What's up with Cammy players thinking Cammy is terrible? What does she really need?
LTTP but I am a Cammy player and I think she's one of the best characters in the game, could be top 5. When I play her I don't feel limited or unable to do something like I do with other characters.
She has all the tools you need in SFV specifically.
*Superb anti airs, among the best in the games. Quite a few characters even good ones don't even have good anti airs, Cammy has 3 great ones.
*3 frame cr.LP. Crucial in this game as you can blow up a lot of non tight set ups/frame traps.
*Anything that is a light or a medium is plus on block plus they are fast so she has among the best frame data in the game meaning she has among the best frame traps in the game. And frame traps are insanely good in this game.
*Amazing frame traps combined with really fast walk speed means every time Cammy makes you block something it's a mix up because either you are taking a frame trap or a throw. And that is specifically very strong in SFV.
*Has EX Dive Kick which is a really good get in tool.
*Has at least 4-5 ways around projectiles.
*V Skill is actually usable unlike other V Skill in the game. Meaning she can build V meter if need be.
*V reversal has extra utility of getting Cammy out of corner, a crazy tool in SFV because corner is so deadly.
*Can go into her target combo from her 3 frame normal. Not many characters can go into target combo or get significant damage off of lights.
*Excellent pokes for SFV level. Cr.MK and st.MK are excellent, cr.MK into Spiral Arrow is still great and better than what a lot of characters can do at those ranges.
*Great counter pokes as well. Cr.MK can catch a lot of low attacks even long ones, same for st.MP and st.HP to counter poke and whiff punish into Spiral Arrow.
*Some random extra tools like forward HK for a built in shimmy move into big damage, Spiral Arrow leads to crazy corner carry, HK Cannon Spike has insane horizontal range can be used to punish fireballs even, super can get her out of situations and punish fireballs, V Trigger has both utility and can be used as an ultra.
I wouldn't change anything on her that doesn't involve adding more stuff to her. I think giving her something would make her too good. She doesn't need an overhead or a command throw, that is just silly talk... you have all the tools to open up even the best players in SFV. You don't need any additional tools to get in with or to by pass fireballs, you have enough. You don't need better way to confirm combos, poke, anti air or do damage with.
Her 3 weaknesses are low health/stun (lowest in the game I believe or tied for it), kinda weak cross up game and weak crush counter game. She might actually have the worst crush counter in the game but that's whatever because her counter hit game is good regardless, you just need to be on point with confirming the counter hits.