spindoctor
Member
So.... how many folks are optimistic that the PC version of Prey will be good after Dishonored 2 and the lack of a PC demo?
So.... how many folks are optimistic that the PC version of Prey will be good after Dishonored 2 and the lack of a PC demo?
Arkane behind Prey:
ye i basically consider the money i spent on dishonored 2 stolen as that thing runs like absolute garbageGod, this year is going so fast! And so much good stuff coming out!
I was thinking about getting Prey, but after the fuckup that was Dishonored 2 I think I'll wait for a bit. Hope we are wrong and it turns out it gets a decent PC version, but that's not very likely.
Cosmic Star Heroine - 7,970 ± 2,634
So.... how many folks are optimistic that the PC version of Prey will be good after Dishonored 2 and the lack of a PC demo?
STRAFE month comin strait at ya.
wow, didn't know they were such a small studio nowadays. But that doesn't justify the quality of the ports they put out. If they can't do a quality port themselves they should hire someone else to do it. I definitely think they are not hurting saleswise as to justify not spending a bit more on a good port.
Huh. It just hit me that Dark Messiah is my favourite Ubisoft game.
It's such a weird, cool thing.
On that note, I realized how the name Dino Crisis is fitting the games in a deeper sense. Like the dinosaurs, the games are an ancient petrified relic, belonging in a museum.
I honestly don't know how people get into it in the first place. It is something that is legitimately mystifying to me.Finally uninstalled Dota 2 and sold most of my cosmetics. I am free....
I honestly don't know how people get into it in the first place. It is something that is legitimately mystifying to me.
I guess it's just, what gets someone wanting to learn it to begin with? With just about every other game out there I can see some kind of immediate draw, but with Dota (and I suppose MOBAs in general) it's like you're given dozens upon dozens of characters to think about, matches last something like 40 minutes on average, just getting to a point where you can try out each character once will take something like 50+ hours, and that doesn't touch upon on the reputation of the community being pure radioactive waste.It's pretty fun once you learn it and I use to have a group of friends who enjoyed playing it together. Then some of them stopped. So I played with random people and they acted like winning at Dota was life or death. Racism, sexism, ect. I got fucking tired of it.
I guess it's just, what gets someone wanting to learn it to begin with? With just about every other game out there I can see some kind of immediate draw, but with Dota (and I suppose MOBAs in general) it's like you're given dozens upon dozens of characters to think about, matches last something like 40 minutes on average, just getting to a point where you can try out each character once will take something like 50+ hours, and that doesn't touch upon on the reputation of the community being pure radioactive waste.
Like it always seems someone has to be indoctrinated to actually get the ball rolling, there's just no natural curve to it.
Yeah, when I was listening to Brad of Giant Bomb talk about his time into Dota it basically amounted to him only ever getting into it because he had a group that actively wanted him into it and tutored his way through it, so I find that an interesting thing to try to source back when most other multiplayer things I can think of have some kind of immediate understanding to them and basic hooks. The genre as a whole is something that I don't think would have ever been made outside of springing up from a mod, because I could never see a development team designing something like that, for better or worse.Can't really explain it, I guess the amount of characters can be overwhelming but I'd just pick the ones I liked (aka look cool) and try them out. Playing along with friends helped and I wouldn't notice the time passing.
I mean I mostly gave this game a chance when it came out cause Valve made it and I wanted to see what it was.
A quick look back at the sales for high-profile games launched on Steam in April 2017. A shitload of them this month. No big seller however.
Bad/Bomba
Cosmic Star Heroine - 7,970 ± 2,634
The Sexy Brutale - 6,831 ± 2,439
The original Prey was really short. Talkin' like 4-5 hours short. You should have no problems checking it off.Going to run through (old) Prey now, even though it has nothing to do with the new game. I didn't know it hadin it, that was a surprise. Hopefully I can finish it in a few sittings.spirit powers
I am plqying icey and day of tentqcle atmSix hours and only three pages? Steam threads have really slowed down
Everyone is too engrossed in Little Nightmares to post, right?
The original Prey was really short. Talkin' like 4-5 hours short. You should have no problems checking it off.
Ah yes that new thread smell.
I honestly question how many people even played 3.
Forget Dino Crisis.
Capcom gimme breath of fire ;(!
This is your best post.you play videogame.
you like videogame, you keep playing videogame.
or you dont like videogame, and you dont play videogame anymore.
Yeah I heard of how bad it is,just don't know too many who played it.I tried it, was trash from what I remember playing :/