All that busted shit is cute for a minute, but I remember people having concerns about how broken the game would be upon release from the betas. If the community can't even deal with moves that cost meter to be goofy with, how well do you think they'll take to a whole game of goofy ass shit?
And no, Marvel isn't a good example because Marvel is Marvel. People don't want Marvel shit in SF because at that point they'd rather just play Marvel.
Not that the beta didn't have some fun things that could have been left in and toned down though. But people were dying to give Capcom feedback to make the game fair.
That's what I've started doing.
Yesterday I decided I wouldn't tech or wakeup buttons the entire match. Also I didn't move much at all. The result was like 50 seconds of waiting while the opponent threw me multiple times in a row, kept expecting a tech or escape attempt, and eventually ended with a time out. Then the matches after that I just played normally and he couldn't adapt to my suddenly playing like a normal player.
Feels dumb to make the focus of playing...not playing though.
This is the kind of dirty play people should be doing. Just fucking with people. I'll gauge people's frustrations as Bison and try to land as many crush counter knees as I can throughout the match just to make them mad. If I feel them start to break down, I rush them. Just figuring out what makes people tick is half the fun of fighting games.
Feels dumb to make the focus of playing...not playing though. it's like if I was rog and the only option for fun was to go for dumb online TAP shenanigans every match.
probably just cause for another break, I really need to finish Mass Effect already.
That's dependent on how you perceive your fun. For me, when I do this shit, I'm actively doing it to learn. Most of the time, anyway.
Even though Necalli is boring as fuck, if I'm boxing people in with ground pounds all day, I'm not doing it just for the fun of it. I'm practicing my spacing, my timing, and reactions to it during a match. I'm also seeing how much I can get away with it when I focus on doing just that in order to get more v-trigger, because personally my goal is to get to his super mode ASAP these days. Sometimes, I'll learn what I can do after a ground pound, or use it in different ways. If I do it enough and hit down, some people will neutral jump, allowing me to disc them or at least get closer. Other times, they are just near the right spot in order for me to DP them. It's also helped me use them closer, because sometimes I'll train myself to use them so sparingly throughout a match that I can catch people sleeping with them and get free gauge.
These are things you could probably read about, or do in training mode (some of them, at least), but it's more fun and enjoyable to practice that shit during a match. Sometimes I'll play it straight and go back to doing things normally with a slight addition to my gameplan, but it's helping me evolve a lot faster. Same thing with spacing of normals during a match, and whatever.
Everyone's so wrapped up in winning a match that they sometimes forget the fun of learning during one. It's all about the journey.