I've been working on this level for a bit and I have a few other ones, but this I have put a lot of effort into. It's based around a factory aesthetic so I have the level design and the puzzles in it work around that. I had some really cool ideas, but many of them towards the end didn't work out so well, so it didn't end up as good as I hoped but I still would like some feedback and I might work on a similar idea for a level another time.
Please tell me what you think.
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Nice level, I can see a lot of work went into this, the section with the moving p switch was especially cool. Lakitu is the devil though, I would avoid using him, especially in confined spaces near the end of a long level.
I've also made a level with a factory theme if you're interested, it's called Frantic Factory. It's a straight platformer rather than a puzzle level, quite hard but short so persevere!
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