direct_quote
Member
When's Guy?
I think he was trash since season 1 to be honest. Waste of a character slot.
I caught top 4This is some Season 2 right here. How did the character composition look like for the top 8?
The bag offer is over now, right?
When's Guy?
Guile is fresh air in a game where every strong character besides him is rushing you down. I don't even use Guile at all but fighting him keeps me from dropping due to the rest feeling monotonous.Guile is too good. It's dull that the most boring character to play is the most effective in the game. I'll admit I'm not a very dedicated player generally but having my worst matchups be Urien and Guile isn't much fun at all.
Guile is too good. It's dull that the most boring character to play is the most effective in the game. I'll admit I'm not a very dedicated player generally but having my worst matchups be Urien and Guile isn't much fun at all.
Guile is fresh air in a game where every strong character besides him is rushing you down. I don't even use Guile at all but fighting him keeps me from dropping due to the rest feeling monotonous.
Yogaflame24 is saying Gouken is going to be in SF 5
https://twitter.com/YTYogaFlame24/status/825253253315194880
His source:
So besides the 5 brand new characters, seems like we might be getting more.
Even Harada from Tekken team, pretty much used SFV as prime example on how to not launch a game.
Because right now they are doing a great job encouraging this, by offering nothing. So far they have offered no insight of what is changing and what's going to make it a better.
Just did the 10-win casual mission. Of course I had one ragequitter at the end.
Oh well...
Yikes. Hold on till season 3 man, maybe then FANG will be GOAT. Who are we kidding they willl probably nerf him even more
You can still see a faint outline of what used to be F.A.N.GFang?
Fang isn't in the game, the removed him in season 2
Let's not go THAT far. I found Gouken to be pretty fun.Gouken belongs in the dumpster that is also containing Blanka and Seth.
Gouken belongs in the dumpster that is also containing Blanka and Seth.
I guess Capcom needs to add both Alex and Fang back to the game in season 3.Fang?
Fang isn't in the game, the removed him in season 2
Boy you really must not be able to play against him lol. FANG is really easy to beat once you realize that so many of his stuff is just an illusion and either isn't safe or can be punished.Fang is less fun to fight against than Blanka. Hey otherwise I like him. He's great except when he's on-screen is all I'm saying okay.
bottom tier with no winning matchups huh
I'm sure you're right. Last night I played one for the first time in...well probably since launch. I don't get a chance to play much and I'm just a lowly Super Silver so I'm not saying I'm good. It might have been our connection, I felt like so much of what he'd throw out was in his favor. It was strange because I remember punishing a lot of this stuff in season 1.Boy you really must not be able to play against him lol. FANG is really easy to beat once you realize that so many of his stuff is just an illusion and either isn't safe or can be punished.
I can provide some tips if you say which character you use?
I know you're annoyed and you have every right to be but let's not pluck things out of thin air and make it a fact. He specifically said:
"After seeing releases from other companies, as well as some of the past of our own, maybe things weren't working 100% at launch"
Nowhere did he use SFV as a prime example (it could be one of them) and even mentioned thier own games in the past. Harada can hardly talk either as it would have been almost 2 years since Tekken 7 was released in arcades and it's still not ready yet for console.
As for the second paragraph, you sort of contradicted yourself there as you mentioned they don't communicate yet they recently have with a blog post to tell us there are CFN improvements and possible balance updates in the near future.
He specifically mentioned other companies and it doesn't take much to see that SFV, a game in the same genre, is pretty much the best example out there. No other fighting game managed to botch a launch this hard in the recent times.
Even among casuals it got a bad reputation, in a hardcore forum like GAF the magnitude of scrutiny is obviously amplified. Which is evident looking at the frequent SFV threads on gaming side.
There is no real contradiction in the second paragraph, as it's about the information they convey. I already mentioned that "CFN improvements" means nothing until we see what is being changed and there is literally no insight from them regarding what the improvements actually are.
Possible balance changes is also pretty vague. For all we know they could nerf Alex, Ryu, FANG and Nash even more and it's going to be another "lol Capcom gonna Capcpom".
More concrete information like "we are working on improving the netcode, desync teleports, Replay UI, matchmaking, better ping filtering, ragequit punishment and some other QoL changes" or "We are taking Alex and Fang under review to see, if there are further changes needed" is leagues better than a "yeah we are/might be doing something". The quality of the communication doesn't instill any confidence.
Look at it this way. When somebody asks you what Capcom is going to do to improve SFV, how good does this answer look like: "They are improving CFN and are possibly working on another balance patch."? There is nothing to work with in that statement.
Who knows, who's actually responsible for controlling the information flow. All I know is those who are doing the communication are just using the cards they are dealt with and it's not really an envious position to be in. Same thing for the devs, who are always under pressure.
Hopefully they can use the 30th Anniversary to turn it around, but the challenge itself is quite huge.
Picked this up and using Laura. Any noob friendly tips/combo for her?
All this Urien is broken talk but it's Guile that really grinds my gears.
Guile is just a solid character all-around, but I wouldn't call him unbalanced in some obvious ways like Urien is. Like, if he were to get nerfed, it would be minor adjustments like upside down kick not being able to link into cr.MP anymore, his V-Trigger going back to 3 bars, etc. Urien would need some more significant adjustments.
When I think of how each character "should" feel in terms of uniqueness and strength, it's the current Guile and Balrog. It'd be great if each character could be like them.
Guile is just a solid character all-around, but I wouldn't call him unbalanced in some obvious ways like Urien is. Like, if he were to get nerfed, it would be minor adjustments like upside down kick not being able to link into cr.MP anymore, his V-Trigger going back to 3 bars, etc. Urien would need some more significant adjustments.
When I think of how each character "should" feel in terms of uniqueness and strength, it's the current Guile and Balrog. It'd be great if each character could be like them.
He's mostly asking for more choices and stuff that fits an archetype or changes one to something else, which I agree with.
He's mostly asking for more choices and stuff that fits an archetype or changes one to something else, which I agree with.
But that's usually not what people are arguing for when they talk about buffs.
I think most people would agree that giving players more than one V-Skill or V-Trigger to choose from would make for a better game and that would fit this argument pretty well.
Ucchedavāda;229314186 said:Additional V-Skills, V-Triggers, or even CAs would be interesting, but I wonder how that would fit into ranked, casual, and lounges without character select. In IV you had the opportunity select your Ultra based on who your opponent is playing, but that would not be possible in V without adding additional screens in those cases. Or perhaps they adapt the VS screen to also serve that purpose.
All this Urien is broken talk but it's Guile that really grinds my gears.
You would need a character select screen if they add them at some point.Ucchedavāda;229314186 said:Additional V-Skills, V-Triggers, or even CAs would be interesting, but I wonder how that would fit into ranked, casual, and lounges without character select. In IV you had the opportunity select your Ultra based on who your opponent is playing, but that would not be possible in V without adding additional screens in those cases. Or perhaps they adapt the VS screen to also serve that purpose.