Thick Thighs Save Lives
NeoGAF's Physical Games Advocate Extraordinaire
Go make a new thread . They also mention Q1 2024 as the release window.oh shit,t his could use a topic of its own IMO.
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Go make a new thread . They also mention Q1 2024 as the release window.oh shit,t his could use a topic of its own IMO.
The previous ones were and so is this. Its just likely to be far more hardcore than say CoD. The previous ones were pretty brutal, with a focus on survival, beyond just the gun ballistics. I dont know if this one is going more towards the Metro series or not.They are not first person shooters??
The previous ones were and so is this. Its just likely to be far more hardcore than say CoD. The previous ones were pretty brutal, with a focus on survival, beyond just the gun ballistics. I dont know if this one is going more towards the Metro series or not.
DLSS is the future.It's hilarious when written as 4k@60fps for performance mode after writing 4k@30fps for quality mode.
Ain't nothing 4k about upscaling from 1440p in my eyes.
40 friggin hours is longer than I was expecting, way too long for a shooter. Will feel very repetitive after the 15 hour mark
Did you watch the new trailer? looks amazing, if it is downgraded it's not by much.Yes, but the game now looks worse than it was announced at the time.
Good time to mention S.T.A.L.K.E.R: Anomaly if you guys haven't checked it out. Completely free to download and play. It's incredible.
Perfect way to warm up for the newest release.
I'll say I hope that development is going as smoothly as it can considering what's going on in that part of the world and what they had to do to continue it. Looks great and I look forward to playing it.
Yeah on a small phone screen, but the trailer before that looked very downgraded.Did you watch the new trailer? looks amazing, if it is downgraded it's not by much.
DLSS is the future.
DLSS is the future.
I generally find DLSS quality to look better than some native 4k games when the only AA option is TAA. maybe it's a sharpness and distance thing. Ghosting is piss poor on TAA so the ghosting on DLSS quality doesn't bother me, going down to performance mode is shite though of course.I try my best not to use upscaling at all, my 4090 and future best in class gpu will be set to native 4k when possible.
I try my best not to use upscaling at all, my 4090 and future best in class gpu will be set to native 4k when possible.
The hate for DLSS is weird because it is a technology that's constantly improving. I wouldn't be surprised if in a few years people couldn't even tell.I generally find DLSS quality to look better than some native 4k games when the only AA option is TAA. maybe it's a sharpness and distance thing. Ghosting is piss poor on TAA so the ghosting on DLSS quality doesn't bother me, going down to performance mode is shite though of course.
Still CPU limited on current gen consoles unfortunately
For as much of a big deal that was made about the CPU upgrades this gen, they ended up being "just good enough" actually. I think they're basically laptop variants (low cache, low clocks). The hype had me assuming they would be in the ballpark of a Ryzen 5800X or so, but it seems like they actually perform around a desktop 3600 at best. Massive leap over the old 1.6Ghz Jaguars, but not quite enough for UE5 to go 60 reliably just yet. Engine optimizations can't come soon enough. Hopefully STALKER 2 is a leap forward in that respect.
I generally find DLSS quality to look better than some native 4k games when the only AA option is TAA. maybe it's a sharpness and distance thing. Ghosting is piss poor on TAA so the ghosting on DLSS quality doesn't bother me, going down to performance mode is shite though of course.
They are not, no. They’re first person survival games.They are not first person shooters??
They are not, no. They’re first person survival games.
40 friggin hours is longer than I was expecting, way too long for a shooter. Will feel very repetitive after the 15 hour mark
There is a distinct lack of 40hz modes on Xbox first party / exclusive games.
I have no idea why that is and I wish it would change.
Uh oh, looks it's almost time to delay the game again.
google says septemberUh oh, looks it's almost time to delay the game again.
because sadly gaming is about bout PR honestly. Marketing and graphics are the only thing that they can "SELL" while features and content are the bread and butter of a good game none of that draws you in. This is why developers choose 4K/30 over optimizing for 60 because it reduces fidelty and than the fans say this looks last gen.This is the problem. Too many cod people will get in to this and the dev will do one of two things.
1. cater to fps fans, which means stripping out all rpg mechanics, inventory and realistic attributes to ballistics, armors etc...
or
2. Stay true to their roots and add on to the rpg inventory system.
I really hope its part 2, but if MS pushed them it will probably be option 1 to cater to halo/cod players and not the hardcore stalker fans.
(same thing happened to Mass effect, how it went from rpg to shooter with dialog options basically, although shooter fans loved it, I preferred the first game as far as rpg systems go)
Really irks me how only thing being talked about is Graphics. why does resolution matter so much to some? Things can be upscaled, does it look that bad? As someone who is still using 1080p tv and monitors, i don't know. I was told upscaling on 4k from 1080 is really good. Are they wrong?
Anyway, hope we get more details on gameplay and inventory system, open world, gun and armor, anomalies and dialog, everything that is important in stalker.