bob_arctor
Tough_Smooth
I was sad yesterday. I got booted out of a Gold level lounge after just one FT2. I lost but I didn't get destroyed/completely outclassed. Felt bad, man. Well, only for a sec. Then I was just pissed.
I was sad yesterday. I got booted out of a Gold level lounge after just one FT2. I lost but I didn't get destroyed/completely outclassed. Felt bad, man. Well, only for a sec. Then I was just pissed.
So guys, Balrog this monday right?
Juri should be this Monday.
I really hope so.
Might be a weird question to ask here, but I'm moving and buying a new 50'' hdtv. Right now I play SFV on a monitor with like no input lag, anyone game on a 50''+ hdtv that has a no noticeable input lag?
I wouldn't mind, but I don't play Chun Li well enough to give character advice. I'm working on her myself.Jumping online. Still looking for a strong Chun-Li trainer w/ mic. Thanks!
I wouldn't mind, but I don't play Chun Li well enough to give character advice. I'm working on her myself.
So basically while in the corner and on wakeup, we play rock paper scissors with command grab characters.
Fun stuff. I always loved that game.
So basically while in the corner and on wakeup, we play rock paper scissors with command grab characters.
Fun stuff. I always loved that game.
Ok I'll do that.lol don't get put in the corner or don't get knocked down. The opponent had to put you in that situation.
So basically while in the corner and on wakeup, we play rock paper scissors with command grab characters.
Fun stuff. I always loved that game.
Mika is such a BS character all you have to do is guess right thrice and you win
wait I mean Ken
Mika is such a BS character all you have to do is guess right thrice and you win
wait I mean Ken
Mika is such a BS character all you have to do is guess right thrice and you win
wait I mean Ken
Look me and Flux was at the finals battling it out!!!
Our sessions will one day look that good buddy0) were arent far off
Ryu top tier though!Congrats to me for getting 3rd place. Unfortunately this is a step down from my two 2nd place finishes to Lord_Shadow. But you were lucky I missed my anti air at the end
Mika is such a BS character all you have to do is guess right thrice and you win
wait I mean Ken
It’s not as bad in SFV since everyone has a guessing game.This makes me want Dudley all the more in Season 2 just for the salt. You could guess right twice in SF4 with it's lower damage output and net a victory with Duds.
What's the appropriate thing to do as Karin vs a Gief in V-trigger? Run to the corner for 60 seconds? Also does it hit low? Whenever I actually get hit by it I'm always holding back.
Traitor.
I posted this in the arcade stick thread too, but have any of you had problems with your TE2+ sticks? Seems this morning Tokido's disconnected the same way mine seems to be doing, so I'm starting to feel like it may be a problem with the hardware in the stick vs just a faulty wire.
Used it extensively and had no problems yet, fingers crossed lolI posted this in the arcade stick thread too, but have any of you had problems with your TE2+ sticks? Seems this morning Tokido's disconnected the same way mine seems to be doing, so I'm starting to feel like it may be a problem with the hardware in the stick vs just a faulty wire.
I posted this in the arcade stick thread too, but have any of you had problems with your TE2+ sticks? Seems this morning Tokido's disconnected the same way mine seems to be doing, so I'm starting to feel like it may be a problem with the hardware in the stick vs just a faulty wire.
I guess Capcom figured to give you a second to collect your thoughts, shake off the salt and get your head together.SF5's loading is really weird and mostly artificial imo.
After messing around with survival some more, I noticed that survival was loading at max 1.5s between fights, regardless of whether or not the stage also changed.
So I monitored ram usage and basically SF5 loads most of the things it needs at startup, resting at around ~900/1000mb in memory.
Then when it loads a fight it uses another 200/300mb, this is the same for any kind of fight, whether it's versus or online or survival or training.
But in survival I noticed that once a fight was over, it would slightly bump the memory and then drop down again when the next fight started.
This means that that 200/300mb's it loads on a fight is all the base data it needs to quickly switch between characters/stages (1.5seconds tops)
This makes me wonder why it doesn't just loads in at ~1200mb in the first place? Especially since most of the versus screen it's only loading a tiny bit, most of the loading comes during the white screen. We could be doing a whole lot less staring at VS screens if the game just used a tiny bit more ram at all times.
These pocket Nashs in losers semis/finals. Really?
At least it's not pocket Kens