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STEAM | July 2014-2 In his house at R'lyeh, dead Cthulhu waits dreaming

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Poor Desura! :(

Well, I'm happy knowing that someone can have an instant collection, DRM platform be damned.

I have so many games between different platforms (760 on Steam, 30 on GOG, at least 15-20 on Origin) that I can't handle a fourth provider. It's just too much.
 

Mono

Member
I love how all of my games with controller support run perfectly with my PS3 controller except for Final Fantasy VIII, the PSX game. Has anyone else had problems with this?

Well, I'm happy knowing that someone can have an instant collection, DRM platform be damned.

I have so many games between different platforms (760 on Steam, 30 on GOG, at least 15-20 on Origin) that I can't handle a fourth provider. It's just too much.

Apparantly GOG's upcoming client is supposed to group all the games from other clients together or something, so that could help!
 

BinaryPork2737

Unconfirmed Member
You say that as if Sonic has any friends that aren't absolutely terrible. Worst character gallery in the worst franchise ever.

And, while I'm at it, worst fanbase ever with all the feeder and diaper porn.

I mean, Tails and Knuckles weren't bad in the old 2D games, because they didn't talk and could do stuff that Sonic couldn't so they were actually fun to play as. But then Adventure happened, and unlike Sanic, Knuckles no longer chuckles, and now Tails is, well, Tails. I think Big the Cat is the worst though. Or maybe the new Sanics from Sanic Boom.

And pls no. I don't think I can handle this becoming a fan art thread.
 
So I finished the original Ys - whipped through it in less than 4 hours with a walkthrough. I had heard about the dubious quality of this title, but I wanted to play it for myself.

Ys I feels like a glorified demo, a proof-of-concept piece. It's one of those games where everything not only feels antiquated in retrospect, but there's hardly any meat on it. Granted, this is a remake of a game from 1987, and there are still a few interesting points, but I was surprised at how little content there was in the game.

To start with, there's hardly any map to speak of. You have three towns, a small central hub and an incongruously huge final dungeon, with only a couple of sidequests and hidden items. Not only that, but you can whip through the main storyline in no time - if I wasn't going for sidequests, I could have easily beat the game in 3 hours or less.

If I could describe this game in one word, it would be "bipolar", both in its gameplay and story presentation. The main character, Adol, runs at a very fast clip, but travelling and fighting enemies is incredibly monotonous. Whether you're using the four-direction or full-360 degree movement, many fights consist of both you and your enemy running around each other in an ersatz dance to see who will hit each other first.

Experience and gold are bizarre - once you hit max level, nearly every enemy in the game becomes a pushover, including the bosses. I defeated half of the bosses just by running suicidal charges into them on Normal difficulty.

The difficulty spikes are something else, ranging from weaklings in the plains to creatures that will one-shot you unless you're at a very high level. And that's to say nothing of the final dungeon itself, a 25-floor monstrosity that's practically impossible to complete without a guide.

It does do a few interesting things which I liked. The inventory system and item pickups easily rival the early Zelda games in the way every item has multiple functions. There's a couple of neat alternate decisions you can make (like choosing whether or not to rescue a prisoner at one point), and there's an escort mission tied into the rescue that I liked.

I have heard a lot of high praise for Ys II, so I'll be jumping into that tomorrow and Monday. Should be very good.
 

Jadax

Member
So I finished the original Ys - whipped through it in less than 4 hours with a walkthrough. I had heard about the dubious quality of this title, but I wanted to play it for myself.

Ys I feels like a glorified demo, a proof-of-concept piece. It's one of those games where everything not only feels antiquated in retrospect, but there's hardly any meat on it. Granted, this is a remake of a game from 1987, and there are still a few interesting points, but I was surprised at how little content there was in the game.

To start with, there's hardly any map to speak of. You have three towns, a small central hub and an incongruously huge final dungeon, with only a couple of sidequests and hidden items. Not only that, but you can whip through the main storyline in no time - if I wasn't going for sidequests, I could have easily beat the game in 3 hours or less.

If I could describe this game in one word, it would be "bipolar", both in its gameplay and story presentation. The main character, Adol, runs at a very fast clip, but travelling and fighting enemies is incredibly monotonous. Whether you're using the four-direction or full-360 degree movement, many fights consist of both you and your enemy running around each other in an ersatz dance to see who will hit each other first.

Experience and gold are bizarre - once you hit max level, nearly every enemy in the game becomes a pushover, including the bosses. I defeated half of the bosses just by running suicidal charges into them on Normal difficulty.

The difficulty spikes are something else, ranging from weaklings in the plains to creatures that will one-shot you unless you're at a very high level. And that's to say nothing of the final dungeon itself, a 25-floor monstrosity that's practically impossible to complete without a guide.

It does do a few interesting things which I liked. The inventory system and item pickups easily rival the early Zelda games in the way every item has multiple functions. There's a couple of neat alternate decisions you can make (like choosing whether or not to rescue a prisoner at one point), and there's an escort mission tied into the rescue that I liked.

I have heard a lot of high praise for Ys II, so I'll be jumping into that tomorrow and Monday. Should be very good.

In my opinion, Ys I + II are the weakest in the Ys series. Felghana/Origin are miles better than those.

That doesn't mean I + II are bad, or that they should be avoided - I still got a lot fun out of them.
 
I bought rise of the triad today and... well, frankly I am disappointed. I like fast paced shooters but this one is failing to hold my interest even after only 3 levels being played. It claims to be old school but it just feels like a hallway shooter with no health regen, faster movement, and a few old school mechanics like the bounce pads.

The explosives are satisfying but really not enough to keep my interest.

I can't comment on MP since no one was playing MP when I checked the server browser... of which there were only 4 servers anyway.
 

Enco

Member
Mount and Blade is great.

The first few hours of singleplayer are magical until you realise the whole world is just a copy and paste of one town. That really drags the game down.

The multiplayer is great though and worth it for that.
 
Mount and Blade is great.

The first few hours of singleplayer are magical until you realise the whole world is just a copy and paste of one town. That really drags the game down.

I dropped forty hours into it before I ran into the same thing. Just got completely bored, uninstalled it and haven't touched it in nine months.

Not to say it's a bad game - far from it - but there's only so much you can do in the vanilla game before it comes rote. I'm not even interested in mods or the Napoleon DLC.
 

Enco

Member
I dropped forty hours into it before I ran into the same thing. Just got completely bored, uninstalled it and haven't touched it in nine months.

Not to say it's a bad game - far from it - but there's only so much you can do in the vanilla game before it comes rote. I'm not even interested in mods or the Napoleon DLC.
Mods sound great but have the exact same problem.

If you've seen one town, you've seen them all. The world is dead. Everything is static. I don't understand how people can play SP for hundreds of hours. Unless you're happy with repetition.
 
I would, but I have to manage my budget for this month a bit. Was a bit too euphoric with my giveaways :x

There might be a give-away in the future by someone who wants more people to get on the Mount and Blade hype train.

If you've seen one town, you've seen them all. The world is dead. Everything is static. I don't understand how people can play SP for hundreds of hours. Unless you're happy with repetition.

300 hours.

The towns are not the important part.
 

Enco

Member
There might be a give-away in the future by someone who wants more people to get on the Mount and Blade hype train.

300 hours.

The towns are not the important part.
Don't you do quests?

I guess you could travel around and play a trader or go to war or something. The freedom is amazing but I got bored every time I entered a city or did a copy and pasted quest.
 

Darkroronoa

Member
Tomb raider anniversary feels like the opposite of tomb raider 2013, i have forgotten how much platforming heavy the old tomb raider's were.
If only the new one had a few more puzzles and harder platforming and it would have been fantastic.
 

-MD-

Member
Tomb raider anniversary feels like the opposite of tomb raider 2013, i have forgotten how much platforming heavy the old tomb raider's were.
If only the new one had a few more puzzles and harder platforming and it would have been fantastic.

If the new one had platforming and puzzles I probably would have really liked that game.
 
Don't you do quests?

I guess you could travel around and play a trader or go to war or something. The freedom is amazing but I got bored every time I entered a city or did a copy and pasted quest.

There comes a point where you stop doing quests for the towns and get all the money and experience you'll ever need from wars. After that, towns are nothing more than a dumping ground for your loot.

That point is usually by level 10. You don't spend too long having to do those quests. Besides, lord quests pay you much more if you still want to do any.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
wait... Mount and Blade has single player with quest and loot? o_O

I thought it was a multiplayer only joint
 
There comes a point where you stop doing quests for the towns and get all the money and experience you'll ever need from wars. After that, towns are nothing more than a dumping ground for your loot.

That point is usually by level 10. You don't spend too long having to do those quests. Besides, lord quests pay you much more if you still want to do any.

Eh, I even got bored with those. There were only so many times I could siege a castle or retake a town before I realized it was incredibly repetitive. I started making and breaking alliances on a lark to see what would happen before I quit. I still loved the field skirmishes, though.

Maybe sometime I'll try the Napoleon DLC with a large group, as I know the real fun comes from organizing and carrying out meticulous battle plans.
 

Chariot

Member
wait... Mount and Blade has single player with quest and loot? o_O

I thought it was a multiplayer only joint
:OOO

The single player is the funnest part. This game is totally sandbox. You're some guy or woman in a medival world. That's it. You can do everything you want, be a marauder, a sellsword, helping the poor, trade your way to riches, join a faction and rise in the ranks, make your own faction with blackjack and hookers, help some pretenders to get the throne, etc.
 

lashman

Steam-GAF's Official Ambassador to Gaming-GAF
I can imagine; I'm merely taking the crazy person route to try it alone. For example, there are certain skills and items you can use that help teammates, but without a teammate they're probably not very good.

I'm doing the same thing with The Secret World, trying my hardest to make it a single-player RPG.

ooooh ... you're actually playing The Secret World??? :)
 

Kadin

Member
So I FINALLY got a DX11 video card so I could finally play Strider. Yeah kinda missed the req on that, whoops.

Not feeling this game at all. Not sure why it's not clicking but man, no good after like an hour. How does it get further in, better I hope?
 

Anteater

Member
From the arrow slits; the tiny in length, tall in height windows on the side of the walls. In castle design it allows a person to aim out, but very unlikely for someone to aim and hit the archer.

Yea I thought about that, but those arrows seem a bit too wide spread to go through those slits
 
Playing Sniper Elite 3 and then moving on to Divinity OS with a friend once we are done with that! I have never played a game like Divinity so I hope I like it.
 

-MD-

Member
ModBot said:
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Hitman: Blood Money -- MB-3354BBECDF24B8AC - Taken by tioslash. 4 entrants total.


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Tizoc

Member
So I FINALLY got a DX11 video card so I could finally play Strider. Yeah kinda missed the req on that, whoops.

Not feeling this game at all. Not sure why it's not clicking but man, no good after like an hour. How does it get further in, better I hope?
Boss fighta are good imo and i liked exploring to find power ups for the most part.
 
I've played the divinity games but they are not "clicking" on me. I don't know if Original Sin can change that. Although the remarks here are quite glowing.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
yo... Always Sometimes Monsters is hitting it a bit too close to home, its kinda bumming me out >_>
 

Copons

Member
poor sheep :(

But POOR ME!!
What is this new thing in RPGs that I cannot even desecrate the first grave I meet?


(also, am I crazy or in D:OS animals actually speak? like, if I click on them, the text below is like "moooooh", but at the same time I hear an incredibly polite "Greetings!", and the voice actor it's totally different than mine! :eek: )
 

Ruruja

Member
There comes a point where you stop doing quests for the towns and get all the money and experience you'll ever need from wars. After that, towns are nothing more than a dumping ground for your loot.

That point is usually by level 10. You don't spend too long having to do those quests. Besides, lord quests pay you much more if you still want to do any.

How do I git gud? Everytime I get to like 15 soldiers, I get beaten in battle and captured. I'm trying to be a valiant knight, but at this point I'm more like Sir Nicketty Nox than Sir Lancelot.
 
But POOR ME!!
What is this new thing in RPGs that I cannot even desecrate the first grave I meet?


(also, am I crazy or in D:OS animals actually speak? like, if I click on them, the text below is like "moooooh", but at the same time I hear an incredibly polite "Greetings!", and the voice actor it's totally different than mine! :eek: )
There's a talent called "Pet Pal", with it you can talk to the animals.

Edit: It's also a good way to pick up quest clues.
 
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