http://www.1up.com/do/previewPage?cId=3148068&did=1
In fact, it looks more like the recent Spider-Man games than anything else, with quite a lot of ambition for a team that hasn't made an action game before. Plus, it's one of the new round of EA titles to lead development on Xbox 360, with the current gen and portable versions taking a back seat (are you listening, Activision?).
In some ways, the game even sounds overly ambitious. One of the examples given of how players could hypothetically combine two of their powers to solve a puzzle involves using freeze vision to freeze the water in a lake, picking up the iced lake, carrying it to a fire, and then using heat vision to melt it over the fire. Sounds awesome -- let's just hope there are numerous examples like this so players don't get locked into doing the same thing over and over again like they've had to do in recent Spider-Man games.
But we've heard all this before. No, not word for word -- but there have been Superman games in the past that have sounded peachy pre-release and turned out to be disasters when they shipped to stores. So why will this one be different? Well, for one thing, Tiburon is a company accustomed to hitting tight deadlines. Being forced to release annual iterations of many sports titles has forced the company into a rigid schedule when it comes to deadlines, which should help Superman avoid some of the bugs and the sense of incompleteness that has been seen in previous titles.
While we think it'll be a tough sell convincing many gamers that Superman is back before EA is ready to show screens and video footage from the game online -- given the notoriously terrible legacy of Superman games from other publishers -- the company seems to be saying all the right things so far, and the little we've seen of the game leaves us hoping this could be one of the surprise hits of 2006.