PjotrStroganov
Member
Well, not exactly. Non-backers have to pay for the initial game. But you can spend extra money to buy stuff in the Star Citizen universe part of the game, like you can buy hats in TF2 or new characters in League of Legends.
This could suck if it means that gameplay balance and unlock speed are decided by monetary factors. The point of the current f2p concept seems to be that unlocking stuff in-game gets made less inviting than just paying for stuff. In this case it would simply mean pay2win.