Etrian Oddity
Member
I keep wanting to take up a Gief avatar, but I just can't betray the Etrian Odyssey theme.
I keep wanting to take up a Gief avatar, but I just can't betray the Etrian Odyssey theme.
but piledriver is the best grappling move broyou are weak
pick a top tier
I've said before that I think new CAs would be mostly pointless, but I'd take a new one for Cammy if it meant getting some actual invincibility on startup.
Give Zangief a Balrog-style lariat to fuck Guile and Sim and Abby
Since I don't care for the game too much in its current state, I want them to go as nuts as they wantHere's a thought experiment for y'all - IF season 3 / super / whatever DOES have some sort of CA or V-select option , just how would you alter the existing cast knowing that at most it might change a single special move or something ?
Do you go lazy with it and just give Ryu a Super shoryuken like SF4's ? do you give him a different Vskill ? and what would that even be if you did ??? I suppose it depends on just what exactly gets altered - having a V-select that gives a character access to a new vskill and thus a new vtrigger would be much harder to implement and balance then simply adding a new critical art right ?
Do you go really nuts and make it so selecting a different vskill ALSO gives each character a different critical art that better utilizes their changes ?
I guess to keep things from getting too crazy - just suggest a new Vskill for your respective Main character and then what their new vtrigger and CA would end up being if you were in charge of building all of this.
So I'll just go back and use Ryu for my own example - So currently he has a SF3 style parry as his vskill , his vtrigger puts him in denjin mode which allows for projectiles to come out faster and do more damage , it also beefs up his critical art from a shinku hadouken to a denjin hadouken. Despite some season 2/2.1 nerfs Ryu is still just a solid middle ground jack of all trades.
so , for a new Vskill , I propose his SF3 move - the Donkey Kick , tap the Mediums for a half kick with a single hit of armor (but a slow startup) , hold both mediums for the full kick and 2 hits of armor , hitting would do decent knock back and would guard break. Vtrigger would maybe add a hit of armor to shoryu's and tatsu's while also reducing any stun on ryu to zero and preventing stun gain. It would still be 3 bars. For his new critical art , I suspect a stun shoryu , where it would do 800 stun and 400 damage raw and 1000 stun while Vtriggered plus 400 damage. It would be an anti-air but any combo that could go into a DP could go into the CA version.
I mean... I have no idea how balanced that would be but I'm just curious what others would like to see with their characters if they had the chance.
Rog got a projectile-style punch thoBalrog doesn't have a lariat
Rog got a projectile-style punch tho
so , for a new Vskill , I propose his SF3 move - the Donkey Kick , tap the Mediums for a half kick with a single hit of armor (but a slow startup) , hold both mediums for the full kick and 2 hits of armor , hitting would do decent knock back and would guard break
Let it beat his range by zooming in like Rog or Nash?how would it mess with abby though
Let it beat his range by zooming in like Rog or Nash?
I guess it'd be nice to have a CA on Laura that I could chip someone with. That's the only CA. I can't think of a vtrigger more interesting/stronger than what she has.
That's true, maybe make it a pretty weak damage output to compensate?This would fuck the rest of the cast tho
On another subject, how long realistically until we see Abigails in major tournaments? It feels like it takes forever for a lot of players to dissect a new character.
On another subject, how long realistically until we see Abigails in major tournaments? It feels like it takes forever for a lot of players to dissect a new character.
Do you think Abigail will be seen as a gimmick character tho? I see a lot more upside with him as far as pure damage than Kolin, although I was taking a little hiatus around Kolin DLC time.Do we see Kolin at tournaments? Only with like three people and its been months.
I think it's the same, and depends on who sticks with abigail (less than we would think).
Do you think Abigail will be seen as a gimmick character tho?
He's a better character for sure.I see a lot more upside with him as far as pure damage than Kolin, although I was taking a little hiatus around Kolin DLC time.
Ryu needs his SF3 donkey kick.
He also needs his SF3 themes.
We will only get his SF2 stuff from now on.
New CFN can go fuck itself. It worked amazingly well the first 2 weeks, kept getting matches constantly and most of them 4-5 bars, even some 3 bar matches ran smoothly, now all I get are 3 bars and some of them turn into 1 bar matches when the rematch screen pops up, whenever a 5 bar match appears it doesn't go through... Fuck this crap, makes it hard to enjoy the game when I can't play many matches in an hour and I have to pray the match I get runs smoothly.
New CFN can go fuck itself. It worked amazingly well the first 2 weeks, kept getting matches constantly and most of them 4-5 bars, even some 3 bar matches ran smoothly, now all I get are 3 bars and some of them turn into 1 bar matches when the rematch screen pops up, whenever a 5 bar match appears it doesn't go through... Fuck this crap, makes it hard to enjoy the game when I can't play many matches in an hour and I have to pray the match I get runs smoothly.
It's a really hard situation for Alex since he is lacking in anti airs, oki, defensive options and neutral button game (to a lesser extent). I think the best possible choice in that scenario is more frame advantage on EX air knee strike since it kills two birds with one stone (anti-air strength and oki), but he still needs wakeup options like a frame 1 super armored EX slash elbow, better medium/heavy AA buttons and special cancels on either of his crouching/standing mediums. I don't care if their addition means he loses 25 HP and stun. Having a neutral game and wakeup pressure is too important in this game.Here's a thought experiment for y'all - IF season 3 / super / whatever DOES have some sort of CA or V-select option , just how would you alter the existing cast knowing that at most it might change a single special move or something ?
Do you go lazy with it and just give Ryu a Super shoryuken like SF4's ? do you give him a different Vskill ? and what would that even be if you did ??? I suppose it depends on just what exactly gets altered - having a V-select that gives a character access to a new vskill and thus a new vtrigger would be much harder to implement and balance then simply adding a new critical art right ?
Do you go really nuts and make it so selecting a different vskill ALSO gives each character a different critical art that better utilizes their changes ?
I guess to keep things from getting too crazy - just suggest a new Vskill for your respective Main character and then what their new vtrigger and CA would end up being if you were in charge of building all of this.
So I'll just go back and use Ryu for my own example - So currently he has a SF3 style parry as his vskill , his vtrigger puts him in denjin mode which allows for projectiles to come out faster and do more damage , it also beefs up his critical art from a shinku hadouken to a denjin hadouken. Despite some season 2/2.1 nerfs Ryu is still just a solid middle ground jack of all trades.
so , for a new Vskill , I propose his SF3 move - the Donkey Kick , tap the Mediums for a half kick with a single hit of armor (but a slow startup) , hold both mediums for the full kick and 2 hits of armor , hitting would do decent knock back and would guard break. Vtrigger would maybe add a hit of armor to shoryu's and tatsu's while also reducing any stun on ryu to zero and preventing stun gain. It would still be 3 bars. For his new critical art , I suspect a stun shoryu , where it would do 800 stun and 400 damage raw and 1000 stun while Vtriggered plus 400 damage. It would be an anti-air but any combo that could go into a DP could go into the CA version.
I mean... I have no idea how balanced that would be but I'm just curious what others would like to see with their characters if they had the chance.
Now I'm using WiFi (i know i shouldn't but it's temporary and i have no other choice. Also i only play casual) i can tell that most of my laggy games were against wifi users, i can actually tell the difference about how my opponent plays when my wifi signal starts dropping though there is no difference on my end.
I keep wanting to take up a Gief avatar, but I just can't betray the Etrian Odyssey theme.
I'll email Harada about getting Yoshimitsu.Street Fighter should get somebody with a sword, cuz fuck it, ibuki uses knives anyway.
I'll email Harada about getting Yoshimitsu.
Satsuki.they sould use the story doll *what was her name again?*
Now I'm using WiFi (i know i shouldn't but it's temporary and i have no other choice. Also i only play casual) i can tell that most of my laggy games were against wifi users, i can actually tell the difference about how my opponent plays when my wifi signal starts dropping though there is no difference on my end.
It's a really hard situation for Alex since he is lacking in anti airs, oki, defensive options and neutral button game (to a lesser extent). I think the best possible choice in that scenario is more frame advantage on EX air knee strike since it kills two birds with one stone (anti-air strength and oki), but he still needs wakeup options like a frame 1 super armored EX slash elbow, better medium/heavy AA buttons and special cancels on either of his crouching/standing mediums. I don't care if their addition means he loses 25 HP and stun. Having a neutral game and wakeup pressure is too important in this game.
Also, his stomps suck, but godlike 3S stomps still aren't as important as oki, wakeup and neutral game.
Here's a thought experiment for y'all - IF season 3 / super / whatever DOES have some sort of CA or V-select option , just how would you alter the existing cast knowing that at most it might change a single special move or something ?
Do you go lazy with it and just give Ryu a Super shoryuken like SF4's ? do you give him a different Vskill ? and what would that even be if you did ??? I suppose it depends on just what exactly gets altered - having a V-select that gives a character access to a new vskill and thus a new vtrigger would be much harder to implement and balance then simply adding a new critical art right ?
Do you go really nuts and make it so selecting a different vskill ALSO gives each character a different critical art that better utilizes their changes ?
I guess to keep things from getting too crazy - just suggest a new Vskill for your respective Main character and then what their new vtrigger and CA would end up being if you were in charge of building all of this.
Having multi stock bars in V sounds like a nightmare with how strong some ex specials are.
Imagine Bison having 6 ex bars to play with. It'd become a damn circus. He'd spend more time in the air than on the ground.
multiple stocked supers I don't know about in a game where that less damage sure. But not here, supers that do less damage but do other things and take less EX meter sure.
You could just legit have balrogs stun super, but you select it, and it takes 2 bars and does a hell of a lot less damage than his normal one.
And that's the trade right, a more acessable or usable super for less ex, and less viable one for more. I'm kinda ok with that trade... kinda