here is/was my problems with the game (reactivated umm.. like two months ago with JTLS)
it takes me two minutes to kill a freaking wort from start.
I can only take two missions and have to run/speed for 2-5 minutes to get to them
I can only kill about 2-3 mobs before having to rest for 2 minutes to gain my stats back
after enough fighting in the field I HAVE TO go back to town to fix wounds
to craft, it is either carpal tunnel inducing to grind up, or you have to craft for real (i.e. neccessity or profit) in which case leveling up takes forever. furthermore, it is possible to really hurt yourself crafting through failures (nothing like crafting half a dozen components that cost you a ton, only to fail and lose everything on the final craft). then to top it off, crafting at this point in the game is useless because there are entire guilds on the servers who are effectively the walmart of the servers and it is difficult to impossible at best to aactually compete with them.
arggh... anywya, crafting complaints aside, if they actually sped up combat slightly, reduced down time slightly, the game would be much more playable IMHO. but after playing games like WoW, COH, and even the general mess that is EQ2, SWG has a long way to go to become playable.