The problem here was that ryu's jHK doesn't get a hurtbox till much later, his leg is out but is unhittable. Rog should've won that exchange but he literally couldn't even hit Ryu.
Invincible air attacks :O
The problem here was that ryu's jHK doesn't get a hurtbox till much later, his leg is out but is unhittable. Rog should've won that exchange but he literally couldn't even hit Ryu.
SF5's battle planner, Woshige, recently explained how powerful jump-in attacks will work in Street Fighter 5, and even though they'll be great at landing hits, most of them have a fundamental weakness as well.
"Moves that are good as a jump-in generally increase your hurtbox as well — before the hitbox expands. If you just have the right timing against an anti-air, you should be able to beat it with any character," explained Woshige.
I saw people reporting they were getting RQ on and getting penalized and checked with the server team to understand how it works to make sure this wasn't the case.
Someone who rage quits is (obviously) disconnected from the server. The person who is rage quit on is returned to matchmaking. If a match ends before it concludes, the player who is no longer connected to the server is penalized, not the player who stays connected.
As an example, lets say you stay in training mode waiting for matches, get one and then someone pulls the plug on you mid-match. You'll be returned to training mode waiting for more matches and wont be penalized.
That said, I'm keeping an eye out for any videos that show someone who stays connected is penalized but I haven't seen anything. If anything comes up I'll definitely pass it along to the team.
So has anyone bought that Capcom Pro Tour pack? Is it worth it? I mean it doesn't seem so, but I'm still considering buying it on my next paycheck this Friday...
The game needs to both remove jab AAs and make the other AAs more useful. I'd like it if you had, almost across the board for every character, a decent button AA and another AA that requires a read that you can combo into big damage from. If it's obvious you are going to jump in you should be able to prepare and retaliate with something more than just a normal or a DP.
I saw people reporting they were getting RQ on and getting penalized and checked with the server team to understand how it works to make sure this wasn't the case.
Someone who rage quits is (obviously) disconnected from the server. The person who is rage quit on is returned to matchmaking. If a match ends before it concludes, the player who is no longer connected to the server is penalized, not the player who stays connected.
As an example, lets say you stay in training mode waiting for matches, get one and then someone pulls the plug on you mid-match. You'll be returned to training mode waiting for more matches and wont be penalized.
That said, I'm keeping an eye out for any videos that show someone who stays connected is penalized but I haven't seen anything. If anything comes up I'll definitely pass it along to the team.
That's why I specified people who only rage quit occasionally. Yes, the total frauds will be matched appropriately, but surely there are plenty of decent players who get mad sometimes. Players who will not have any trouble beating people with 1000 fewer LP.The points were gained fraudulently so they're not getting out of that 1000LP hole.
Nah I think that would promote trying to intentionally lag switch or make the other person disconnect by someway or another.
They should just do what they did in SF4 and every time you disconnect before a ranked match is over, you lose a set amount of points and there's a disconnect % bar beside your name so you had the choice if you wanted to play it or not.
Nakayama posted another scrapped alternate costume on Twitter.
M. Bison - Psycho Shadow
I had a number of people quit/disconnect on me in KI one night, and it gave me a warning saying too many of my wins were coming from disconnects, so it's got its own issues.
I saw people reporting they were getting RQ on and getting penalized and checked with the server team to understand how it works to make sure this wasn't the case.
Someone who rage quits is (obviously) disconnected from the server. The person who is rage quit on is returned to matchmaking. If a match ends before it concludes, the player who is no longer connected to the server is penalized, not the player who stays connected.
As an example, lets say you stay in training mode waiting for matches, get one and then someone pulls the plug on you mid-match. You'll be returned to training mode waiting for more matches and wont be penalized.
That said, I'm keeping an eye out for any videos that show someone who stays connected is penalized but I haven't seen anything. If anything comes up I'll definitely pass it along to the team.
I got a message saying I dc after a player rq on me after i stopped playing and going back in.
Guile's daughter lol
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Thanks for this, because this was my conclusion as well. It's good that the misinformation is being quelled by a Capcom employee though.I saw people reporting they were getting RQ on and getting penalized and checked with the server team to understand how it works to make sure this wasn't the case.
Someone who rage quits is (obviously) disconnected from the server. The person who is rage quit on is returned to matchmaking. If a match ends before it concludes, the player who is no longer connected to the server is penalized, not the player who stays connected.
As an example, lets say you stay in training mode waiting for matches, get one and then someone pulls the plug on you mid-match. You'll be returned to training mode waiting for more matches and wont be penalized.
That said, I'm keeping an eye out for any videos that show someone who stays connected is penalized but I haven't seen anything. If anything comes up I'll definitely pass it along to the team.
Nakayama posted another scrapped alternate costume on Twitter.
M. Bison - Psycho Shadow
I think it's because they string the replay data only after a match is completely done...(that is 2 or 3 rounds 1 match. K.O). So basically anything before K.O and a 2/3 winner is deemed incomplete.What I don't get is why rage quit matches aren't logged in. It should be in a public replay under their matches.
Nakayama posted another scrapped alternate costume on Twitter.
M. Bison - Psycho Shadow
I saw people reporting they were getting RQ on and getting penalized and checked with the server team to understand how it works to make sure this wasn't the case.
Someone who rage quits is (obviously) disconnected from the server. The person who is rage quit on is returned to matchmaking. If a match ends before it concludes, the player who is no longer connected to the server is penalized, not the player who stays connected.
As an example, lets say you stay in training mode waiting for matches, get one and then someone pulls the plug on you mid-match. You'll be returned to training mode waiting for more matches and wont be penalized.
That said, I'm keeping an eye out for any videos that show someone who stays connected is penalized but I haven't seen anything. If anything comes up I'll definitely pass it along to the team.
Nakayama posted another scrapped alternate costume on Twitter.
M. Bison - Psycho Shadow
I did.
I love the stage.
I love the community.
I love watching streams.
I think it's worth it to support a game and community that I spend so much time watching and playing.
I saw people reporting they were getting RQ on and getting penalized and checked with the server team to understand how it works to make sure this wasn't the case.
After I pay my bills I'll see what my money's like and if I've got some extra spending cash fuck it.
Btw does anyone have a pic of Guile's CPT color? That might be the tipping point for me.
Nakayama posted another scrapped alternate costume on Twitter.
M. Bison - Psycho Shadow
I'd buy it at a reasonable price.
Also, trying to learn a new character is tough, but it is important to have a secondary character.
Is it really?
M. BatmanI'd buy it at a reasonable price.
24 dollars
imagine costumes came with buffs?
imagine costumes came with buffs?
So basically Injustice 2 or SFxT's Gems.imagine costumes came with buffs?
I'm a character specialist at heart, but I don't want to be caught with my pants down when balance changes come and I'd prefer to play more than just glass cannons.Is it really?
Vega is Q confirmed
If you're interested, we just released episode 1 of our Long Island Joe documentary. I'm very proud of this. Our team has been working on it for months. I hope y'all enjoy it .
http://www.floko.tv/video/987430-fgc-raw-long-island-joe-episode-1
I can imagine a fighting game dystopian future where you pay money for better versions of characters.
That was nice.
Vega is 6'1" and Q is 7'5", and both characters coexist during the events of SFV (Viper is investigating Q). They're definitely not the same person. I don't know why "Q is [insert name]" theories are so abundant. He isn't anyone but himself, an original character introduced in 3rd Strike.
Vega is 6'1" and Q is 7'5", and both characters coexist during the events of SFV (Viper is investigating Q). They're definitely not the same person. I don't know why "Q is [insert name]" theories are so abundant. He isn't anyone but himself, an original character introduced in 3rd Strike.
And yeah, I'm gonna get the pack later this month too when I get back from vacation. I think supporting the community is well worth a little bit of my money.