SteamSpy - Approximate LTD sales for every game on Steam (Updated Daily)

Only 150,000 copies sold of Might and Magic X. That is heartbreaking. There goes that franchise.

Well, 150k on Steam. Other DD retailers sell Uplay keys. That said, I doubt the total (Steam + Uplay keys + physical release) is more than 500k.
 
Well, 150k on Steam. Other DD retailers sell Uplay keys. That said, I doubt the total (Steam + Uplay keys + physical release) is more than 500k.

Which are still numbers most (non AAA) RPGs can only dream of.
But well, Ubi being Ubi...
 
Well, 150k on Steam. Other DD retailers sell Uplay keys. That said, I doubt the total (Steam + Uplay keys + physical release) is more than 500k.

Actually, there's a few DD retailers that sell Steam keys for it. Macgamestore, for example, sells a steam key for it and it goes often on sale.

Grimrock 2 went from 101k to 116k. Only 15k units sold despite the 75% discount.

Wait a couple of days for more accurate data. I really doubt it only sold 15k.
 
Actually, there's a few DD retailers that sell Steam keys for it. Macgamestore, for example, sells a steam key for it and it goes often on sale.

Ah, yeah, forgot about M/WGS. I'm not aware of any other DD retailer that sells Steam keys, though.
 
Witcher 3
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According to Steam Spy Steam sales are around 600.000 +- 23.000
The thought that there could potentially be ~36.000 people who buy non EA/Ubisoft games on Origin/UPlay is disturbing.Great GoG Numbers though.
 
After hoping for something like this to come along for so long, it's actually everything we had hoped for and then some. Terrific stuff.
 
Some preliminary data on Summer Sale based on 1-day samples (so not really accurate)

Top games by absolute change in owners from June, 10 to June, 14

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Top games by relative change in owners from June, 10 to June, 14

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I imagine that unlike Valve, CD Projekt actually have a decent incentive to not give people an idea of their total sales volume.

Hardly anyone actually wants to, because none of the big players have to show their specific data, while small players are basically forced to play handicapped with all their stuff known because they have to use the big players to sell their games.
 
It blows my mind that there are still so many people on steam who don't own the Half-life games.

Im 25 and have never owned or played a HL game

Just one of those things.

Pretty excited to see Witcher 3 selling so many copies though

CDP said they are basing the size of Cyberpunk on TW3s sales, so yay
 
Excellent stuff.

It's nice to see games like Half Minute Hero 2 and the Hexcell series sell decently (relative to their current sales) despite not being on the front page.
Steam Sale is a period when all your hard PR work on getting noticed and added to wishlist is being converted into actual sales. :)
 
The Witcher series making bank, no doubt due to the excellence of the Witcher 3.

Edit: Just checking out the dedicated sales page, I can't believe how many games sold more than 10,000 extra copies so far. I would love to see the total number of games sold after the sale ends, it seems to me that it will be something truly mind-boggling.
 
After the sale ends I'll create a page based on 3-days sample as opposed to 1-day sample I'm currently using for this page. 3-days sample should be way more accurate.
 
Even something like Creeper World 3: Arc Eternal which honestly I didn't know existed before (and now think looks cool) sold almost 50.000. And it looks like most are indeed waiting for the dailies, see Payday 2's 0.25%.
 
Could you change the way Userscore is generated? Currently it only shows the negative/positive ratio, which skewers the results for games with low number of reviews (say, 4 reviews, all positive = 100% Userscore).

How about treating each positive review as a +1 and each negative as -1?
This way, say, Witcher 2 would have ~14,000 instead of 89%, while the game from my example above only 4 instead of 100%.
 
Could you change the way Userscore is generated? Currently it only shows the negative/positive ratio, which skewers the results for games with low number of reviews (say, 4 reviews, all positive = 100% Userscore).

How about treating each positive review as a +1 and each negative as -1?
This way, say, Witcher 2 would have ~14,000 instead of 89%, while the game from my example above only 4 instead of 100%.

Like on Reddit? It still wouldn't be accurate, I'm afraid.
 
How about treating each positive review as a +1 and each negative as -1?

This is a terrible idea. This makes it basically impossible to derive any useful information besides "hey this game sold a lot and people didn't all completely loathe it." Just show the number of reviews next to the percentage rating.
 
That's fantastic data for the sale!

I'm a bit surprised that Wolfenstein: The Old Blood sold so little!

Oh and it's astounding what legacy title still sell. Just look at Deus Ex 1 - almost a million users. Age of Mythology at half a million.
 
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