Exactly last time i actually timed it and found out that between every fight there is a 23~25 seconds wasted.All this talk about survival reminds me how much I hate. If it loaded faster, I'd be okay because I feel like most of time until the end is looking at the black screen between fights. I feel dumb wasting an hour on cpu to lose at the end.
Santa outfits i thinkIs ANYTHING else other than Akuma and a balance patch coming on the 20th? Is it foolish to expect the alleged Arcade mode people say they've found in the PC version?
Is ANYTHING else other than Akuma and a balance patch coming on the 20th? Is it foolish to expect the alleged Arcade mode people say they've found in the PC version?
Well, the reason why it's both very difficult and absurdly long is because a ton of FM is gated behind that mode. So much FM, in fact, I'm sure 99.9% of the playerbase was never meant to unlock it yet they shoved so much there that *theoretically* you could buy every DLC character ever released with FM by clearing Survival with all characters on all difficulties. The business model Capcom has chosen for SFV sounds pretty great if all you knew about it was that there's enough FM to be earned just in single player to unlock everything character, Stage, and story costume for Season 1.
The Survival mode isn't hard like, say, a particularly tough Dark Souls boss is hard where you just have to learn how to beat it through trial and error. Even employing AI cheesing tactics it's essentially random if the game is going to allow you to win or not. The only real deterrent is that the player is investing an hour of their time to roll the dice.
So I don't see Survival becoming much shorter without the FM being drastically reduced.
Take a look at Super Street Fighter IV trophy list. There is a trophy for beating Gouken on hardest difficulty setting. Getting that fight requires you to go through the Arcade mode without continues and with some Ultra Combo finish stuff. Only 0.5% who owns the game have received that trophy. Sure 0.5% > 0.1% but it is still very small percentage. 1 CC runs are really hard for most people and that has even guaranteed health recover between rounds where as with Survival you get what you get in terms of health. Could be small health boost or could be full health boost but you never know.
The amount of time required to finish Survival is basically just a middle finger and meant to frustrate you to no end. There is no actual good reason to have so many stages. It is just a waste of time.
Wait what? The loading itself completes before the black screen even appears an it should go to the next fight near instantly, 25seconds sounds like network issuesExactly last time i actually timed it and found out that between every fight there is a 23~25 seconds wasted.
The 2016 Character Pass was on sale not too long ago, but I don't think it is anymore.Hey, all. So I'm finally getting into this after buying it at launch. Curious to know if the season pass went on sale during Black Friday. Just trying to decide if it's worth buying now or if I should wait a week.
matchmaking is taking alot longer now. Dead game
I'm also losing with my random select, but that's a different story
Easy-10 rounds, Normal-20 rounds, Hard-30, Extreme-40
or
Make each level 10 rounds and just scale the difficulty to each level.
Isn't that arcade mode basically?
I don't like survival mode, but having 30-50 fights isn't the worst thing in the world because that's kinda the point with the mode. I just hate the 100 fight one and the fact that it's the main way of getting fight money.
Well, the big difference between SFV and SFIV (and this includes SFIV's Survival Mode which was pretty damn hard) is that you could hit Start on a 2nd controller and interrupt your fight if you were losing. I believe I got every trophy in both SFIV and SSFIV aside from "Complete all Trials" ones because of that exploit. SFIV's Survival may have been harder than SFV's even but it was completely doable because you effectively had infinite continues.
Of course, you can sort of do that with Fight Request in V but that isn't reliable.
I can't say that ryu's mp srk worked that well in extreme survival, i didn't try to use just that move and it kinda worked for a lot of matches but 27 stage bison kept blocking and eventually punished my srk with a big vtrigger combo after he also jumped over and punished some of my hadokens.
Isn't that arcade mode basically?
I don't like survival mode, but having 30-50 fights isn't the worst thing in the world because that's kinda the point with the mode. I just hate the 100 fight one and the fact that it's the main way of getting fight money.
They need to reset everyone's survival progress next week so there's more ways to get Fm. Either that or Arcade/battle mode need to come.
Edit: we should be getting new trials as well so there's some more FM opportunities.
True, but at least birdie was funYou're no floe, bud
I definitely do not think we'll be getting all new trials for the already released characters.
You are what you eat.Sim and Mika are the only trials I could complete.
I'm absolute booty.
I don't see why not. The current trials could have combos that don't even work anymore which defeat it's purpose.
Because we're talking about Capcom and Street Fighter V.
matchmaking is taking alot longer now. Dead game
6696LP and I'm getting matched with players Ranked in Silver.
The 2016 Character Pass was on sale not too long ago, but I don't think it is anymore.
Don't forget the 2017 Character Pass, which is basically the same as the 2016 one except for the Season 2 characters.OK, thanks. That was probably the Black Friday sale. Which means there's a decent chance it will be on a Christmas sale later this month. Guess I'll wait and see. If not I guess I'll just pick it up for normal price in January.
Is ANYTHING else other than Akuma and a balance patch coming on the 20th? Is it foolish to expect the alleged Arcade mode people say they've found in the PC version?
I don't see why not. The current trials could have combos that don't even work anymore which defeat it's purpose.
I can't say that ryu's mp srk worked that well in extreme survival, i didn't try to use just that move and it kinda worked for a lot of matches but 27 stage bison kept blocking and eventually punished my srk with a big vtrigger combo after he also jumped over and punished some of my hadokens.
Don't forget the 2017 Character Pass, which is basically the same as the 2016 one except for the Season 2 characters.
Don't see how since the store is game.Do the individual characters ever go on sale or just the passes?
The in-game store hasn't had a sale yet (which is weird since it's all done through PSN/Steam but still).Do the individual characters ever go on sale or just the passes?
Yeah, I was looking at that, too. I've got about 225k fight money and I think between remaining survival modes and story stuff I should be able to get another 200k. My strategy is to just buy the first four or 5 fighters of 2017 with fight money. Worst case is I end up buying 2 of them with real money but at 6 dollars each that's probably better than the 2017 character pass sale price. Plus, I've probably got several months to figure that one out.
Do the individual characters ever go on sale or just the passes?
6696LP and I'm getting matched with players Ranked in Silver.
Im stopping ranked once i hit gold. Only 1089 lp to go
6696LP and I'm getting matched with players Ranked in Silver.
Not long to go till Akuma. Yay!