At risk of talking about Sunshine too much (I think I’ll maybe take a break until I bring home 128), the game is such a horseshoe.
It starts out a bit rough due to the awful story, and the needed acclimation to Sunshine being a step down from other Mario titles, spends most of its time as a really enjoyable, great game, then for the end, hits the other end of the horseshoe and goes out a little weak.
Sirena and Pianta were my last levels, and while the latter was much, much better, it was still towards the bottom of the list of good levels in Sunshine. It still had that rushed, unpolished feel.
Thankfully, I actually enjoyed Corona Mountain. Lol. Which is not the opinion I had the first time. That happened so many times throughout this game. I think I’ve gotten a lot better at 3D games during the interim. I even made it through in one try. Big thanks to past me for actually having the foresight to practice on the boat in Noki Bay, and figure out the controls, lol.
It’s a great, weird, flawed game, altogether, and I’m not entirely sure where I stand on it. It’s hard to offer plaudits to something that comes in weak, and goes out weaker. At the same time though, most of the game was a fantastic time for me. I think that’s ultimately the part that I will take away from all of this.