I would love to see a teaser at TGS, but if we're going by the original rumor, Verendus said not to expect anything until 2016.Best Suikoden announced for US PSN! Too bad it's not playable on either PS4 OR Vita.
And if we don't even get a teaser or a title announced at TGS for Suikoden VI, despite it being ways off (I bet you FFVII Remake is Ways off), then abandon ye hope!
Their website is more of lifestyle site now, they do lots of game/entertainment stuff now it seems like.not gonna click the link, just curious why do they write about Suikoden at all? I don't think people go to read about games there.
Their website is more of lifestyle site now, they do lots of game/entertainment stuff now it seems like.
Well, there's still that Verendus rumor, and they've been making the effort to release the older games on PSN, so perhaps Konami is starting to care again.That's interesting. Well, everybody should like Suikoden, even Konami, it's a pity they don't
Personally, I'd say go with a guide. Unless you really scour every inch of the game, you'll definitely miss some Stars, and if you plan on playing Suikoden II next (which I HIGHLY recommend) you'll want to go for the good ending, which is achieved by recruiting everyone.I am about to start Suikoden I for the first time EVER now on my Vita... exciting
Anything i need to know beforehand? Should i play with a guide or just go in cold and enjoy the ride? I remember back in the day i played Suiko V without one and really enjoyed it (of course i didn't get all the stars)
The thing with these games where there's collecting to do is always this: If i end up just collecting a bunch here and there and end up with say 85 out of 108 or whatever, then it's fine, but if i end up with 107/108 then that really pisses me off and i'm thinking i SHOULD have used a guide lol
Can't help with the Vita problem unfortunately, but here's a good guide. The very beginning has a recruitment list which is mostly spoiler free. (It would be impossible to be completely without spoilers due to the nature of the game.)Ok thanks... I actually tried to find a spoiler free recruitment guide for Suiko I but it turns out it's not as easy as i thought to find one... you got any idea where to find this elusive thing? Apparently most spoiler at least one or two major plot points beforehand
edit: also, i just booted the game up and am experiencing a slight flicker at the top of the screen on my Vita for this game... Is that a known issue and is there a way to fix it somehow? (PAL PSN version, unless this one is somehow the US one, thought i read something about that)
Hey there, Suikoden-gaf. Is there any place where I can read a summary of the first games plot? I don't want to start II without an idea of what happened before it, but I don't want to play the original.
As someone who has played II before I, I'd say play II without reading anything from I, and if you like it, play the first one after that. You won't lose many plot points, save for a few character relationships, but if you play I after that, you get an similar effect.
(That, and I don't really know of any good summaries, sorry. Searched a few known fansites and found nothing.)
Thanks! Guess I'll give it a go when I feel ready this weekend.
It is not good idea to skip the first game, and that is only partly is related to plot. World building, character development, small things that never will be in any summary are some of most important parts of Suikoden, you are robbing yourself. I think it is absolutely necessary to play first one before Suikoden II, even more so that it is a short game.
What item specifically are you telling them to use? Some of them are auto-use only.So after playing a good couple hours of Suiko I i noticed that sometimes one of my characters will not use an item like i TOLD him to. What gives? At the start of the turn i tell 3 of my 4 characters to attack, which they do and one to use a med to heal where he will then just stand there doing nothing.
Is that a bug or ...?
What item specifically are you telling them to use? Some of them are auto-use only.
Medicine doesn't revive characters during a fight, only outside of battle. You need a special item called a Sacrficial Jizo or a certain spell to revive characters in battle.Just had my first major boss battle at the castle and... 2 characters got downed and there was seemingly no way to revive them? Before i am pretty sure i could just use medicine on a downed char. and they would get back up but this time whenever i gave the command to use an item, they never DID use that medicine on the downed characters so they STAYED down for the rest of the battle... what is going on here?
Medicine doesn't revive characters during a fight, only outside of battle. You need a special item called a Sacrficial Jizo or a certain spell to revive characters in battle.
The item should be available soon but the spell is fairly rare. It's attached to the Ressurection rune, and those are pretty uncommon in the first game.ahh bummer, well i am guessing that spell won't show up until later eh? That item as well probably so until then i am stuck to watching them lie on the ground and hope for the best with the rest of my party then against bosses... (that OR i could level up a little and be prepared for anything of course, duh)
Just had my first War battle... I think i got lucky since no one died but... is there actually a way to influence this at ALL? I mean can i protect them from dying somehow or do i need to start over each time this should happen randomly?
Ok... so you're saying this can only happen if i actually LOSE the battle or do really poorly? I'd at least like to know what triggers it IF there is even a trigger at all hmmm...
Ok... so you're saying this can only happen if i actually LOSE the battle or do really poorly? I'd at least like to know what triggers it IF there is even a trigger at all hmmm...
If the game says specifically that a character died, then they're dead. It's not random. The other alternative is if they're wounded, which means they've just withdrawn. (Some characters can't die in army battles due to story reasons, or if they serve a specific purpose in the HQ.)not all deaths are permanent, I think it's somewhat random, sometimes a character remains dead, sometimes not (if it remains dead, it's better to redo a battle). You don't need to lose for a general to die.
If you are doing well, and that's possible in all Suikoden games, nobody dies.
Gremio is required for a fair amount of story missions, so you're stuck with him for a while.Ok i won't worry about it then...
On another note, I have Gremio in my party since i already invested like 3 Thunder Rune pieces into him but somehow he does the LEAST damage compared to other members... does he just SUCK as a battle character? Are there some recommended/overpowered characters i should use instead? I just want to kick ass and while Victor and his clone rune or Kai+Hero and their master pupil attack really seem to get the job done, characters like Gremio kinda ruin the day here
If the game says specifically that a character died, then they're dead. It's not random.
I don't understand what you're saying then. What do you mean "die in attack"?that's not what I had in mind, I had in mind that a character can die in attack and end up dead or not after the battle.
I don't understand what you're saying then. What do you mean "die in attack"?
During war battles, if you choose the wrong command and you get the message "so and so has died.", then they're dead for the rest of the game.
You are confusing things. If a character is specifically stated to have died during a war battle, then they're dead. There is another message you can get saying they were wounded, and in that case, they will still be alive after the battle. But death is permanent.no, not always.
or I'm confusing my Suikoden games now, it's possible.
You are confusing things. If a character is specifically stated to have died during a war battle, then they're dead. There is another message you can get saying they were wounded, and in that case, they will still be alive after the battle. But death is permanent.
If you find anything different, please let us know, but I'm pretty confident in the information.I could have sworn it's not the case, but not gonna argue, I will check some day when I'll replay it.
If the game says specifically that a character died, then they're dead. It's not random. The other alternative is if they're wounded, which means they've just withdrawn. (Some characters can't die in army battles due to story reasons, or if they serve a specific purpose in the HQ.)
Gremio is required for a fair amount of story missions, so you're stuck with him for a while.
This game is easy enough that any character can be viable as long as you keep them well equipped (armor and runes) and their weapon sharpened.
If you find anything different, please let us know, but I'm pretty confident in the information.
That would still fall under the wounded messages I mentioned though.What I'm thinking he's trying to say is that... there is a chance that a character that can die may sometimes only get wounded, when it's defeated after battle.
I do think that's the case, but now I'm not sure.
In that group? Switch out Fu Su Lu's Gale Rune. Attacking quickly in the first Suikoden doesn't really matter much since the fights are generally quite easy.So i had my Holy rune attached to Gremio permanently...
Now the fucker!!!!died on me
I can't figure out who to stick it on next since every worthwhile character that i regularly use in my party already HAS a rune on them and you can only have one at all times right?
Flik has Lightning, Luc has Wind, Fu Su Lu has Gale (to make him faster which he sorely needs) Hero has Soul Eater of course, Viktor has Clone and Pahn has Boar rune...
Any of these "expendable" to be switched with Holy? I just can't stand walking slow
Just bringalong. He's an L range fighter that comes with a special rune that allows forStallionDashing with O, 100% escaping from battle, and faster movement on the world map.
Thought about that before but... apparently he sucks really bad in battles
Cleo is a pretty good all-rounder. Decent damage (better than that guy from what I recall) and an acceptable magic stat. I usually give her a fire rune early and she is plenty useful if you keep her sharpening up. Wouldn't necessarily be helpful with a holy rune, though.
Another option is, leveling him helps get another recruit as well.Kirkis
Thought about that before but... apparently he sucks really bad in battles