Agent X
Member
Super Stardust Portable, a classic PSP game that was released on PS4 and PS5 a few months ago, has just added support for the right analog stick as an in-game control.
The original version of the game on PSP was adapted from Super Stardust HD on PS3, which was a twin-stick shooter that placed movement controls on the left analog stick, and firing controls on the right analog stick. The PSP only had a single analog control on the left side, so while the game retained its analog movement, the firing controls were modified to utilize the face buttons instead.
When Super Stardust Portable was brought to PS4 and PS5, it featured some enhancements such as graphical upscaling and trophies, but the controls remained the same. That is, until today, when a patch enabled the right analog stick to be utilized for firing. (You can also continue to use the face buttons for firing, just as in the original PSP release.)
I've noticed that the right stick actually mimics the functions of the face buttons, so you don't get true analog firing like other games in the Super Stardust series on PS3, PS4, and PS Vita. Despite this, I feel it's a worthwhile addition to the game. The added use of the right analog stick is handy and convenient. Players who are accustomed to twin-stick controls for the Super Stardust series and other similar games can quickly jump into this game and get comfortable with a familiar control scheme.
The original version of the game on PSP was adapted from Super Stardust HD on PS3, which was a twin-stick shooter that placed movement controls on the left analog stick, and firing controls on the right analog stick. The PSP only had a single analog control on the left side, so while the game retained its analog movement, the firing controls were modified to utilize the face buttons instead.
When Super Stardust Portable was brought to PS4 and PS5, it featured some enhancements such as graphical upscaling and trophies, but the controls remained the same. That is, until today, when a patch enabled the right analog stick to be utilized for firing. (You can also continue to use the face buttons for firing, just as in the original PSP release.)
I've noticed that the right stick actually mimics the functions of the face buttons, so you don't get true analog firing like other games in the Super Stardust series on PS3, PS4, and PS Vita. Despite this, I feel it's a worthwhile addition to the game. The added use of the right analog stick is handy and convenient. Players who are accustomed to twin-stick controls for the Super Stardust series and other similar games can quickly jump into this game and get comfortable with a familiar control scheme.