Hey everybody, here's a new level called The Underground Glass House
635F-0000-007C-7C7D
It's sorta easy but I think I was due for one of these. I think it's fun! Please give it a try and as always I welcome your feedback.
I really like the name and there's some strong design here but I cannot take you seriously saying this level isn't hard. This level works well enough without the ridiculous and inconsistent platforming of the underground section. Thwomps were probably not the right choice here as they don't stay on the rails. I used spinies for that reason in my Caramel Cliffs level.‎
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Utterly ridiculous and thoroughly enjoyed. Bowser and the plants are almost guaranteed to hit you, and I didn't get the point of the second row of blocks, but I had fun and you got some chuckles out of me. Well done.‎
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Really good! First thwomp might be a bit tough for an introduction but a very, very solid level. Highly recommended. ‎
Another good one! Moving up vertically is fun because of the layout, and you've done well to eliminate blind jumps. I don't love starting under the piranha plant and the power ups are too common in the first half, but this is a really strong stage.
635F-0000-007C-7C7D
It's sorta easy but I think I was due for one of these. I think it's fun! Please give it a try and as always I welcome your feedback.
My third upload. Try it Gaf! It's not hard!
Spin Dr. (Mario) 97E3-0000-007A-8F4E
I really like the name and there's some strong design here but I cannot take you seriously saying this level isn't hard. This level works well enough without the ridiculous and inconsistent platforming of the underground section. Thwomps were probably not the right choice here as they don't stay on the rails. I used spinies for that reason in my Caramel Cliffs level.‎
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Okay artistic GAF I need help. I just made a pretty hilarious/cool level and I need some overly dramatic Japanese-esque style artwork to go along with it, maybe like those posters you guys make. Here's the level:
¤§ SAMURAI MARIO §¤
(E0F9-0000-007A-5BC1)
Utterly ridiculous and thoroughly enjoyed. Bowser and the plants are almost guaranteed to hit you, and I didn't get the point of the second row of blocks, but I had fun and you got some chuckles out of me. Well done.‎
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Fiery Clown Car Escape
(2FFF-0000-0079-05A3)
Inspired by the Rocket Barrel levels from Donkey Kong Country Returns and Tropical Freeze!
Really good! First thwomp might be a bit tough for an introduction but a very, very solid level. Highly recommended. ‎
Sölf;180250864 said:
3-2 Mount Mushroom
8E69-0000-007C-7E7C
Second level of world 3. Compared to the earlier levels, this one ups the difficulty quite a bit. Still nothing extremely hard, but compared to earlier levels you should definitly feel an increase in difficulty.
Another good one! Moving up vertically is fun because of the layout, and you've done well to eliminate blind jumps. I don't love starting under the piranha plant and the power ups are too common in the first half, but this is a really strong stage.