JaseC linked that one old-ass thread in there and I guess GAF had emoticons at some point? All those :lol :lol :lol replies and shit are really weird to look at now.
:jnc
JaseC linked that one old-ass thread in there and I guess GAF had emoticons at some point? All those :lol :lol :lol replies and shit are really weird to look at now.
Buried by Take-Two like Max Payne ?
Does this only use Rockstar Social Club for the initial activation? I don't want to get it otherwise.I've finished Max Payne 3 8 or 9 times and it's still the best TPS to be released. Unparalleled animations, hit reactions, and control. 1 and 2 do not hold up mechanically, and have just some god awful segments.
Quantum Break in comparison was even more cutscene oriented than MP3 and barely has any combat to even experiment with the powers. Such a disappointing and dated game.
And again, god damn at the hit reactions.
So Dead Cells seems good?
too bad rockstar takes control from you every 2 minutes to make max open a door or lean against a wall or force a terrible unskippable cutscene on youI've finished Max Payne 3 8 or 9 times and it's still the best TPS to be released. Unparalleled animations, hit reactions, and control. 1 and 2 do not hold up mechanically, and have just some god awful segments.
Quantum Break in comparison was even more cutscene oriented than MP3 and barely has any combat to even experiment with the powers. Such a disappointing and dated game.
And again, god damn at the hit reactions.
too bad rockstar takes control from you every 2 minutes to make max open a door or lean against a wall or force a terrible unskippable cutscene on you
like all of that really bogs down the action to the point i hated the game
even then i can't say i enjoyed the actions all that much due to the level designs, i do enjoy the last air port level tho
I actually played max payne 1 & 2 after 3, and surely they have their problems I really enjoy them more
The Bethesda launcher is some hot trash so I sincerely hope they don't kneecap the game (and essentially the potential life of the entire genre) as a result of trying to give it some exclusivity there, not even for a limited time. The game needs to be on Steam, and it needs to be there on day one for it to have a chance. But knowing the boneheaded decisions that they've made in the past with Quake and how it seems like the genre is cursed to have these poor choices made towards game health, I almost feel like this will be another case of outside factors resulting in the further mindset that "people just don't want to play these kinds of games anymore".
But hey, if they don't try to strong-arm their launcher with a game that does not have the strength to brute force adoption, there'll be some good times ahead.
nah I'm talking interms of movement, heck there are dozen of scenes where you're forced to just shoot some dudes in slowmo in some cutscenes, you can shoot them all in seconds but man it was so sloooooow
As far as "normal person" TPS games go, this one features the greatest gameplay. It's the fullest realization of John Woo's The Killer/Hard Boiled in video game form. To this day, I haven't played a TPS that leaves me breathless after almost every shootout the way MP3 does. The way every movement and shot has a tangible consequence makes basic gameplay memorable, even if it's just during a fight with a couple enemies at once.I've finished Max Payne 3 8 or 9 times and it's still the best TPS to be released. Unparalleled animations, hit reactions, and control. 1 and 2 do not hold up mechanically, and have just some god awful segments.
Quantum Break in comparison was even more cutscene oriented than MP3 and barely has any combat to even experiment with the powers. Such a disappointing and dated game.
And again, god damn at the hit reactions.
The problem was inertia as implemented in the Euphoria engine. The Witcher 3 ran into the same issue where people thought the controls were imprecise because of realistic momentum conservation. Turns out gamers prefer responsive, precision controls over realism in this particular case.
I still thought Max Payne 3 was a fantastic game. If only they had not made the cutscenes so prevalent and unskippable. That game landed bang in the middle of the 'cinematic videogame' phase and paid dearly for it. And Rockstar had to have known that unskippable cutscenes were a major complaint for their playerbase but they were not bothered enough to fix it. Such a shame.
What do you guys think the odds of them doing a GOG connect thing for Alan Wake in the future?
I don't really like the game enough to double dip on it since I own it on Steam. At the same time it feels bad not owning it on GOG since I own American Nightmare when they gave it away for free years ago.
I actively blocked the anime tag from my queue and now everything is much better
Can you skip cutscenes in Max Payne 3 yet?
I liked what I played of it, and tried finishing it like 10 times, but I just can't stand the constant cutscenes popping up after every door.
I actively blocked the anime tag from my queue and now everything is much better
Yes, they removed it.Anyone know if they removed denuvo drm from the new doom game?
When you don't realize you're your own worst enemy
Is there some way/workaround to still buy games and store them in my steam inventory?
Wait you can't do that anymore? Whats the rationale for not allowing it? To crack down on trading? Didn't region locking kill steam game trading by itself?
Enterprising users can no longer undercut the store by hoarding spares during a discount period and selling them on the likes of G2A and Kinguin.
When you don't realize you're your own worst enemy
I don't get it
I feel like this is all your fault somehow.I'm kidding!
"North American and European PC games"
yeah, going on like fifth episode or so.is new season of izombie started?