Big difference, was that Rise of the Tomb Raider was a multiplatform game from the get-go before MS secured it as a timed exclusive.
Street Fighter V is different.
If I liked fallout, I would just buy the platform on which I could play the game.
Sony paid to keep Pacman and Megaman out of the 360 versions of SFXTekken. The characters were finished (including endings) and are on the 360 disc. Sony swooped in pretty late and did an under the table deal to keep them on their platform only.
You'd have to be kidding yourself if you think they didn't pull some form of deal to keep SFV off the XB1.
Halo is Xbox exclusive, Xbox is a Microsoft's game console. Halo is also on PC which means Windows system, strangely it's also a OS by Microsoft. Obviously an Xbox only game would be better but having this on PC for them was not that bad.
Sony doesn't have Windows, so it makes less sense. Besides, like it was said, Street Fighter is one the most stable series of Capcom. They can really fund this game.
Yep. Not so much last gen, but at least during the GC/PS2/Xbox era, if you wanted to play some good third party games, you needed all three consoles (more so during PSX/N64/Saturn, and that was mostly for PSX).
I have to wonder why people(or why the reactions in the threads are different) think that the reason behind Street Fighter being exclusive is more nobler than TR 2 when we really have no solid info about either of them. I see reasons why both publishers would have seeked out excess funding for their games yet(Capcom poor, TR taking forever to profit) yet Capcom is using the money to develop the game while SE is using the money apperently to build money pools where they can light money cigars while various Lighting Cosplayers dance around them.
I believe both could have fund it themselves but could is a much different word that would even if they are mostly the same letters.
TR2 being announced as multiplat initially while SF5 wasn't is a major consideration for one thing.
TR2 being announced as multiplat initially while SF5 wasn't is a major consideration for one thing.
Super Street Fighter II Turbo was not a new numbered entry. There is a huge difference between ST using SF2 assets and SFV using some of the same animations as SF4. I mean, this is alpha footage, so things are subject to change, but the two things are not remotely the same.Well the SF series has a long, long, long history of re-using assets between releases, this wouldn't surprise me.
For example the sprites used for the original Street Fighter II were still in use (with tiny colour variations) in Super Street Fighter II Turbo, 3 years and 4 games later.
No, but we had comments from a Capcom producer last year saying Street Fighter V would take until 2018 for the company. That's as good as saying it's in development.We don't know anything. That's kind of the silly part about all of this. We didn't even know Street Fighter V was in development prior to this.
Anyone have good examples of an art direction Street Fighter would look better in than its current form?
So has this been truly confirmed? I am disappointed they are sticking with SF4 assets so closely. But, that is par the course for capcom so no surprise there. I will wait until I get more info before I pass full judgement on this one.
I'm already reading on some other forums that "MS started it first" and so it doesn't seem a lot of the same people are upset this time around
I'm already reading on some other forums that "MS started it first" and so it doesn't seem a lot of the same people are upset this time around
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As Bish stated, the weekend is really going to test the NeoGaf servers. I think that speaks volumes too, honestly. :]
SFV is a pretty big deal as evidenced in the reactions in this thread. However, I can understand that not everyone is into fighting games. All the rumblings over the past few days about PSX seem to suggest there will be something for a lot of other people who aren't necessarily into SFV.
Honestly this SFV thing has set a really good for me, personally. I got a feeling maybe one or two of my wildest guesses might end up happening.![]()
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As Bish stated, the weekend is really going to test the NeoGaf servers. I think that speaks volumes too, honestly. :]
SFV is a pretty big deal as evidenced in the reactions in this thread. However, I can understand that not everyone is into fighting games. All the rumblings over the past few days about PSX seem to suggest there will be something for a lot of other people who aren't necessarily into SFV.
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How is this any different?
Do you have proof that RoT planet of the..... err tomb raider still the stupidest fucking name I have seen for a video game was coming to PS4? They announced no platforms when they showed it at E3.
Not to mention SF4 came out on 360
Got my ticket. Where's the hype train at?
Please have Dhalsim. Please make him good.
I guess. But I mean, unless it was something obviously technical that prevented a multiplat release I always assumed it was something financial anyway. What else could it've been, y'know?Because a lot of people didn't know it was a thing and, even if they did, who would they tell besides buddies or people they meet at a convention or something? I can make a post on Neogaf in a thread that will get tens of thousands of views, people weren't capable of reaching tens of thousands of ears (or eyes as it were) back then.
Ono quickly swatted that F2P thing down saying that SFV would have no microtransactions.IIRC, Kagari mentioned that the new TR was in fact multiplat when it was announced in June but MS swooped it up when they lost the NPDs.
Literally the last thing we heard about SF5 before was that Capcom didn't have the budget and that they would be up to trying a F2P model for it.
No, but we had comments from a Capcom producer last year saying Street Fighter V would take until 2018 for the company. That's as good as saying it's in development.
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As Bish stated, the weekend is really going to test the NeoGaf servers. I think that speaks volumes too, honestly. :]
SFV is a pretty big deal as evidenced in the reactions in this thread. However, I can understand that not everyone is into fighting games. All the rumblings over the past few days about PSX seem to suggest there will be something for a lot of other people who aren't necessarily into SFV.
So has this been truly confirmed?
I spent so many damn hours on VF Quest Mode. Seriously.
3rd party exclusive war could get ugly, especially with Microsoft pocket. almost nothing is off limits.
What more we have a hype army! (Thanks to ElTorro)
Yep, we had it bad back then. Real bad.
3rd party exclusive war could get ugly, especially with Microsoft pocket. almost nothing is off limits.
No, you know why you're a fanboy. I've seen your posts and you've been called out for your posts several times.
I guess. But I mean, unless it was something obviously technical that prevented a multiplat release I always assumed it was something financial anyway. What else could it've been, y'know?
I'm just confused at how angry people get these days when even a generation ago it wasn't met with such disdain.
Oh, look what I found while looking for the article about Ono deconfirming microtransactions.Ono quickly swatted that F2P thing down saying that SFV would have no microtransactions.
Eventhubs said:According to Sponichi Annex, Street Fighter 5 is still years away from release, but Capcom is looking to put it out on the PS4 and Xbox One, at least as far as home video game consoles are concerned.
The One and Done;141835861 said:The implications of the Tomb Raider deal and this is NOT good for us gamers. PERIOD.