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Stellar Blade’s Nier: Automata DLC, Photo Mode launch Nov 20

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire



Hello, Stellar Blade fans! Thank you for your continued love and support. Stellar Blade’s journey was fueled by your passion, and our fans motivated us to face every challenge. We are excited to share two special announcements with you today.

Collaboration with Nier:Automata

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The moment you’ve been waiting for has finally arrived! A fantastic collaboration where the worlds of Stellar Blade and Nier:Automata meet.

Nier:Automata significantly inspired Stellar Blade. The collaboration between Director Kim Hyung Tae and Director Yoko Taro, marked by mutual respect and creativity, led to this successful outcome.

In the center of all this is Emil (voiced by Maii Kadowaki), the strange character from Nier:Automata. Emil’s Shop makes a surprise appearance in the world of Stellar Blade where eleven different collaboration-special items will be available. Items that intertwine the best of both games, leading you to a more enriched world.

Click! More fun with Photo Mode

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You can now transform each moment in the game into your personal masterpiece. Beautiful landscape, thrilling battles, those emotional moments with the characters… Capture these moments to your heart’s content. Meticulous camera work and various filters allow you to create unique looks.

Go through different poses to discover new looks that you never knew Eve and her comrades had. Share these photographs of special moments to enjoy a new kind of amusement.

Patch updates you shouldn’t miss

Four new costumes and one new accessory are added to bring more personality to the characters.

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The new accessory, ‘Symbol of Legacy’ changes the appearance and presentation of the Tachy Mode when equipped. Revitalize your gaming experience with updated cosmetics.

Also, lip-sync support for six additional languages (French, Spanish, Italian, German, Portuguese, and Latin American Spanish) will let you enjoy the vivid dialogues even more.

Your camp break just got more fun—you can now pick a specific song from the turntable to listen to.

We also expanded character customization for Eve and added a “No Ponytail” feature to the list from Ponytail Length.

More fun is added to battle. Auto-targeting and ballistics correction features will be applied to the enemy insta-kill skills. This will make the already intense and dynamic battles even more exciting.

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Paying back for all your support

This DLC and patch updates were prepared by our dev team with one heart and one mind, and we are absolutely delighted to share this with you. We hope that the Nier:Automata collaboration items and the new Photo Mode will bring more joy to your gameplay. We will continue to do our best to keep up with the anticipation and love our players show us.

Stellar Blade updates arrive on PlayStation 5 on November 20, 2024. Prepare for an exciting new adventure.

 
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Synastry

Member
Wait there adding A2 as well nice I always like A2 more then 2B:messenger_winking_tongue:

Also I hope I don't have to beat the bosses in hard mode to unlock them cause that will suck as much as I do in hard mode. :messenger_smirking:
 
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Killer8

Gold Member
I like how there was this big outrage and even a petition prior to release because the devs 'censored' the game, yet every update that has come since has featured some of the most insane coomer bait committed to a mainstream game since Dead or Alive Xtreme.
 

Aenima

Member
I like how there was this big outrage and even a petition prior to release because the devs 'censored' the game, yet every update that has come since has featured some of the most insane coomer bait committed to a mainstream game since Dead or Alive Xtreme.
A sign that the petition worked. And is not because ShiftUp wanted to censor stuff. They even released the 2 outfits ppl was complaining about for being censored a bit more lewd than the original ones.
 

yogaflame

Member
Wow! I'm very happy. This was my game of the year because of beautiful graphics, excellent level designs, great combat and gameplay. And this is also perfect timing for those with Ps5 pro. I hope it included new dialogues, side quest, and locations or even new type of enemies, but I'm already happy with what I saw. Thank you Shift up. I hope too see more DLC in the near future like extra levels, new maps, new enemies, scenarios, side quest, and side stories of the other characters.
 
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yogaflame

Member
Time for my 5th Walk through. But I still haven't beaten yet
Raven
in Bosh rush hard mode to get that one last outfit from Boss rush mode :ROFLMAO:. I hope Sony will include Stellar blade in there Ps5 slim and Ps5 pro bundle for black Friday.
 
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wvnative

Member
I wanted to like this game so much. It looks cool and has cool vibes and I wanted to support a game like this.

But man...it felt so...janky and a little unresponsive. It did not feel good to play at all. And I was shocked at all the positive reviews that didn't really seem to mention it. Nobody seems bothered by it. Am I broken?
 
I wanted to like this game so much. It looks cool and has cool vibes and I wanted to support a game like this.

But man...it felt so...janky and a little unresponsive. It did not feel good to play at all. And I was shocked at all the positive reviews that didn't really seem to mention it. Nobody seems bothered by it. Am I broken?


You have to learn the timing for parrying/counter. The combat has its own flow. It's very responsive but you can't spam your way through tough enemies.
 

yogaflame

Member
I wanted to like this game so much. It looks cool and has cool vibes and I wanted to support a game like this.

But man...it felt so...janky and a little unresponsive. It did not feel good to play at all. And I was shocked at all the positive reviews that didn't really seem to mention it. Nobody seems bothered by it. Am I broken?
It will take some time to get adjusted, but the learning curve will not take a long time. For me just within 30 minutes, I got use to it and I enjoy the combat and experimenting allot of moves and tactics. Within an hour I'm already familiar with basic combat and movements. It is very responsive, it is like a hybrid combat system, combining the elements of Blood borne, Sekiro, Nier and DMC. You can dodge, parry, run, jump, etc, very responsive combat and battles are fun especially the bosses.
 

wvnative

Member
It will take some time to get adjusted, but the learning curve will not take a long time. For me just within 30 minutes, I got use to it and I enjoy the combat and experimenting allot of moves and tactics. Within an hour I'm already familiar with basic combat and movements. It is very responsive, it is like a hybrid combat system, combining the elements of Blood borne, Sekiro, Nier and DMC. You can dodge, parry, run, jump, etc, very responsive combat and battles are fun especially the bosses.

I think my brain broke playing the demo, watching all the pre-release trailers I was expecting fast paced, platinum style combat ala MGR

But then I was caught off guard when it kinda felt like a heavier souls like game.

I'ma wait for the PC version then maybe try again
 

ssringo

Member
Was planning to wait for the PC release for another playthrough but guess I'll give it another whirl. Didn't do the summer event thing either since my last save was early ng+ so there'll be a bit of new stuff to work on.
 

yogaflame

Member
I'm curious. Will there be new dialogues and locales? There trailer looks like there are hints of new dialogues and new locations. When Eve met Emil shop she had reacted. Will that alter a bit some of the dialogues and story?
 
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