Okay guys I made three new stages that I'm SUPER proud of! Gettin' the hang of this stage making thing. I really want you guys to try them and maybe hand me a few stars if you enjoy them. I focused on making them fun this time around... like really focused on it. I know it sounds obvious, but the other stages I made focused on being cool/challenging. As always, I'll play and star all of your guys levels if you drop me a PM with the code. I'll even comment and give feedback!
Pacman Fever
(8038-0000-0030-897D)
This is a minigame so don't think you can beat it the way you could a traditional Mario level. This is an homage to the father of gaming as we know it. Here's looking at you, Puckman.
Yoshi's Rad Racing Coaster
(EAEC-0000-002F-DCD5)
Alright now this one can be a bit tough, but it's not at all unfair. Yoshi's built a twin racing coaster in his basement. Think you can ride it all the way to end? Note: try not to be mad at Yoshi as he laughs at you from the safety of his operator's box. How many times have you used him to save yourself?
Steampunk Castle Crusade
(E222-0000-0028-D662)
This one I designed to be a unique castle stage at the end of a near final world. It's steampunk styled, so its exterior is airship-like. When making this stage, I kept all that I knew about Nintendo's design philosophies in mind. I played it over and over, tweaking elements that didn't feel Nintendo enough. I'm happy with the end result, and I feel like it could easily blend in with the rest of the levels in New Super Mario Bros. U.
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Now, these next two stages I've posted before, but I never explained them the way I did with the new three. I will do just that and hopefully give more people the opportunity to play them.
Bowser's Heavy Metal Battalion
(721B-0000-0025-1463)
I absolutely love this stage. I wanted to make an autoscrolling level with unique boss encounters peppered in, but I also wanted to make sure the difficulty was just right... as I found the boss fight in my previous stage had caused most players to rage quit. What resulted was Bowser's Heavy Metal Battalion. It's a procession of tanks, each harder to beat than the one before it. It's got a good sense of speed, so I used Captain Falcon to convey that... and for the cool factor. The scrolling, the conveyor belts and the sawblade wheels give the illusion of moving vehicles. Kinda neat, huh?
Assault on Goomba Factory
(CF0E-0000-0022-6B6D)
This level was meant to be a self contained adventure story, told through sound effects. You start out outside of the factory, go inside the machine itself... see its horrors (transforming mushrooms into Goombas)... break the machine and gum up the works... then face off with the factory's malicious mastermind, Bowser, in an epic confrontation. After beating Bowser, you flee the exploding factory... just because I enjoy the cliche. It needs a little fine tuning, but it's still an awesome stage that I hope you see to the end.
So yeah, those are five stages I think you guys will have a ton of fun playing. Like I said before, if you like em' feel free to toss me a star and even follow me. PM me a list of your stages and I will play and star every single one of them.
Thanks for playing. (If you do!)