Super Smash Bros Wii U & 3DS Thread 4: New Year, Old Arguments

I just realized.

Sonic hasn't appeared much in various screenshots

About as many as Luigi.

The more characters he adds the harder it is to give them equal time with screenshots, especially if he's setting up a specific joke or scenario, olimar doesnt show up alot either, and a complaint by me is most times fox shows up someone is beating him up, he's been hanging around the melee crowd too much.
 
Forget Pac-Man, we need Dot Gobbler!

I have no idea why but due to the readily available 'shop material of Ridley I had from last week I felt compelled to make this.

heY7Gzl.jpg
 
brawl soundtrack - a bunch of songs ripped directly from games/bad remixes

melee soundtrack - a bunch of timeless classics masterfully orchestrated or remixed for the game

it's another case of quality over quantity, where melee wins yet again. I'd much rather Smash 4 have like 50 tracks that were masterfully remixed rather than 300+ that were either thrown in straight from the source game or lazily remixed

I'm trying to think of Brawl music I actually legitimately enjoyed, and I'm having a hard time thinking of anything besides the various remixes of the Brawl theme song. This shit is legit. I liked the Fire Emblem theme I guess.
 
brawl soundtrack - a bunch of songs ripped directly from games/bad remixes

melee soundtrack - a bunch of timeless classics masterfully orchestrated or remixed for the game

it's another case of quality over quantity, where melee wins yet again. I'd much rather Smash 4 have like 50 tracks that were masterfully remixed rather than 300+ that were either thrown in straight from the source game or lazily remixed

I'm trying to think of Brawl music I actually legitimately enjoyed, and I'm having a hard time thinking of anything besides the various remixes of the Brawl theme song. This shit is legit. I liked the Fire Emblem theme I guess.

Idk man, I thought Brawl had plenty of good remixes. You're telling me you don't even like stuff like Ocarina of Time Medley
or Smashing Song of Praise ? Don't even get me started on those wonderful Kid Icarus remixes.

I don't disagree that Melee has an incredible soundtrack though.
 
I can get behind Brawl's soundtrack feeling like it focuses on quantity over quality - it certainly has a lot of mediocre or ugly remixes - but I think it has as many great tracks as Melee does in the end.

I have always been kind of disappointed that most of the tracks I was most excited for (like 02, Marx, and Stickerbush Symphony) ended up as tracks with poor remixes.
 
I can get behind Brawl's soundtrack feeling like it focuses on quantity over quality - it certainly has a lot of mediocre or ugly remixes - but I think it has as many great tracks as Melee does in the end.

I have always been kind of disappointed that most of the tracks I was most excited for (like 02, Marx, and Stickerbush Symphony) ended up as tracks with poor remixes.

I actually liked the O2 remix. Stickerbrush Symphony was rather disappointing, though.
 
I can get behind Brawl's soundtrack feeling like it focuses on quantity over quality - it certainly has a lot of mediocre or ugly remixes - but I think it has as many great tracks as Melee does in the end.

I have always been kind of disappointed that most of the tracks I was most excited for (like 02, Marx, and Stickerbush Symphony) ended up as tracks with poor remixes.
uhhhhhhh WHAT?!
 
brawl soundtrack - a bunch of songs ripped directly from games/bad remixes

melee soundtrack - a bunch of timeless classics masterfully orchestrated or remixed for the game

it's another case of quality over quantity, where melee wins yet again. I'd much rather Smash 4 have like 50 tracks that were masterfully remixed rather than 300+ that were either thrown in straight from the source game or lazily remixed

I'm trying to think of Brawl music I actually legitimately enjoyed, and I'm having a hard time thinking of anything besides the various remixes of the Brawl theme song. This shit is legit. I liked the Fire Emblem theme I guess.
This is probably the only 'melee vs brawl' topic we're ever going to have similar opinions on besides obvious stuff like tripping being dumb mechanic.

There were still a few neat remixes here and there, but a lot of it due to how stretched thin I'm imagining resources were when they had so many different composers sounded like cheap midi remixes desperately trying to imitate live instruments.
 
I'm guessing he and Luigi are unlockable characters. Neither of them have appeared much in screens, and both have been unlockable previously.

I thought they were dropping the unlockable characters. Or was that just wishful thinking on my part?


Also the Fire Emblem Theme in Brawl was amazing. I always went to that stage just because of it.
 
I thought they were dropping the unlockable characters. Or was that just wishful thinking on my part?


Also the Fire Emblem Theme in Brawl was amazing. I always went to that stage just because of it.

We don't know yet about that yet. It have been highly debated that it is dropped or not.
 
anything new besides lucario?

We didn't get a lot of new informations between Lucario and Dedede, so hopefully we will get more information during Feb, much as we did during December.

a single picture of 3DS single mode
new stage: Angel Land (Kid Icarus' Wii U stage)
new item: Beetle
Assist Trophy: Ashley
 
I think the ledge-trumping mechanic is one of the most important reveals. It'll certainly switch up the competitive scene but even for casual players, it will make matches that bit more frantic and makes leaving the stage even more risky than before.

I didn't see quite as much discussion about it on here as I expected, but I certainly can't wait to see some 4 player Battle Royales take place where it's every man for himself to get back onto the stage.

I wonder if you trump players on the same team as yourself.
 
We didn't get a lot of new informations between Lucario and Dedede, so hopefully we will get more information during Feb, much as we did during December.

a single picture of 3DS single mode
new stage: Angel Land (Kid Icarus' Wii U stage)
new item: Beetle
Assist Trophy: Ashley

Granted, January had a bit less info than December, but it still is the month with the second most reveals we had so far:
REVEAL CALENDAR
2013:
June 11: E3, Smash 4 site opens, initial characters: Mario, Link, Kirby, Donkey Kong, Fox, Pit, Samus, Pikachu and Bowser as veterans and Villager, Mega Man and Wii Fit Trainer as newcomers. Stages: Battlefield, Boxing Ring, Wily's Fortress, Skyloft, New Super Mario Bros., Wii Fit Training Room, Gerudo Valley, Arena Ferox, Nintendogs, Smashville, weird adventure mode looking stage.

June 12: Smash Ball item.
July 12: Pikmin & Olimar, Garden of Hope Wii U stage.
Jul 23: Kid Icarus 3DS stage.
August 6: Pilot Wings/Wuhu Island Wii U stage.
Aug 7: Luigi.
Aug 16: X-Bomb item.
Aug 20: Pyrosphere Wii U stage.
September 10: Mario Galaxy Wii U stage (tease).
Sep 12: Peach.
Sep 26: Toon Link.
October 1: Sonic and Windy Hill Wii U stage.
Oct 18: Xerneas (likely to be a Pokeball).
Oct 31: Male Wii Fit Trainer (Status currently unknown - alt costume?).
November 4: Hocotate Spaceship item.
Nov 7: Marth.
Nov 11: Capsule item.
Nov 15: Mario Galaxy stage full confirmation.
Nov 26: Ray Gun item.
December 3: Find Mii 3DS stage.
Dec 6: Assist Trophy returns. Skull Kid as AT.
Dec 9: Steel Diver item.
Dec 13: Nintendog as AT.
Dec 18: Rosalina & Luma. Trailer confirms Fire Flower, Green Shell, Pokeball items.
Dec 24: Rainbow Road 3DS stage.
Dec 25: Stafy as AT.
Dec 26: Zelda.

2014:
January 6: Trophy item. Saria trophy.
Jan 10: King Dedede.
Jan 15: Ashley as AT.
Jan 20: Weird adventure mode looking stage. Might be the same as the one in the E3 trailer.
Jan 24: Alfonzo replaces Toon Link on the Spirit Tracks 3DS stage when TL is played.
Jan 28: Beetle item.
Jan 29: Kid Icarus-related Wii U stage. Sakurai's epic trolling reconfirmed.
Jan 31: Lucario.
 
brawl soundtrack - a bunch of songs ripped directly from games/bad remixes

melee soundtrack - a bunch of timeless classics masterfully orchestrated or remixed for the game

it's another case of quality over quantity, where melee wins yet again. I'd much rather Smash 4 have like 50 tracks that were masterfully remixed rather than 300+ that were either thrown in straight from the source game or lazily remixed

I'm trying to think of Brawl music I actually legitimately enjoyed, and I'm having a hard time thinking of anything besides the various remixes of the Brawl theme song. This shit is legit. I liked the Fire Emblem theme I guess.

I can get behind Brawl's soundtrack feeling like it focuses on quantity over quality - it certainly has a lot of mediocre or ugly remixes - but I think it has as many great tracks as Melee does in the end.

I have always been kind of disappointed that most of the tracks I was most excited for (like 02, Marx, and Stickerbush Symphony) ended up as tracks with poor remixes.

I actually liked the O2 remix. Stickerbrush Symphony was rather disappointing, though.

This is probably the only 'melee vs brawl' topic we're ever going to have similar opinions on besides obvious stuff like tripping being dumb mechanic.

There were still a few neat remixes here and there, but a lot of it due to how stretched thin I'm imagining resources were when they had so many different composers sounded like cheap midi remixes desperately trying to imitate live instruments.

I'm genuinely surprised to see these criticisms... having never actually discussed or even read opinions on the matter, I always assumed that the Brawl soundtrack was universally loved for having (admittedly) low-quality, yet super badass remixes of so many of gaming's greatest songs. By "low-quality", I am definitely conceding the point that full orchestration would have -probably- cemented the OST in the top ten most enjoyable gaming soundtracks ever (or, at least in the top 10 on a Nintendo system), but the midi approach absolutely tarnished it. Since this is Nintendo we're dealing with though, I don't hold that fact against any of the composers that worked on the game, because I genuinely prefer (definitely not all), but most arrangements to the originals in terms of complexity, instrumentation, and that undefinable element of "pizzaz"

I find it utterly baffling that NOTHING has apparently been said about Smash 4's soundtrack so far. I vividly remember the chills I got the day Brawl's dojo site put up the Ocarina Medley, and how ever since that post the musical element of the game became my most anticipated updates on the site.

Hell, Brawl is one of a handful of games I've ever traded in during my twenty years of gaming (partly because of my financial desperation at the time), but I certainly don't miss having it since I still own the superior Melee. But I DO have the soundtrack, and that is probably my favorite aspect of the entire game. Yes,fully orchestrated songs can be some of the most beautifully enjoyable sounds on the planet, but I just didn't expect that out of a 2008 Nintendo game.

If Smash 4 cheaps out on the sound quality department in freaking 2014 though, I will send no less than (one) displeased email to NoA, because I apparently am okay with wasting my time
 
I'm genuinely surprised to see these criticisms... having never actually discussed or even read opinions on the matter, I always assumed that the Brawl soundtrack was universally loved for having (admittedly) low-quality, yet super badass remixes of so many of gaming's greatest songs. By "low-quality", I am definitely conceding the point that full orchestration would have -probably- cemented the OST in the top ten most enjoyable gaming soundtracks ever (or, at least in the top 10 on a Nintendo system), but the midi approach absolutely tarnished it. Since this is Nintendo we're dealing with though, I don't hold that fact against any of the composers that worked on the game, because I genuinely prefer (definitely not all), but most arrangements to the originals in terms of complexity, instrumentation, and that undefinable element of "pizzaz"

I find it utterly baffling that NOTHING has apparently been said about Smash 4's soundtrack so far. I vividly remember the chills I got the day Brawl's dojo site put up the Ocarina Medley, and how ever since that post the musical element of the game became my most anticipated updates on the site.

Hell, Brawl is one of a handful of games I've ever traded in during my twenty years of gaming (partly because of my financial desperation at the time), but I certainly don't miss having it since I still own the superior Melee. But I DO have the soundtrack, and that is probably my favorite aspect of the entire game. Yes,fully orchestrated songs can be some of the most beautifully enjoyable sounds on the planet, but I just didn't expect that out of a 2008 Nintendo game.

If Smash 4 cheaps out on the sound quality department in freaking 2014 though, I will send no less than (one) displeased email to NoA, because I apparently am okay with wasting my time

Imo: SSBB includes (most) of Melee's soundtrack and then a few hundred songs more. Therefore it is vastly superior (And Tetris Theme A alone shits over any track Melee has - based Yoko Shimomura)
 
brawl soundtrack - a bunch of songs ripped directly from games/bad remixes

melee soundtrack - a bunch of timeless classics masterfully orchestrated or remixed for the game

it's another case of quality over quantity, where melee wins yet again. I'd much rather Smash 4 have like 50 tracks that were masterfully remixed rather than 300+ that were either thrown in straight from the source game or lazily remixed

I'm trying to think of Brawl music I actually legitimately enjoyed, and I'm having a hard time thinking of anything besides the various remixes of the Brawl theme song. This shit is legit. I liked the Fire Emblem theme I guess.

Once again you're completely wrong.
Battle Scene
Dialga & Palkia Battle
Song of Storms
King Dedede's Theme
Meta Knight's Revenge
Victory Road
Underworld

Plus many more.
 
When I first heard that Fire Emblem sample on the DOJO I cried for days,
That is an awesome song. Made only better when it re-appears in Awakening. As
the second part of the final boss theme
.

Kind of fun to see Smash content go back to the original series. See also Pit and Palutena's designs. I wonder what else went back to the games from Smash?
 
The ghost of Michael Jackson is writing the Smash for soundtrack.
 
Complaints about brawl's soundtrack is one thing i will never understand. i mean, it has a lot of melee songs, plus a couple HOURS of more awesome songs. what the fuck guys come on.
 
Complaints about brawl's soundtrack is one thing i will never understand. i mean, it has a lot of melee songs, plus a couple HOURS of more awesome songs. what the fuck guys come on.

It's just not as good, what's so hard to understand? From where the music is placed to the quality of the tracks. I'll never hear any of the Melee songs in Brawl because they're on crap stages, for example. Fountain of Dreams being on Green Greens is a travesty. (Yes, modding can get around this but we're talking about the unmodded game). There isn't a single song in Brawl that lives up to the same attachment I have for, say, Hyrule Temple's song or the alternate song for Hyrule Temple based on a Fire Emblem theme. Call it blind nostalgia or whatever but that's how I feel.

And the fact that it doesn't include the original Gourmet Race from Smash 64 is a mortal sin and automatically makes Brawl's soundtrack worse than Melee.

There's a good reason why I replaced much of Brawl's soundtrack when I could back in 2009.
 
Melee didn't have any Kid Icarus music. Zero. Nada. Zip. Zilch. None. Big time Instafailure right there.

Brawl 1,000,000
Melee 0
 
I've never understood the fascination surrounding the Bramble Blast theme. Give me the Brawl arrangement anyday.

I think Brawl had the better overall soundtrack though idk if anything tops the Pollyanna/Fountain of Dreams songs.
 
I liked brawl's OST better too.
Nice remix/arrangement, tons of music, choose which ones you want in a stage.
Also, it had Mother 3 music, "You Call This a Utopia?!" and the awesome "Unfounded Revenge / Smashing Song of Praise" <3
Lucas was my main :p
 
It's just not as good, what's so hard to understand? From where the music is placed to the quality of the tracks. I'll never hear any of the Melee songs in Brawl because they're on crap stages, for example. Fountain of Dreams being on Green Greens is a travesty. (Yes, modding can get around this but we're talking about the unmodded game). There isn't a single song in Brawl that lives up to the same attachment I have for, say, Hyrule Temple's song or the alternate song for Hyrule Temple based on a Fire Emblem theme. Call it blind nostalgia or whatever but that's how I feel.

And the fact that it doesn't include the original Gourmet Race from Smash 64 is a mortal sin and automatically makes Brawl's soundtrack worse than Melee.

There's a good reason why I replaced much of Brawl's soundtrack when I could back in 2009.

Well, i think each game's soundtrack are great for what they are doing. I don't agree with your sentiments, but if you want a tighter package in regards to a game's soundtrack, that's not a problem. Melee's OST is god tier too!
 
I posted something like this in a different thread, wherein I learned Intelliheath is deaf and felt really bad, but I feel like it's pertinent anyway.

The Brawl soundtrack was the highlight for me, and I liked the game (though I prefer Melee). Almost all of my favorite composers worked on the soundtrack.

Shimomura's take on Ishikawa's King Dedede's Theme or her take on Tetris Type A.

Takada's version of Totaka's Yoshi's Story Ending.

Koshiro's remix of Kondo's The Legend of Zelda Main Theme.

If you go back and look at the composer page from the Dojo, you're greeted with a huge number of amazing composers all working on a single game. Then you see this:

Seriously?! To have so many of these individuals providing music for a single work may very well be an historic event in the history of video-game music!
It's almost unthinkable!

Of course, Smash will let you enjoy music from a wide variety of Nintendo games.
A number of individuals have put their touch on these arrangements.

Using the game music that has entertained so many as the base for new arrangements by so many famed musicians... Not too shabby, eh?

...

We've asked our group of arrangement supervisors to listen to an elite selection of Nintendo music and asked them to arrange several of their favorite songs...which means there will be quite a number of songs.

Brawl was a love letter to game music. They had a huge pool of some of the best music across the last couple of decades, chose their favorites, and tried their hand at them instead of asking them to work on their own tunes. Even in terms of great soundtracks, it was something really special. I feel like it bested Melee in both quantity and quality.
 
I'd give Melee's soundtrack the nod overall, it sounds more cohesive and is arguably of consistently stronger quality with not true duds in the entire soundtrack.
Brawl's deluge of music is a true double edged sword, remix quality jumps around all over the place from great and inspired to disappointing, adding unchanged tracks open the doors for classic tracks to enter in all their original glory yet also a glut of random choices that aren't noteworthy and often just seem to be in to represent either the more modern side of things or complete opposite with some of these just not feeling right to Brawl to in the slightest.
Despite having a large pool of music it's quite something how some series have such disappointing track listings, DK and Metroid leap to mind. For all I've said about Brawl's music I could easily reel off 20 top remixes in there that I love so it's still good, just needed more filtering in parts.

Much like how I feel about the gameplay side of things I'd like to see SSB4 hit the happy medium of music between Melee's consistency and Brawl's content.
 
I hope new smash bros lets you add music.

I'd like this but I really doubt Sakurai has that much foresight and knowledge of how much people enjoyed replacing the Brawl music with their own stuff. I mean... it's certainly going for the philosophy of "more options = good" but it's such a pipedream.
 
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