lucebuce12
Member
EwwTime to taint this thread with my blood.
I miss being here. ;____;
EwwTime to taint this thread with my blood.
I miss being here. ;____;
What RQ? no.
If you meant making big gifs, yeah I'm not great with pc's lol. I didn't realize they would be so big when they were done. Hence why I put em in quotes.
Embrace the webm future.
That's why we needSagatMakotoOroE.Honda
What RQ? no.
If you meant making big gifs, yeah I'm not great with pc's lol. I didn't realize they would be so big when they were done. Hence why I put em in quotes.
PAN's Practical IBUKI | Pressure & Setups Guide and Neutral & Defense Guide
DING DING!
ZAP ZAP!
Enjoy your time, and best of luck to you !
Have fun!!
You gonna be participating or just observing?
Remember to ask for Cammy buffs.
Have fun!
Let me know if you see any cool stuff for sticks there
Anyone top players in your group?
Is there any way to see all your character levels in a list? Or do I have to set each as my favorite and bring up my Fighter Profile.
Tomorrow is the day.
Tomorrow is the day.
SF has some of the most boring and bland character designs of any popular fighting game, so it's not really saying much, but Laura's design is still better than most. Though in SFV they've done a good job with making characters look a lot cooler, especially Balrog.
It's also why, even though I don't like 3S, I really appreciate what they did with the character designs as characters like Necro, Hugo, and even Remy are far superior to the characters they were meant to replace.
I should have been Ryu from the start.
The day we get colour related announcements!!!
Those gigantic gifs, yeah. That might've come out a little more harsh than I wanted to, sorry.What RQ? no.
If you meant making big gifs, yeah I'm not great with pc's lol. I didn't realize they would be so big when they were done. Hence why I put em in quotes.
Haha!We're all Ryus now.
What's your high standard for fighting game character designs? Street Fighter designs, in perhaps every iteration, are just "simple." That doesn't necessarily equate to bland.
For example, Arc System Works characters aren't simple. They're over designed. At some point in the design they may have the simplicity of a Street Fighter character but then the designer is compelled to cover them in tchotchkes and religious iconography. And I like, generally, the Guilty Gear designs. Conversely, BlazBlue characters are both over designed and bland.
That's kind of why I think 3S had the best designs in the series. Traditionally, when you keep a design simple to evoke a concept (karate guy, military guy, etc.) you run the risk of just presenting the standard archetype (although SF created a lot of these archetypes). 3S sidestepped this issue by subverting these archetypes slightly. Makoto's big difference is that she's a girl but she looks like a standard karateka. Dudley subverts Balrog by being his exact opposite in personality. Hugo isn't nimble, per second, but his uniqueness comes from him being the largest character who has multiple moves that send him flying around the screen doing clumsy acrobatics.
To be honest, I didn't think twice about the Street Fighter designs until this game. Now that the likes of Balrog, Karin, Guile, & Ken look great from a design standpoint (with varying degrees of execution), it's kinda hard to go back to their old incarnations. Hell, even if Urien rips off his suit either way, they gave Urien a much better suit in SFV (though the fact that he doesn't at least bronze up from being paler skin/blonde hair before the fight bothers me....which I hope is added in the final build of the character). Even the small details like giving Cammy tactical straps, making Bison's hair white & have a longer jacket that drapes like a trench coat (giving him that kind of badass loose clothing that was previously provided by his SF Alpha cape), or Vega a fancy dress shirt goes a long way in refreshing classic designs. I just wish that Hot Ryu was the actual default design for Ryu, but I suppose that he's too iconic to change (same for Chun-Li).Yeah now that I look back on it, i jumped the gun a bit there on SF having the consistent worse designs of any popular fight game. Blazblue (even tho there are designs i like) for the most part is worse with SF in second behind it.
I think that SNK games, Tekken, Soul Calibur, etc. are all more consistent in quality of designs. Of course, each of those games have their own fair share of garbage, but i can look at those games and see that more than 1/10 of their casts arent bad/bland designs.
You can definitely do simplicity without being bland but SF isnt a good example of that, even if it has a few examples of its own like Ryu and Makoto.
Tekken 7 has some of the worst costume designs I've ever seen.Yeah now that I look back on it, i jumped the gun a bit there on SF having the consistent worse designs of any popular fight game. Blazblue (even tho there are designs i like) for the most part is worse with SF in second behind it.
I think that SNK games, Tekken, Soul Calibur, etc. are all more consistent in quality of designs. Of course, each of those games have their own fair share of garbage, but i can look at those games and see that more than 1/10 of their casts arent bad/bland designs.
Is there a good evo documentary out there? I'm pretty excited to watch this year since I've just started to play the game, but I don't even know how the format works except for that there's like 500 people in it.
For Street Fighter alone! About 9000 players overall.5000 people
5000 people
For Street Fighter alone! About 9000 players overall.
Wh.....
Ok.
Not 5000 just for street fighter tho... Right?
Damn.
Wh.....
Ok.
Not 5000 just for street fighter tho... Right?
Damn.
Yeah now that I look back on it, i jumped the gun a bit there on SF having the consistent worse designs of any popular fight game. Blazblue (even tho there are designs i like) for the most part is worse with SF in second behind it.
I think that SNK games, Tekken, Soul Calibur, etc. are all more consistent in quality of designs. Of course, each of those games have their own fair share of garbage, but i can look at those games and see that more than 1/10 of their casts arent bad/bland designs.
You can definitely do simplicity without being bland but SF isnt a good example of that, even if it has a few examples of its own like Ryu and Makoto.
Wh.....
Ok.
Not 5000 just for street fighter tho... Right?
Damn.
Is there a good evo documentary out there? I'm pretty excited to watch this year since I've just started to play the game, but I don't even know how the format works except for that there's like 500 people in it.
Wh.....
Ok.
Not 5000 just for street fighter tho... Right?
Damn.
The format is double elimination so its going to be kind of insane with over 5k people there. They play best of 3s until usually top 8 and it goes best of 5s.
http://evo2016.s3.amazonaws.com/brackets/index.htmlHow big is the bracket lol! it's gonna take two and a half weeks.
And I thought WNF kept me up late.
How big is the bracket lol! it's gonna take two and a half weeks.
And I thought WNF kept me up late.
Is there a good evo documentary out there? I'm pretty excited to watch this year since I've just started to play the game, but I don't even know how the format works except for that there's like 500 people in it.
http://evo2016.s3.amazonaws.com/brackets/index.html
It's more than 300 pools down to another round of pools down to top 32.
And pools are just like mini tournaments on there own? I assume the seeding must be random because how could anybody ever seed that many players.
Why doesn't somebody with "computer skills" organize a gaf-tournament?
That would be fun
Why doesn't somebody with "computer skills" organize a gaf-tournament?
That would be fun