.
 
i think i read in EGM or perhaps 1up.com that matsuno had "health" problems, and suggested that he bit off a little more than he could chew with ff12 so he had to take a breather. considering how ambitious of a game it is i'd believe it. he seems really visionary about this ivalice thing
 
SolidSnakex said:
It's just how Square works, the DS is the follow up to a long line of success for Nintendo in hte handheld field so it was going to get Square's support. If anything this goes directly against what you and some others were hoping they'd do next gen by spreading their games around to multiple systems. It shows that they're still giving the leader of the market the majority of their support.

Yet it's haunting that N64 was the follow up to the market leading SNES and only got a technical demonstration (3D FF6 characters). PS3 is also Sony's 3RD system, coming off of 2 very successful generations acting pompous about their possition *and* (like the N64) is using a propriety that mainly they control (Nintendo with carts::Sony with UMD/BR) and is different from the opposing platforms (N64 with carts VS Saturn/PS using CDs::PS3 using BR VS 360/Revolution using DVDs). Someone at Square once said that it would take over a dozen carts to put FF7 on N64...and we're now hearing that it was take ~years~ to create a game as impressive as the PS3 FF7 technical demonstrations. When PS2 launched Square released a baseball game, driving simulator & the Bouncer as if they were testing the waters...but when it took the competition over a year to release their platforms the market leader (Sony, by default) got the support.

Not saying PS3 will fail or that it won't get S-E support, but a humbling is due for Sony!
 
So much spinning in this thread... I feel dizzy.

In the past, I think Square and Enix both made it pretty clear that they will support the machine with the leading userbase. PS1, PS2, DS... Their official stance on the next-gen reflects this stance exactly, as they won't make platform decisions until the machines are on sale.

If 360 sells well in Japan, there's no reason why Square Enix won't support it as they did the PS1, PS2 and DS. There's absolutely no spin you can apply which refutes that statement.
 
"But I think its going to once again come down to fanbases. The majority of Square's sales come from Japan. If the fanbases are once again lopsided as it very well could be are they going to bother spending the time and money to port to another system for a few extra copies sold? Would that really be worth it for them?"

it depends what those "few extra copies" end up being. Although its a slightly different crowd and it's an older game that no one cares about (?), the X360 launches with FFXI beta bundled, with the final version not far behind.

If (AGAIN, the big IF word) FFXI takes off on the X360, then you already have the startings of a square friendly user base on a platform. Then it comes down to how many copies "a few" amounts to. I get the feeling people think that an FF game on the X360 is going to sell _literally_ 6 copies.

It's Final Fantasy, it'll sell. If the cost of porting is negligable (used middleware, reuse of art assets) then it's a no brainer to port.

I always thought FF13 was a PS2 game and in a _very_ advanced state, so perhaps that'll get ported.
 
DrGAKMAN said:
Yet it's haunting that N64 was the follow up to the market leading SNES and only got a technical demonstration (3D FF6 characters).

And didn't Nintendo make a huge misstep from the direction Square wanted to take the series? Where's the huge misstep Sony's making? If anything they're given Square more of what they want, even more disc space.

DCharlie said:
I always thought FF13 was a PS2 game and in a _very_ advanced state, so perhaps that'll get ported.

FF13? First time i've ever heard of that talked about being on the PS2.
 
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