Star Trek Elite Force 22 Years Later: An LGR Retrospective

IbizaPocholo

NeoGAFs Kent Brockman


Remember that time Quake III and Star Trek had an FPS baby together? Taking a look back at Star Trek: Voyager - Elite Force from the year 2000! Review of the single player campaign, Holomatch multiplayer, and the expansion pack with Virtual Voyager for Windows PCs.
 
Certainly one of the best ST games, really enjoyed it when it came out back in the 2000s.
Too bad it flopped hard, Activision expected to sell 700k copies in the first 12 months, but it only sold 300k by the end of 2003.
The game certainly deserved better than that and was a hugely underappreciated gem.
 
My dream game is a Star Trek RPG with turn-based ship and ground combat. Or something like Star Trek Online but with a much bigger budget.
 
I would love a current gen sequal/reboot.

Just imagine the detail of a BORG cube with UE5 and nanite.

Makes me genuinely sad its not happening.
 
Certainly one of the best ST games, really enjoyed it when it came out back in the 2000s.
Too bad it flopped hard, Activision expected to sell 700k copies in the first 12 months, but it only sold 300k by the end of 2003.
The game certainly deserved better than that and was a hugely underappreciated gem.
It wasn't too much of a flop since it ended up getting a sequel.
 
I totally missed this in 2000. Must have been during my Championship Manager phase.

What's the deal with Star Trek games? Is it illegal for them to be successful?
 
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