theprodigy
Member
pfft, Amiibos aren't needed for anything, why even bring them up
Congrats!Just noticed that I had an email with 4 codes for the demo, been in the inbox for the whole weekend. Fail.
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Congrats!
I'm still upset with Nintendo not sending me a code because of the email notifications setting. Surely they understand that an actual promotion is not the same thing as the junk mail I opted out of ;__;I'm sure they also understand that I've now volunteered to receive advertisements from them via email for the rest of my life. :\
Not yet. I'm still waiting for a closure for fanfiction.
I ended up buying one. I was kinda looking out for one for some friends and family... but with a public version coming Friday anyway, I have to say I'd feel kinda bad if I took you up on the generosity. The rest of Smash Gaf would no doubt appreciate it more. Thank you though!If you don't have one, I'll send one your way via PM.
First off, have we seen this before?
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Orange variation of the balloon fight stage.
I think a poster with "chaos" in their name claimed to have written it.
Mario's back air off-stage is brutal.
So I disconnected because I had a quick errand, and Nintendo banned me for a few hours. Guess they're not kidding about people who leave lol.
Kinda glad. Really want them to crack down on people who disconnect a lot.
Disconnects, sure.Wow, so Nintendo really banning because of disconnects and bullying?
Not bad. They are taking Smash seriously.
What is the threshold for bullying and disconnects?
Wow, so Nintendo really banning because of disconnects and bullying?
Not bad. They are taking Smash seriously.
What is the threshold for bullying and disconnects?
Congrats!
I'm still upset with Nintendo not sending me a code because of the email notifications setting. Surely they understand that an actual promotion is not the same thing as the junk mail I opted out of ;__;I'm sure they also understand that I've now volunteered to receive advertisements from them via email for the rest of my life. :\
Vertical recovery is absolutely insane in SSB4, so probably. I've tried gimping people with Link's arrows and it never works when they're closer than half-way to the edge.Maybe you can use leaf shield as an edgeguard...?
Put leaf shield on --> grab the ledge.
Could most chars still recover from this?
Just noticed that I had an email with 4 codes for the demo, been in the inbox for the whole weekend. Fail.
I've never disconnected once ever in any online game. I take my loses like real man or true woman would!
Vertical recovery is absolutely insane in SSB4, so probably. I've tried gimping people with Link's arrows and it never works when they're closer than half-way to the edge.
It's probably only for FFAs in For Fun mode.Bullying seems like it would be really hard for any sort of automated system to detect versus strategic play. I can only see it working in FFAs, and even then if you have a particularly good player in the group it makes sense that player would be the one that tends to be targeted. Which could possibly lead to bullying-related bans.
Yeah, I'm just trying really really hard to make Megaman's leaf shield useful.
So far the best I've got is against chars with weak projectiles it gives you a safe move, but Megaman's buster cancels out most projectiles anyway, so it's not too big a deal.
Sweet! The three minute limit in Brawl was really restrictive, but anything over ten minutes is perfectly fine with me.I think someone said replays capped at 17 minutes. 18 minutes wouldn't save.
It's probably only for FFAs in For Fun mode.
I wonder if there's a way for users to report other players? I imagine if so, that it starts from that, and then the replay gets uploaded for verification. If not, I guess it just checks to see if one player got killed repeatedly by everyone else? But then I have no idea how it would tell that from the player just being bad at the game.
Speaking of replays, is there still a time limit on those?
I think someone said replays capped at 17 minutes. 18 minutes wouldn't save.
If you can spare 2 for two friends of mine who were platinum but didn't get it, I'd and they as well, would appreciated it.
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You've gotta give me this, at the very least.
I've a few methods that make the leaf shield useful...
1. You can still use items with the Leaf Shield up. This includes a Metal Blade you have picked up.
2. Activate the Leaf Shield, then grab your opponent, pummel them a couple times, and then throw. This does decent damage.
But yeah, Leaf Shield isn't Mega Man's strongest move.
I'll change it back eventually. :<Do I HAVE to give you anything while your avatar lacks Anna?
Yeah, I've been doing these.
I've also found that leaf shield cancels metal blade. It'd probably be a good idea to put it up if they have a metal blade.
It also absolutely tears through weaker projectile spam like pikachu's thundershock and mario's fireballs. It's like the projectile to eat all other projectiles unless they're really strong, honestly. (Samus's charge shot for example.)
WHATWAHWAT!? STILL HAS 16 UNLOCKEABLE CHARACTERS!?
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I saw on a banned site that the Wii U version releases on November 21, which sounds believable. Any other sources to this?
Sorry, what? Thread moves too fast; can't find what this is in reference to.
God, I cannot wrap my head around pressing a button to jump in a game like this. Like, I know that it's the better option between the two, and I've really tried to get used to it, but while it's a lot easier to shorthop and perform tilts without it, short-hopping feels a lot more intuitive when it comes to jumping off the stage and everything else. It's a disease. @_@
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You've gotta give me this, at the very least.
Well, just right in the first post of this thread reveals that there is still 16 more characters to unlock into the game. I just know that one of these charcacters are Falco Lombardi and Ness.
There was a Gaf thread about this rumor too (Probably the same thing? The source on that was a retailer preorder card).I saw on a banned site that the Wii U version releases on November 21, which sounds believable. Any other sources to this?
yeah I know, that's why you should just admit that the Lucina color is supposed to be Cordelia![]()
Next up, let's go over DK's custom moves!
Donkey Kong's back, and his custom moves are...honestly, compared to Fox and Ganondorf, really underwhelming. He's got some unique options though. I couldn't see too many of these being moves you'd integrate into a normal moveset, but I could see someone perhaps making a custom moveset with one or two of the moves to swap to if they were having some issues defeating an opponent with the normal one.
*snipped custom moves*
Honestly, these are just really underwhelming. I kinda think maybe Sakurai thought DK was OP and didn't give him that great of a variety of custom moves? I donno. But these just aren't very overpowered like some of the other customs seem to be.