They would have to replace "KO", "Fight", "Round 1" with complete nonsensical garbage, too.
nah to be anime everyone would have to walk at bison's pace.
And characters would have to have some wacky ass shit.
Anime games also need stuff like this:
And characters would have to have some wacky ass shit.
Wackiest stuff right now is Birdie and FANG. Everyone else is fairly standard in terms of moveset. No one has little creatures crawling all over the screen, or hanging pool balls in the air that you can knock or having to eat food so you can keep doing specials.
You're getting better, so you're getting worse.I honestly cant tell if im getting better or worse at this game.
You're getting better, so you're getting worse.
that stage would look tight in UE4
Also the mechanics of this game would have to be renamed to sound way cooler than the current V System does to be true anime. Would need to be more like
V-Reversal > DEAD BREAK COUNTER
V-Skill > UNIQUE ACTION
V-Trigger > REVENGE INSTALL
That sounds like something from Guilty Gear.
EX stomps need an air hitbox with which to stuff air approaches sometimes. A lot of SFV characters still lack stronger air punishes and this would be a good way of buffing Alex in that area. The closest thing to crossups he should get are ground shockwaves that cause a tiny amount of hitstun (not enough to combo with or v-trigger cancel) on whiff at close range.Can I get crossup stomps tho?
Easy to deal with in 3rd Strike, but I could imagine it would be extremely annoying in this game.
Why are more people not playing Necalli?
I've been screwing around with him in Training Mode. The dude seems overall still really good. :|
People are still enjoying the new hotness. Sooner or later they'll hop back on the old reliable.It's mind boggling how good Necalli still is, and that nobody seems to be talking about it.
He still has a jab AA, he still has that RIDICULOUS command grab, and is still just as good as he always was if not better. Only real nerf to him was the DP nerf.
He needs something he can use in the neutral at medium range besides headbutt and stomp. Only the latter knocks down and it is pretty finnicky.I still think some kind of spiral DDT should have been his V-Reversal.
Trying to get Fang, Rashid and Sim experience can be hard as hell in this game. Running into other characters is a piece of a cake in comparison.It's crazy how you can play for hours and not see a character. I ran into a Dhalsim player yesterday in casuals and couldn't remember the last time I played against the character. I lost Just didn't have the match-up experience.
Anything for playing in window mode? The game crashes on me whenever try it. It also runs worse when I play it below 1920x1080 for some reason lol.I doubt anyone cares but after farting around for a few weeks I tried something that seems To have worked to make SFV work at 4K. I turned SLI off and let nvidia use recommended settings and yeah , no more stutter. I guess this game just has really shitty SLI support.
Anyway , I'm online for a bit if anyone wants to beat me up - PCh1nko is the capcom ID.
Rashid is random i don't get why people always complain about Rashid being random, heck even the top rashids are somehow random, it's in Rashidoo DNA.I run into many Rashid players. Most are super random, though.
Anything for playing in window mode? The game crashes on me whenever try it. It also runs worse when I play it below 1920x1080 for some reason lol.
This is how one plays Rashid at mid to low levels.I run into many Rashid players. Most are super random, though.
I play on a laptop with 2 GPUs (obviously the 950m enabled for SFV and almost all of my steam games). You'd think it was the dual GPU situation, but I had the same crashing issue with my desktop and SFV is the only game that gives me issues running in window mode. Can't wait for Revelator 2, so I can play another good 2.5D game without stupid issues like these.Hrm.... well it depends what GPU you're using, what monitor you're using ... what driver is running.
So many things can make a game crash. I know from experience that SFV doesn't like being alt+tabbed in and out , tends to make it run like pooh.
If I had to guess at the root of your problem though, it's probably something to do with your desktop properties, I mean, when you've got the window sitting there instead of fullscreen , it's keeping whatever settings are normally enabled just for windows and something could be conflicting with the way SFV is trying to render. As for what ? I have no idea, again , annoyingly - every computer is different.
Are they out of missions?? Didn't we do Sakura urgent errand before?
Jumpins being too good is just Woshiges way of getting air dashing into the game. #animeconspiracy
So how is the Birdie - Zangief MU in s2? Feels like a 10-0 lol
Probably pretty even? Walk him to the corner.
But I can just keep spamming V-skill and Gief can't really do anything to that. Then you just press st.HP bunch of times which I think beats almost any of Giefs buttons. Like it feels very favorable for Birdie. Then again the Gief I played against might just not have known what to do.
But I can just keep spamming V-skill and Gief can't really do anything to that. Then you just press st.HP bunch of times which I think beats almost any of Giefs buttons. Like it feels very favorable for Birdie. Then again the Gief I played against might just not have known what to do.
If birdie got a banana out there, gief is pretty much in a horrible situation unless he armors through it.If gief is within jump range and Birdie presses V-Skill, it end very badly for him. If Gief has V-trigger, same story.
gief can jump into the banana or whatever and immediately block, or walk in and block, or v-skill it
but it is still hard to do and a lot of work
If gief is within jump range and Birdie presses V-Skill, it end very badly for him. If Gief has V-trigger, same story.
Got 100k ready for Kula...
Wasn't this already announced?Wonder if we could see it (along with UMvC3 and MvCI) on those PC-based arcade platforms in the future...