Sleepwalker
Member
FSR 3 will be better than all other methods combined.
sarcasm off.
I applied FSR3 to your GIF.
I
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FSR 3 will be better than all other methods combined.
sarcasm off.
Not all of those games are sponsored. I'm referring to those that have signed a deal with either Nvidia or AMD.
As for the list of games that the FSR2 mod has stopped working for I am only aware of one.
Series X is a platform where we have yet to see indipenden...
Actually, if you don't get the correlation between seeing gameplay on your preferred platform of choice and this surprising info dropping today, then I don't know what to tell you.
Your evidence that NVidia is not blocking tech from other companies is that "they said so".
Seriously, you really think nvidia would never lie?
And AMD did respond, with one of those corporate talks that mean nothing.
It's obvious that all companies are doing it, even Intel, to a lesser degree.
NVIDIA does not and will not block, restrict, discourage, or hinder developers from implementing competitor technologies in any way. We provide the support and tools for all game developers to easily integrate DLSS if they choose and even created NVIDIA Streamline to make it easier for game developers to add competitive technologies to their games.
— Keita Iida, vice president of developer relations, NVIDIA
Mods will work fine for the Gamepass version too.
They EXPLICITLY said that they don´t block shit in a public statement.
For Amid Evil your beef should be with the developer:How do you know what games have a deal signed with these companies?
The only ones we can know for sure are those that have bundles with hardware.
But most sponsorships are just a company sending some engineers to the studio to implement tech.
I'll give you an example I had today with Amid Evil. it got a new DLC that I was eager to play.
This game uses UE4.27, which has full support for the FSR2, XeSS1.2 and DLSS2 and 3 SDKs. Implementing it is very easy.
But the game only has support for DLSS2 and FSR1. Even TAAU is disabled and so is TAA Gen5.
I also tried the FSR2 mod. It doesn't work.
So for anyone without an RTX card there is no way to use a temporal upscaler. GTX, AMD and Intel owners have no option.
This game also got a big patch some time ago with RTX effects for shadows and reflections. And of course, it was also part of the RTX video ads on the nvidia site.
Can we be sure this is an nvidia sponsored game? Not for sure. But it's very likely.
Of course, this game is not as big as Starfield or Baldur's Gate 3. It's insignificant in comparison.
But it's just an example, of the kind of thing anyone that does not have an RTX card has to endure.
Not even remotely.Does the Game Pass version get the same amount of mod support as the Steam version?
Not even remotely.
Mods are weird on those windows store apps, I tried to mod the gamepass version of football manager and eventually gave up and got it on steam.
Series X is a platform where we have yet to see indipenden...
Actually, if you don't get the correlation between seeing gameplay on your preferred platform of choice and this surprising info dropping today, then I don't know what to tell you.
AMD has a partnership for the game and the theory is that they have FSR exclusivity.Why would AMD block it, whats Starfield got to do with them (sorry if i'm missing some old news, havent really been following news).
Anyway modders will add it in for sure on PC. My 1080ti doesnt allows DLSS anyway.
For Amid Evil your beef should be with the developer:
Only DLSS2 and FSR1 :: AMID EVIL AMID FEEDBACK / SUGGESTIONS
Come on devs, why only include support for DLSS2 and FSR1. With the UE4 plugins for FSR2.2 and XeSS 1.2 available, it should be easy to implement these features. Seriously, you even disabled r.TemporalAA.Upsampling and r.TemporalAA.Algorithm, so even TAAU Gen5 is disabled by default. Anyone...steamcommunity.com
The only reason that they implemented DLSS and RTX in the first place was due to assistance from Nvidia several years ago.
In this case, absolutely. They are very clear about that.And you believe nvidia.....
In this case, absolutely. They are very clear about that.
Not even remotely.
Mods are weird on those windows store apps, I tried to mod the gamepass version of football manager and eventually gave up and got it on steam.
That's pretty much what I've heard, but didn't know for sure.
I AM CANCELLING MY PREORDER!!!1!!Starfield datamine shows no sign of Nvidia DLSS or Intel XeSS
Investigations into the Starfield preload files reveal a distinct lack of Nvidia DLSS or Intel XeSS footprints, suggesting it will only support AMD FSR.www.pcgamesn.com
AMD’s ”no comments” earlier this year in all these questions could have been two things, that they support every upscalers and the community freaked out over nothing, or that AMD is really blocking the other upscalers..
Well unless there’s a day 1 patch 59 change that, the preload doesn’t have DLSS / XeSS
FSR here we go
Sending engineers to help implement support for some tech isn’t the same thing as making a deal to forbid supporting a competitor’s tech.How do you know what games have a deal signed with these companies?
The only ones we can know for sure are those that have bundles with hardware.
But most sponsorships are just a company sending some engineers to the studio to implement tech.
I'll give you an example I had today with Amid Evil. it got a new DLC that I was eager to play.
This game uses UE4.27, which has full support for the FSR2, XeSS1.2 and DLSS2 and 3 SDKs. Implementing it is very easy.
But the game only has support for DLSS2 and FSR1. Even TAAU is disabled and so is TAA Gen5.
I also tried the FSR2 mod. It doesn't work.
So for anyone without an RTX card there is no way to use a temporal upscaler. GTX, AMD and Intel owners have no option.
This game also got a big patch some time ago with RTX effects for shadows and reflections. And of course, it was also part of the RTX video ads on the nvidia site.
Can we be sure this is an nvidia sponsored game? Not for sure. But it's very likely.
Of course, this game is not as big as Starfield or Baldur's Gate 3. It's insignificant in comparison.
But it's just an example, of the kind of thing anyone that does not have an RTX card has to endure.
Sending engineers to help implement support for some tech isn’t the same thing as making a deal to forbid supporting a competitor’s tech.
/threada creative descision guys
how does that work i just switched to nvidia from an AMD card. do you just edit the game files or something? or download?
It is if they forbid implementing tech from other companies.
Which is the case with Amid Evil that I was talking about.
Unbelievable
You’re making incredible assumptions
Go ask the dev right away on steam, screenshot it and keep us updated.
What if the just reused the same ol Gamebrio but AMD sent engineers to implement FSR (due to the partnership)?You are assuming they managed to implement FSR2 but failed to implement DLSS when both techs use the same inputs?
The chances of this being a technical limitation are next to zero.
Yet, if it was the other way around, you would immediately claim AMD was blocking DLSS.
What if the just reused the same ol Gamebrio but AMD sent engineers to implement FSR (due to the partnership)?
I skipped caring for many many ports that didn’t have DLSS, as seen in lists, it’s not the first happening, there’s many in the past, never made threads for those, maybe I mentioned it’s a crappy situation, but not some conspiration on blocking Nvidia.
AMD raised eyebrows and questions especially since Boundary dev ditched the ALREADY IMPLEMENTED RTX and DLSS after getting an AMD sponsorship and the now Starfield with AMD’s whole “no comment”
Shady as shit. Never seen the likes of that on Nvidia for upscalers, especially not like Boundary dev.
You’re even more cultist than AMD unboxed
If only Bethesda were acquired by a company that is super rich and doesn't have to make deals like these that limit gamers' options . . .obviously, AMD are paying them for the nonsense exclusive feature set.
I do believe that AMD is blocking other tech. I can't deny that.
What I'm saying is that NVidia is also doing it now.
And there are so many recent games that only have DLSS, it's obvious that nvidia is playing the same game.
But you are such a big nvidia fanboy, you deny the obvious.
Again
Nvidia comments they don’t block
You don’t believe it, fine
You even understand how many “journalists” would bust their collective nuts to find a single dev saying that Nvidia blocked FSR? You even realize the drama and the clicks?
Yet it’s not happening after all this time
To believe that Nvidia could lie, I can give you that, but that not a single dev denounces the situation? To not say the likes of Nvidia does it too?