Foreign debit/credit cards, aka non-Japanese debit/credit cards.
Really?
God I hope this works, I was thinking about picking this up for my Vita and was fearing I would have to pay 150$ to get PSN cards.
Foreign debit/credit cards, aka non-Japanese debit/credit cards.
mjemirzian mentioned it earlier in this thread, but they take foreign cards now on the JP PSN. I still haven't tried it yet though, so I can't verify if it still works or not.
Doesn't work anymore for me, unfortunately.
Doesn't work anymore for me, unfortunately.
I don't think it got mentioned in the recent newsdumps, but the regular spring shows are confirmed for late April. That's probably when OG2 will resurface.
God I hope they don't stick Macross 7 units all as squad attacks for Basara.
God I hope they don't stick Macross 7 units all as squad attacks for Basara.
Eh, why waste 2 or 3 unit slots just for some buff/debuffers who can't even do damage? 1 slot is enough. I always have them together as a single squad in @3 anyhow.
PS. I dislike buffing/debuffing in SRW. I want to do DAMAGE every turn and see numbers and explosions ^^;
You guys cool if I make the import |OT| next Thursday?
I want to make a continuation of the Z2-1 |OT| from last year (http://www.neogaf.com/forum/showthread.php?t=426756) and Z1 |OT| from years back (http://www.neogaf.com/forum/showthread.php?t=336163)
SRWZ came out nearly FOUR YEARS AGO?!? WHOA.
If we're demanding our favorite insignificant and pointless units, I want a usable Pilder outside of plot events. Possibly all three Get Machines too.
What I can make out.
Prologue Part 1: Black Rebellion
Prologue Part 2: Gundam ____ (likely a reference to Gundam Wing episode)
Prologue Part 3: Armageddon
Scenario 1: Fighting Girl
Scenario 2: ____ (can't make out)
Scenario 3: Emissary of the Sun Tetsujin 28
--> Japan Route
Scenario 4: Takeo General Company ____
Scenario 5: __________
--> Space Route
Scenario 4: Second Coming
Scenario 5: Twinkle Star
--> ___ Route
Scenario 4: _________
Scenario 5: OZ and A-LAWS
--> Kummen Route
Scenario 4: Assemble EX-10
Scenario 5: _____
Reports of a new SRW Z2.2 scan in Famitsu this week. Looks like the first three stages are prologue stages, then stages 1 to 3, then a 4 way route split.
Cut & paste info lifted from /m/:
Route 3 ep 4 is ep 12 of Gundam Wing TV, 迷える戦士たち.
Fuck you Terada, you gave us a supers route that'll have Shin Mazinger, a Votoms route, even a route for the beginning of Geass R2, and you somehow still managed to sell me on the goddamn Wing/00 one.
They're gonna do Japan, Space and Area 11 again?
Area 11 always gets the shaft whenever they split because its basically just Code Geass + Gundam Wing (with Kiriko). I wish they'd just merge Area 11 with one of the other two.
I've never played a SRW game, but I plan to try out the fan translation of J sometime. Is the gameplay more akin to FF Tactics or Advance Wars?
I played Super Robot Wars W for the first time this last year. I have to say I really enjoy how over-the-top the games are with the attacks and all. Definitely also enjoyed having Heero Yuy and Souske Sagara on the same team.
On the whole I felt that I didn't really need to know Japanese to enjoy the game, although every once in awhile the game threw in a mission with special conditions that I had to go and look up.
That's easily the best Srw in terms of writing. The way they made the Tekkaman Blade 2 cast likeable is surprising to say the least.
Does anyone know what Z2-2 got in Famitsu this week? No one made a famitsu thread and I can't find the score. Planning on putting together the official thread today and could include it I guess.
Does anyone know what Z2-2 got in Famitsu this week? No one made a famitsu thread and I can't find the score. Planning on putting together the official thread today and could include it I guess.
I agree with you there. I dislike slow tactics games in general. SRW and Fire Emblem are two series that consistently have very good UI and adjustable combat speed.Very good gameplay, although it could have used squads and been tougher. I like how fast most maps are if you skip all the animations. Also almost NO TURNS WASTED ON MOVING CHARACTERS ACROSS THE MAP. Between good movement speeds + dash skill and smaller maps, almost no SEA MAPS, etc... it's a very high speed SRW like the DS games, which is awesome! I hate slowwww SRW gameplay.