Kinda, they make better voice actors and facial mocap, but body mocap ppl are the equivalent of stunt doubles they use in movies.Celebs are better at acting than your general video game mocop guy. We need more.
There's some grounds to what he's saying: there's little value in saying Phantom Liberty is CDPR's most expensive expansion yet if a good chunk of that money is ending up in the pockets of celebrities selling their likeness and not necessarily spending it on gameplay which is what matters most.
For me who likes original character designs it absolutely does hurts my experience.Using big-name acting talent doesn't take anything away from the game. It doesn't negatively impact story/narrative or gameplay.
The Resident Evil Remakes and Devil May Cry have used celebrities......like basically every major character is a celebrity did that detract from your enjoyment of the games?For me who likes original character designs it absolutely does hurts my experience.
It like having character like Tifa or 2B get replaced by celebrities, why would I want something like that? In my games I like original character design way more than celebrities and most iconic characters all come from original designs.
I had to look up who this was as it's been so long, Jessica Chobot.
I'm enjoying RE:Remakes because the gameplay is fun but the scan faces do absolutely bother me and I wish they didn't us it. Especially when you are controlling the characters they have completely dead face even when talking and catching their breath, they have no expression on their face.The Resident Evil Remakes and Devil May Cry have used celebrities......like basically every major character is a celebrity did that detract from your enjoyment of the games?
Seems you enjoy the RE:Makes?
Not to mention if the actor dies or refuse to renew the rights to their likeliness you suddenly can't use that character anymore, which is also annoying for long going series.It like having character like Tifa or 2B get replaced by celebrities, why would I want something like that?
The dead faces would still be dead if they were bespoke models.I'm enjoying RE:Remakes because the gameplay is fun but the scan faces do absolutely bother me and I wish they didn't us it. Especially when you are controlling the characters they have completely dead face even when talking and catching their breath, they have no expression on their face.
THANK GOD FFXVI is not doing that.
Problem is scan faces are scan of real faces so those animation problems end up looking MUCH worse, as faces becomes much realistic the imperfection becomes much more obvious and uncanny valley.The dead faces would still be dead if they were bespoke models.
Once a face scan is done its converted to a model exactly the same as if it was bespoke, the animation team wouldnt even know its a face scan and just assume the character artist made it.
So what you are criticizing here is Capcoms animation team, not the face scan of a celebrity.
You say that as if the scan faces are copy paste and artists dont actually work over them.Problem is scan faces are scan of real faces so those animation problems end up looking MUCH worse, as faces becomes much realistic the imperfection becomes much more obvious and uncanny valley.
There are no grounds for what he's saying.
Using big-name acting talent doesn't take anything away from the game. It doesn't negatively impact story/narrative or gameplay.
And a game's budget has no meaningful correlation with it having good gameplay. So given that spending more on developing gameplay systems won't automatically = better gameplay, why the hell as gamers should we care what publishers choose to spend their marketing budget on?
There is big difference between scan face and stylize face, go look at FFVIIR that pretty obvious it not scan face, then you look at Claire in RE2R.Tell me and be honest with yourself, you know RE2R, RE3R was scanned faces before people told you?
This Defoe ?One thing that I realised that Grubb/Jan and maybe people here may have missed (haven't go through the threads) is that sometimes it's a marketing/publisher cost and not a development one. It's why 12 minutes got Defoe, Daisy Ridley and McAvovy
You are not a serious person.There is big difference between scan face and stylize face, go look at FFVIIR that pretty obvious it not scan face, then you look at Claire in RE2R.
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It pretty damn obvious.
What about ada thoThere is big difference between scan face and stylize face, go look at FFVIIR that pretty obvious it not scan face, then you look at Claire in RE2R.
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It pretty damn obvious.
You are not a serious person.
So im out.
Yeah, among them she is the only one that doesn't look all strange but still for my taste I will always prefer stylize face over scan face.What about ada tho
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(Tbf she is the only non-strange face in the game between the main characters)
I think they are a bit stylized in re4 aswell, they don't exactly look super similar to the actors.![]()
Yeah, among them she is the only one that doesn't look all strange but still for my taste I will always prefer stylize face over scan face.
Ill just leave this here:![]()
Yeah, among them she is the only one that doesn't look all strange but still for my taste I will always prefer stylize face over scan face.
Capcom at least dose MUCH better job touching up the face instead of straight up putting celebrities face in the game like CP 2077 and Death Stranding…. I fucking HATE that.I think they are a bit stylized in re4 aswell, they don't exactly look super similar to the actors.
Scan face will have more realistic expression than stylize face, I mean they are base one real person, the reason I post Tifa's picture because I personally like design of stylize face over scan face. All games will have imperfection that's just nature of video games but my point is the more realistic the face is the more obvious those imperfection becomes.The best character rendering in gaming to date.
Scanned face.
Post more Tifa and tell me even animated she can match Callisto Protocol.
I think the difference is that the actors in ds and cb are on another universe of celebrity compared to the "actors" that capcom use, this is why they scan their faces to perfection, they are a major selling point for many people, nobody gives a fuck about who capcom hires as real life model.Capcom at least dose MUCH better job touching up the face instead of straight up putting celebrities face in the game like CP 2077 and Death Stranding…. I fucking HATE that.
That's my big problem, when you put famous actress on the game I'm no longer see the characters themselves, I just see the celebrity who plays them. And people gonna say the movies do the same thing but games are different than movies, I interact with its world and controlling the character and having celebrity as character in video game it just takes me out of the experience.I think the difference is that the actors in ds and cb are on another universe of celebrity compared to the "actors" that capcom use, this is why they scan their faces to perfection, they are a major selling point for many people, nobody gives a fuck about who capcom hires as real life model.
Not a fan of famous actors in videogames aswell, except extremely rare cases.That's my big problem, when you put famous actress on the game I'm no longer see the characters themselves, I just see the celebrity who plays them. And people gonna say the movies do the same thing but games are different than movies, I interact with its world and controlling the character and having celebrity as character in video game it just takes me out of the experience.
People can say I'm dumb thinking like that but I can't stop how feel, it just my taste.
I think some of main characters like Kazuma and Majima are not scan face but most of them are. With Yakuza I'm not familiar with most of Japanese actors, maybe iota reason why I'm not bothered by much.Not a fan of famous actors in videogames aswell, except extremely rare cases.
I think that yakuza team does the best, they hire japanese actors tthat are obscure to the mainstream people so you can imagine the character but acting and voice are gonna be of an higher level.
Takeshi kitano in y6 was one of the few cases where i appreciated a really famous actor.
They use japanese actors for the secondary characters and villains, pretty sure that majima, kiryu etc. are men-made.I think some of main characters like Kazuma and Majima are not scan face but most of them are. With Yakuza I'm not familiar with most of Japanese actors, maybe iota reason why I'm not bothered by much.
Yeah, both Majima and Kiryu clearly have much stylize face compare to secondary characters. This is what I said above when I posted picture of Tifa, you can easily tell between scan face and stylize face.They use japanese actors for the secondary characters and villains, pretty sure that majima, kiryu etc. are men-made.
That's my big problem, when you put famous actress on the game I'm no longer see the characters themselves, I just see the celebrity who plays them. And people gonna say the movies do the same thing but games are different than movies, I interact with its world and controlling the character and having celebrity as character in video game it just takes me out of the experience.
People can say I'm dumb thinking like that but I can't stop how feel, it just my taste.
For me who likes original character designs it absolutely does hurts my experience.
It like having character like Tifa or 2B get replaced by celebrities, why would I want something like that? In my games I like original character design way more than celebrities and most iconic characters all come from original designs.
Yes, it does. Using the budget that is used on celebrities on more important things, will always benefit a game.
Just look at how many games are released in a broken state.
Having a bigger budget allocated for QA and programmers could significantly reduce these issues.
Look at how many times developers have to crunch for months or years. Having a bigger team, means we can divide work among more people and have less crunch.
And having less money wasted on celebrities, means the studio can pay better wages for everyone developing the game.
No I'm not saying Tifa and 2B gonna get replace by celebrities, I'm saying if we start getting celebrities as characters instead original design then we gonna stop getting interesting and iconic designs like Tifa and 2B.Yes, I agree with you... but this has never happened... ever in the history of gaming; outside of something like SF: The Movie: The Game... which was the whole point.
So to me you're arguing against a boogeyman that has no realistic prospect of coming to fruition.
In reality, most games that use Hollywood acting talent use them for characters from the outset. There's no popular game character being replaced with celebs.... that's just silly.
No I'm not saying Tifa and 2B gonna get replace by celebrities, I'm saying if we start getting celebrities as characters instead original design then we gonna stop getting interesting and iconic designs like Tifa and 2B.
This is why I like original design like Bayonetta, Tifa, 2B and other original designs over famous celebrity as characters.
If the money spent on him could keep development going for another month or two it would make a difference.I don't think Keanu being in the game caused that shift though. With or without him CDPR probably still wouldn't have been able to make the game they set out to make.
Most of these people receive pittance compared to and actual movie role. I think the only celebrity that's going to get a commanding pay role is Tom Cruise in Starfield IF all those weird post from Bethesda are trueAmen.
Use the budget for literally everything else.
They take way more money than normal VA actors most probably.Most of these people receive pittance compared to and actual movie role. I think the only celebrity that's going to get a commanding pay role is Tom Cruise in Starfield IF all those weird post from Bethesda are true